Player Matchup

Bakasura
Bakasura
OgGadek
Bakasura
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
984W - 943L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
RaVkrk
Kuzenbo
Level 95
God Stats
4W - 3L
1,343 SR
Queue Stats
164W - 170L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
grievousmonster
Heimdallr
Level 84
God Stats
21W - 17L
1,882 SR
Queue Stats
151W - 171L
1,580 Elo+
Party 2
King Arthur
King Arthur
methlotus
King Arthur
Level 68
God Stats
12W - 17L
1,252 SR
Queue Stats
148W - 182L
1,553 Elo+
Party 2
Persephone
Persephone
nic666
Persephone
Level 151
God Stats
108W - 116L
1,450 SR
Queue Stats
311W - 322L
1,474 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,519 Elo+

VS

Team Averages
Level 66
1,539 SR
1,333 Elo+
Achilles
Achilles
AltherEg0
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,262 Elo+
Party 3
Merlin
Merlin
CRSGLD Psycho
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 84L
1,306 Elo+
Party 3
Apollo
Apollo
DarkHerumor
Apollo
Level 111
God Stats
8W - 6L
1,678 SR
Queue Stats
58W - 51L
1,489 Elo+
Solo
Pele
Pele
Kash4099
Pele
Level 18
God Stats
2W - 4L
1,518 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 3
Cerberus
Cerberus
WolverineDeva
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OgGadek
Bakasura
11
4 / 1 / 3
6,681
607
4,173
6,020
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
RaVkrk
Kuzenbo
9
1 / 4 / 3
5,508
501
3,022
8,558
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
grievousmonster
Heimdallr
10
2 / 0 / 0
5,683
517
6,865
7,261
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
methlotus
King Arthur
11
1 / 1 / 1
6,078
553
4,526
7,498
3,067
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
nic666
Persephone
10
2 / 1 / 1
6,107
555
4,854
3,753
1,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AltherEg0
Achilles
9
1 / 2 / 0
5,545
504
4,342
8,159
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 2
5,640
513
1,693
3,774
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
5 / 1 / 1
6,124
557
6,613
8,626
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Pele
8
0 / 3 / 2
4,917
447
2,380
6,019
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
WolverineDeva
Cerberus
8
1 / 1 / 2
5,228
475
3,747
8,812
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
7
7
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
AltherEg0
Achilles
1
2
0
0.5
L
0
3
2
0.33
L
Apollo
5
1
1
5.5
L
Pele
0
3
2
0.33
W
Bakasura
OgGadek
Bakasura
4
1
3
5.5
W
Kuzenbo
RaVkrk
Kuzenbo
1
4
3
0.63
L
Cerberus
WolverineDeva
Cerberus
1
1
2
2
W
Heimdallr
grievousmonster
Heimdallr
2
0
0
2
W
King Arthur
methlotus
King Arthur
1
1
1
1.5
W
Persephone
nic666
Persephone
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
18,775
33,090
Taken
35,390
14,652
Mitigated
13,688
8,409
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AltherEg0
Achilles
4,342
1,012
0
2,441
8,159
6,065
0
0
7,976
0
26,736
L
1,693
41
0
440
3,774
1,171
0
2,095
1,669
32,119
0
L
Apollo
6,613
3,459
0
4,825
8,626
2,076
264
1,665
6,961
0
33,219
L
Pele
2,380
781
0
2,224
6,019
1,414
0
790
5,188
0
22,240
W
Bakasura
OgGadek
Bakasura
4,173
2,600
0
1,109
6,020
3,506
0
1,016
4,982
0
33,272
W
Kuzenbo
RaVkrk
Kuzenbo
3,022
1,250
0
2,055
8,558
4,786
0
2,180
6,378
13,100
0
L
Cerberus
WolverineDeva
Cerberus
3,747
596
0
2,814
8,812
2,962
56
3,326
5,380
13,663
0
W
Heimdallr
grievousmonster
Heimdallr
6,865
2,477
0
4,291
7,261
2,252
276
1,608
5,653
0
33,080
W
King Arthur
methlotus
King Arthur
4,526
542
0
500
7,498
3,067
116
99
7,007
0
26,075
W
Persephone
nic666
Persephone
4,854
0
0
454
3,753
1,041
128
537
3,215
33,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
27,454
275
Minions Killed
253
0
Camps Cleared
0
1,044,440
Distance Traveled
1,064,507
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,545
504
52
5
0
189,888
0
L
Merlin
5,640
513
60
5
0
206,155
4
L
Apollo
6,124
557
74
7
0
230,496
2
L
Pele
4,917
447
44
4
0
211,882
0
W
Bakasura
6,681
607
77
7
0
238,497
4
W
Kuzenbo
5,508
501
16
1
0
200,774
2
L
Cerberus
5,228
475
23
2
0
226,086
3
W
Heimdallr
5,683
517
69
6
0
195,223
2
W
King Arthur
6,078
553
58
5
0
213,536
2
W
Persephone
6,107
555
55
5
0
196,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role