Player Matchup

Janus
Janus
DéFé
Janus
Level 17
God Stats
2W - 0L
2,079 SR
Queue Stats
22W - 2L
1,920 Elo+
Party 2
Ra
Ra
JeanCastex
Ra
Level 16
God Stats
1W - 0L
1,847 SR
Queue Stats
24W - 3L
1,920 Elo+
Party 2
Mercury
Mercury
ShadShield
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,820 Elo+
Party 2
Ares
Ares
TheNevilleLevel
Ares
Level 5
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 2L
1,622 Elo+
Solo
Neith
Neith
elfica38
Neith
Level 13
God Stats
5W - 5L
1,688 SR
Queue Stats
6W - 6L
1,778 Elo+
Party 2
Team Averages
Level 15
1,673 SR
1,812 Elo+

VS

Team Averages
Level 18
1,596 SR
1,657 Elo+
Thor
Thor
I KyyN I
Thor
Level 4
God Stats
30W - 6L
1,500 SR
Queue Stats
50W - 12L
1,759 Elo+
Party 1
Arachne
Arachne
JN465
Arachne
Level 15
God Stats
4W - 2L
1,775 SR
Queue Stats
144W - 23L
1,808 Elo+
Party 1
Hercules
Hercules
Okaszchu
Hercules
Level 29
God Stats
0W - 5L
1,721 SR
Queue Stats
25W - 43L
1,433 Elo+
Solo
Eset
Eset
TN465
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 22L
1,881 Elo+
Party 1
Artemis
Artemis
Thonmar
Artemis
Level 25
God Stats
54W - 40L
1,485 SR
Queue Stats
56W - 52L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DéFé
Janus
19
3 / 4 / 15
11,908
1,083
17,266
7,741
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 3 / 12
12,075
1,098
19,677
11,445
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ShadShield
Mercury
18
10 / 7 / 4
12,724
1,157
13,280
13,738
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 7
9,939
904
2,648
13,434
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
elfica38
Neith
15
0 / 2 / 6
9,292
845
3,242
7,214
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

162

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 6 / 9
10,280
935
10,200
13,011
4,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
JN465
Arachne
17
11 / 3 / 4
12,373
1,125
13,396
11,006
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Okaszchu
Hercules
16
2 / 1 / 10
10,252
932
4,368
10,570
4,561
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
TN465
Eset
18
3 / 2 / 11
11,302
1,027
12,526
10,498
4,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Thonmar
Artemis
18
2 / 6 / 13
11,192
1,017
9,057
15,603
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
18
Kills
20
20
Deaths
18
44
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
DéFé
Janus
3
4
15
2.63
L
Thor
2
6
9
1.08
L
Arachne
JN465
Arachne
11
3
4
4.33
W
5
3
12
3.67
L
Hercules
Okaszchu
Hercules
2
1
10
7
W
Mercury
ShadShield
Mercury
10
7
4
1.71
L
Eset
TN465
Eset
3
2
11
4.25
W
0
4
7
0.88
L
Artemis
Thonmar
Artemis
2
6
13
1.42
W
Neith
elfica38
Neith
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,113
Damage
49,547
53,572
Taken
60,688
27,074
Mitigated
24,572
7,221
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DéFé
Janus
17,266
877
0
963
7,741
2,493
0
2,180
5,561
47,950
0
L
Thor
10,200
2,186
0
0
13,011
4,482
0
9,224
3,401
0
21,022
L
Arachne
JN465
Arachne
13,396
9,604
0
3,438
11,006
5,251
0
5,631
5,175
0
25,363
W
19,677
1,246
2,154
2,681
11,445
4,622
0
2,404
9,041
53,199
0
L
Hercules
Okaszchu
Hercules
4,368
1,163
0
3,573
10,570
4,561
0
7,911
2,289
0
11,002
W
Mercury
ShadShield
Mercury
13,280
6,941
0
404
13,738
4,897
0
4,063
9,675
0
30,028
L
Eset
TN465
Eset
12,526
586
793
1,594
10,498
4,579
0
4,186
6,136
51,429
0
W
2,648
26
0
608
13,434
12,628
0
2,355
11,079
8,746
0
L
Artemis
Thonmar
Artemis
9,057
3,891
0
2,131
15,603
5,699
0
10,983
4,096
0
33,304
W
Neith
elfica38
Neith
3,242
520
0
411
7,214
2,434
0
1,524
5,690
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
55,399
224
Minions Killed
208
8
Camps Cleared
10
1,058,984
Distance Traveled
1,014,620
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,908
1,083
71
6
1
227,718
0
L
Thor
10,280
935
25
2
2
162,733
0
L
Arachne
12,373
1,125
23
2
4
248,146
0
W
Ra
12,075
1,098
87
8
2
241,744
0
L
Hercules
10,252
932
21
2
0
182,101
0
W
Mercury
12,724
1,157
46
4
5
269,367
0
L
Eset
11,302
1,027
79
7
1
222,200
0
W
Ares
9,939
904
7
1
0
160,687
0
L
Artemis
11,192
1,017
60
5
3
199,440
1
W
Neith
9,292
845
13
1
0
159,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role