Player Matchup

Aphrodite
Aphrodite
Amser97
Aphrodite
Level 27
God Stats
19W - 18L
1,572 SR
Queue Stats
36W - 33L
1,534 Elo+
Party 4
Danzaburou
Danzaburou
LorenzoP
Danzaburou
Level 115
God Stats
7W - 10L
1,424 SR
Queue Stats
600W - 603L
1,512 Elo+
Party 4
Cthulhu
Cthulhu
NgannouClan
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 156L
1,372 Elo+
Party 2
Merlin
Merlin
OdinoIlBudino
Merlin
Level 68
God Stats
9W - 6L
1,605 SR
Queue Stats
35W - 36L
1,506 Elo+
Party 4
Bacchus
Bacchus
Publicenemy02
Bacchus
Level 85
God Stats
3W - 7L
1,392 SR
Queue Stats
563W - 640L
1,416 Elo+
Party 2
Team Averages
Level 65
1,498 SR
1,468 Elo+

VS

Team Averages
Level 52
1,463 SR
1,438 Elo+
Thor
Thor
Foscil
Thor
Level 54
God Stats
42W - 54L
1,352 SR
Queue Stats
532W - 502L
1,309 Elo+
Party 1
Zeus
Zeus
Mischi
Zeus
Level 61
God Stats
0W - 2L
1,319 SR
Queue Stats
55W - 48L
1,524 Elo+
Party 3
Osiris
Osiris
Solenuy
Osiris
Level 47
God Stats
14W - 31L
1,248 SR
Queue Stats
499W - 459L
1,288 Elo+
Party 1
Hachiman
Hachiman
Venom2910
Hachiman
Level 30
God Stats
10W - 24L
1,897 SR
Queue Stats
403W - 416L
1,569 Elo+
Party 3
Terra
Terra
auflppv
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amser97
Aphrodite
12
1 / 4 / 6
8,024
502
5,855
9,180
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
LorenzoP
Danzaburou
15
7 / 1 / 1
9,561
598
11,946
14,518
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
NgannouClan
Cthulhu
13
2 / 3 / 2
8,111
507
5,245
10,559
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 2
9,649
603
11,591
8,941
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
5 / 5 / 4
8,681
543
5,845
11,737
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Foscil
Thor
14
6 / 3 / 5
8,681
543
9,352
10,279
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Mischi
Zeus
13
3 / 6 / 3
8,062
504
7,290
8,982
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Solenuy
Osiris
15
5 / 3 / 5
8,532
533
6,209
9,522
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Venom2910
Hachiman
11
1 / 5 / 4
6,715
420
6,326
11,656
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
auflppv
Terra
11
1 / 4 / 9
6,937
434
7,955
14,295
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
21
Kills
16
16
Deaths
21
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Amser97
Aphrodite
1
4
6
1
L
Thor
Foscil
Thor
6
3
5
2.83
W
Danzaburou
LorenzoP
Danzaburou
7
1
1
7.5
L
Zeus
Mischi
Zeus
3
6
3
0.75
W
Cthulhu
NgannouClan
Cthulhu
2
3
2
1
W
6
3
2
2.33
W
Bacchus
5
5
4
1.4
L
Osiris
Solenuy
Osiris
5
3
5
2.5
L
Hachiman
Venom2910
Hachiman
1
5
4
0.6
L
Terra
auflppv
Terra
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,482
Damage
37,132
54,935
Taken
54,734
26,538
Mitigated
26,037
19,692
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Amser97
Aphrodite
5,855
1,394
4,581
4,043
9,180
5,219
393
3,474
5,648
22,258
0
L
Thor
Foscil
Thor
9,352
933
0
2,227
10,279
3,350
0
5,747
4,325
0
41,622
W
Danzaburou
LorenzoP
Danzaburou
11,946
4,270
0
5,106
14,518
5,002
1,333
3,741
10,713
0
71,093
L
Zeus
Mischi
Zeus
7,290
1,883
0
976
8,982
2,768
272
5,677
3,006
49,666
0
W
Cthulhu
NgannouClan
Cthulhu
5,245
444
0
910
10,559
6,508
670
1,433
9,051
36,419
0
W
11,591
358
132
1,617
8,941
3,546
222
2,401
6,514
63,688
0
W
Bacchus
5,845
512
0
3,303
11,737
6,263
0
4,093
7,566
43,982
0
L
Osiris
Solenuy
Osiris
6,209
2,277
0
1,080
9,522
7,921
0
5,471
3,661
203
36,135
L
Hachiman
Venom2910
Hachiman
6,326
4,466
0
2,652
11,656
3,353
0
3,594
8,032
0
31,042
L
Terra
auflppv
Terra
7,955
472
2,081
4,775
14,295
8,645
0
6,978
7,174
15,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
38,927
431
Minions Killed
303
0
Camps Cleared
0
1,355,239
Distance Traveled
1,437,705
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,024
502
33
2
0
273,231
3
L
Thor
8,681
543
72
5
0
340,873
2
W
Danzaburou
9,561
598
128
8
0
268,901
1
L
Zeus
8,062
504
103
6
0
269,750
3
W
Cthulhu
8,111
507
73
5
0
261,368
1
W
Merlin
9,649
603
115
7
0
281,497
1
W
Bacchus
8,681
543
82
5
0
270,242
2
L
Osiris
8,532
533
68
4
0
305,448
4
L
Hachiman
6,715
420
46
3
0
246,455
1
L
Terra
6,937
434
14
1
0
275,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role