Player Matchup

Amaterasu
Amaterasu
Neithmain8400
Amaterasu
Level 16
God Stats
4W - 2L
1,816 SR
Queue Stats
39W - 21L
1,736 Elo+
Solo
Izanami
Izanami
THE DRAGON LOVE
Izanami
Level 27
God Stats
97W - 94L
1,510 SR
Queue Stats
102W - 116L
1,499 Elo+
Party 1
Eset
Eset
TattyJet78
Eset
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
YenneferofVen
Aphrodite
Level 17
God Stats
46W - 45L
1,418 SR
Queue Stats
126W - 148L
1,417 Elo+
Party 1
Thor
Thor
woodycladdy
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,770 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,614 Elo+

VS

Team Averages
Level 20
1,542 SR
1,623 Elo+
Aphrodite
Aphrodite
Joshoa10
Aphrodite
Level 38
God Stats
3W - 2L
1,738 SR
Queue Stats
24W - 14L
1,761 Elo+
Party 2
Artemis
Artemis
KnYonGenisis
Artemis
Level 2
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 8L
1,695 Elo+
Solo
Kukulkan
Kukulkan
LND_Alex45
Kukulkan
Level 16
God Stats
2W - 6L
1,369 SR
Queue Stats
139W - 181L
1,489 Elo+
Solo
Bellona
Bellona
Swapiggggy553
Bellona
Level 27
God Stats
15W - 11L
1,424 SR
Queue Stats
78W - 89L
1,523 Elo+
Solo
Nemesis
Nemesis
XxKEKARxX
Nemesis
Level 19
God Stats
8W - 13L
1,465 SR
Queue Stats
25W - 30L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Neithmain8400
Amaterasu
14
3 / 1 / 3
8,354
597
7,744
8,626
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 2
6,376
455
4,762
10,768
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 2 / 8
9,561
683
14,466
8,494
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
YenneferofVen
Aphrodite
11
1 / 4 / 4
6,663
476
4,181
8,991
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
11 / 3 / 1
8,700
621
8,754
10,042
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joshoa10
Aphrodite
10
3 / 5 / 5
6,900
493
6,644
12,259
5,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
KnYonGenisis
Artemis
11
4 / 4 / 5
7,008
501
7,265
9,280
2,812
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LND_Alex45
Kukulkan
11
3 / 9 / 3
7,005
500
5,149
9,642
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
12
2 / 5 / 1
6,994
500
5,123
13,560
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
XxKEKARxX
Nemesis
10
0 / 2 / 2
5,489
392
3,666
7,396
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
24
Kills
12
13
Deaths
25
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Joshoa10
Aphrodite
3
5
5
1.1
L
Artemis
KnYonGenisis
Artemis
4
4
5
1.63
L
Kukulkan
LND_Alex45
Kukulkan
3
9
3
0.5
W
Amaterasu
Neithmain8400
Amaterasu
3
1
3
4.5
L
Bellona
2
5
1
0.5
W
0
3
2
0.33
W
9
2
8
6.5
L
Nemesis
XxKEKARxX
Nemesis
0
2
2
0.5
W
Aphrodite
YenneferofVen
Aphrodite
1
4
4
0.75
W
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
27,847
46,921
Taken
52,137
21,186
Mitigated
20,620
18,139
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Joshoa10
Aphrodite
6,644
744
2,684
5,401
12,259
5,713
174
6,297
5,796
24,627
0
L
Artemis
KnYonGenisis
Artemis
7,265
4,842
0
193
9,280
2,812
0
4,794
4,376
0
17,036
L
Kukulkan
LND_Alex45
Kukulkan
5,149
521
0
424
9,642
2,729
0
3,740
5,610
23,691
0
W
Amaterasu
Neithmain8400
Amaterasu
7,744
3,584
0
1,367
8,626
7,130
274
266
8,323
0
47,112
L
Bellona
5,123
1,909
0
2,294
13,560
6,981
0
2,247
11,253
0
30,127
W
4,762
2,711
0
3,893
10,768
3,118
1,460
2,231
8,529
0
41,139
W
14,466
817
36
2,489
8,494
3,288
940
3,239
5,055
56,919
0
L
Nemesis
XxKEKARxX
Nemesis
3,666
1,203
0
1,272
7,396
2,385
0
853
6,455
0
17,140
W
Aphrodite
YenneferofVen
Aphrodite
4,181
936
3,005
4,579
8,991
3,592
720
4,104
4,861
17,027
0
W
8,754
2,124
0
2,770
10,042
4,058
0
1,594
8,360
0
43,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
33,396
389
Minions Killed
215
0
Camps Cleared
0
1,231,832
Distance Traveled
1,193,633
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,900
493
41
3
0
232,539
3
L
Artemis
7,008
501
35
3
0
202,911
0
L
Kukulkan
7,005
500
43
3
0
229,729
1
W
Amaterasu
8,354
597
100
7
0
250,050
1
L
Bellona
6,994
500
63
5
0
235,287
5
W
Izanami
6,376
455
77
6
0
249,337
4
W
Eset
9,561
683
115
8
0
233,793
1
L
Nemesis
5,489
392
33
2
0
293,167
2
W
Aphrodite
6,663
476
27
2
0
238,186
0
W
Thor
8,700
621
70
5
0
260,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role