Player Matchup

Ratatoskr
Ratatoskr
Donat3llo3
Ratatoskr
Level 45
God Stats
2W - 0L
1,506 SR
Queue Stats
32W - 33L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Roqueisreal
Danzaburou
Level 17
God Stats
21W - 15L
1,309 SR
Queue Stats
59W - 68L
1,262 Elo+
Solo
Artio
Artio
Rubbah Ducki
Artio
Level 13
God Stats
1W - 1L
1,188 SR
Queue Stats
12W - 10L
1,439 Elo+
Party 1
Janus
Janus
WillDudleyy
Janus
Level 25
God Stats
1W - 0L
1,670 SR
Queue Stats
28W - 31L
1,436 Elo+
Party 1
Thor
Thor
WolF55094
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,374 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,397 Elo+

VS

Team Averages
Level 13
1,459 SR
1,423 Elo+
Susano
Susano
DarkGoncalo_Yt
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,374 Elo+
Party 2
Da Ji
Da Ji
Gelbes Einhorn
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,677 Elo+
Solo
Hachiman
Hachiman
Lucky111Saturno
Hachiman
Level 17
God Stats
2W - 3L
1,217 SR
Queue Stats
52W - 37L
1,364 Elo+
Party 2
Jing Wei
Jing Wei
Meryzinha
Jing Wei
Level 2
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Ravana
Ravana
tolerance46
Ravana
Level 10
God Stats
1W - 1L
1,812 SR
Queue Stats
6W - 6L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Donat3llo3
Ratatoskr
20
16 / 4 / 10
18,691
1,168
27,882
19,171
9,853
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Roqueisreal
Danzaburou
20
2 / 9 / 17
16,256
1,016
11,836
22,650
14,145
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 2 / 17
15,399
962
8,546
16,321
20,148
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 6 / 11
15,619
976
12,809
13,121
5,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
19
1 / 5 / 9
13,110
819
2,525
13,455
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
11,563
723
2,006
3,651
1,067
20
14 / 13 / 6
18,569
1,161
36,479
35,405
16,498
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
16
0 / 2 / 3
11,727
733
1,716
2,970
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Meryzinha
Jing Wei
15
0 / 0 / 0
9,720
608
0
0
0
Ravana
20
12 / 12 / 8
18,514
1,157
33,319
28,009
20,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
31
Kills
26
26
Deaths
31
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ratatoskr
Donat3llo3
Ratatoskr
16
4
10
5.25
L
14
13
6
1.31
L
Hachiman
0
2
3
0.75
L
Jing Wei
Meryzinha
Jing Wei
0
0
0
0
W
Danzaburou
Roqueisreal
Danzaburou
2
9
17
1.17
W
4
2
17
6.25
W
8
6
11
2.25
W
Thor
1
5
9
1.1
L
Ravana
12
12
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,598
Damage
73,520
84,718
Taken
70,035
55,250
Mitigated
38,607
4,549
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,006
210
0
0
3,651
1,067
0
470
3,181
0
4,251
W
Ratatoskr
Donat3llo3
Ratatoskr
27,882
10,699
0
2,098
19,171
9,853
0
0
18,913
0
52,972
L
36,479
15,053
1
5,597
35,405
16,498
0
11,109
24,296
0
85,561
L
Hachiman
1,716
1,127
0
275
2,970
777
0
1,246
1,724
0
5,249
L
Jing Wei
Meryzinha
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Roqueisreal
Danzaburou
11,836
3,085
0
884
22,650
14,145
0
0
22,650
0
71,197
W
8,546
1,774
90
134
16,321
20,148
0
0
16,321
23,202
0
W
12,809
3,214
0
1,133
13,121
5,088
0
0
13,121
30,322
0
W
Thor
2,525
279
0
210
13,455
6,016
0
0
13,455
0
8,703
L
Ravana
33,319
7,540
0
3,339
28,009
20,265
0
8,530
19,479
0
75,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,075
Gold Earned
70,093
270
Minions Killed
237
13
Camps Cleared
3
1,233,417
Distance Traveled
652,856
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,563
723
2
0
0
48,181
0
W
Ratatoskr
18,691
1,168
42
3
6
276,944
0
L
Da Ji
18,569
1,161
114
7
2
252,271
2
L
Hachiman
11,727
733
6
0
0
62,758
0
L
Jing Wei
9,720
608
0
0
0
0
0
W
Danzaburou
16,256
1,016
130
8
0
224,120
0
W
Artio
15,399
962
29
2
4
302,544
0
W
Janus
15,619
976
54
3
3
206,667
0
W
Thor
13,110
819
15
1
0
223,142
0
L
Ravana
18,514
1,157
115
7
1
289,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role