Player Matchup

Bakasura
Bakasura
Alfreddy578
Bakasura
Level 27
God Stats
27W - 26L
1,480 SR
Queue Stats
53W - 61L
1,199 Elo+
Solo
Baba Yaga
Baba Yaga
And-Jew
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,406 Elo+
Party 2
Ares
Ares
Royytastic
Ares
Level 37
God Stats
51W - 45L
1,518 SR
Queue Stats
121W - 139L
1,419 Elo+
Party 1
Thanatos
Thanatos
rlu808
Thanatos
Level 12
God Stats
3W - 1L
1,730 SR
Queue Stats
12W - 21L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
xb1Az3nxChEeto
Danzaburou
Level 23
God Stats
39W - 41L
1,423 SR
Queue Stats
72W - 87L
1,406 Elo+
Party 1
Team Averages
Level 25
1,530 SR
1,344 Elo+

VS

Team Averages
Level 18
1,460 SR
1,327 Elo+
Kuzenbo
Kuzenbo
BenDoughVerr
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,447 Elo+
Solo
Ravana
Ravana
Bo0ndockS4int69
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,200 Elo+
Solo
Izanami
Izanami
BrokeCo11egeKid
Izanami
Level 24
God Stats
11W - 10L
1,300 SR
Queue Stats
14W - 17L
1,295 Elo+
Solo
Cthulhu
Cthulhu
HunterIce21
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
sfgggdveefw
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alfreddy578
Bakasura
18
8 / 8 / 5
12,332
493
13,018
20,544
8,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
And-Jew
Baba Yaga
17
14 / 3 / 7
12,455
498
20,764
10,964
4,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 5
10,790
432
9,260
14,097
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
rlu808
Thanatos
16
3 / 11 / 5
11,174
447
7,510
21,903
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xb1Az3nxChEeto
Danzaburou
17
6 / 3 / 5
12,074
483
19,118
16,100
7,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenDoughVerr
Kuzenbo
13
0 / 5 / 5
8,371
335
5,106
22,322
25,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 5 / 6
10,656
426
9,765
11,945
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
19 / 5 / 2
15,517
621
29,253
20,078
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
HunterIce21
Cthulhu
11
1 / 13 / 4
9,129
365
2,661
14,723
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
1 / 8 / 4
9,786
391
9,124
22,048
23,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
35
Kills
27
29
Deaths
36
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alfreddy578
Bakasura
8
8
5
1.31
L
Baba Yaga
And-Jew
Baba Yaga
14
3
7
5.83
W
Kuzenbo
BenDoughVerr
Kuzenbo
0
5
5
0.5
W
6
5
6
1.8
W
19
5
2
4
W
Cthulhu
HunterIce21
Cthulhu
1
13
4
0.23
L
4
4
5
1.63
L
Thanatos
rlu808
Thanatos
3
11
5
0.5
W
1
8
4
0.38
L
Danzaburou
xb1Az3nxChEeto
Danzaburou
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,670
Damage
55,909
83,608
Taken
91,116
43,377
Mitigated
66,292
23,010
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alfreddy578
Bakasura
13,018
10,260
0
6,886
20,544
8,614
2,996
697
19,847
0
46,695
L
Baba Yaga
And-Jew
Baba Yaga
20,764
4,541
0
3,933
10,964
4,419
1,623
2,837
8,127
69,600
0
W
Kuzenbo
BenDoughVerr
Kuzenbo
5,106
1,570
0
3,643
22,322
25,494
259
7,924
14,025
17,170
0
W
9,765
3,640
0
1,036
11,945
4,656
1,492
4,051
7,559
0
32,611
W
29,253
24,988
0
7,388
20,078
7,884
5,840
4,585
14,359
0
133,536
W
Cthulhu
HunterIce21
Cthulhu
2,661
570
0
1,042
14,723
4,456
0
9,270
4,989
13,917
0
L
9,260
258
0
1,489
14,097
14,830
1,004
3,824
10,273
29,915
0
L
Thanatos
rlu808
Thanatos
7,510
2,403
0
7,973
21,903
8,243
2,326
1,877
20,026
0
50,799
W
9,124
593
0
829
22,048
23,802
128
3,346
18,242
27,800
0
L
Danzaburou
xb1Az3nxChEeto
Danzaburou
19,118
9,613
0
2,729
16,100
7,271
3,542
7,656
8,444
0
71,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
53,459
458
Minions Killed
299
0
Camps Cleared
0
1,917,010
Distance Traveled
1,948,086
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,332
493
108
4
0
392,431
0
L
Baba Yaga
12,455
498
119
5
0
328,442
0
W
Kuzenbo
8,371
335
12
0
0
376,210
4
W
Ravana
10,656
426
47
2
0
478,478
1
W
Izanami
15,517
621
192
8
0
409,024
0
W
Cthulhu
9,129
365
22
1
0
245,432
10
L
Ares
10,790
432
27
1
0
405,482
1
L
Thanatos
11,174
447
86
3
0
362,239
0
W
Ares
9,786
391
26
1
0
438,942
3
L
Danzaburou
12,074
483
118
5
0
428,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role