Player Matchup

Ymir
Ymir
Delahno NL
Ymir
Level 49
God Stats
23W - 35L
1,362 SR
Queue Stats
23W - 35L
1,345 Elo+
Party 1
Sol
Sol
GyokuenRen
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Marbskies
Bellona
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
17W - 28L
1,345 Elo+
Party 1
Team Averages
Level 57
1,369 SR
1,397 Elo+

VS

Team Averages
Level 83
1,496 SR
1,510 Elo+
Hercules
Hercules
BOO RADDERZ
Hercules
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 18L
1,500 Elo+
Party 2
Neith
Neith
Chanellebee
Neith
Level 22
God Stats
2W - 2L
1,284 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
UrBoyGMONEY
Danzaburou
Level 115
God Stats
1W - 0L
1,705 SR
Queue Stats
32W - 25L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
12,800
582
7,521
23,951
35,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 3
13,045
593
29,238
16,715
8,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Marbskies
Bellona
15
3 / 7 / 3
12,714
578
9,197
20,404
23,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOO RADDERZ
Hercules
17
5 / 1 / 6
13,289
604
10,509
21,810
24,060
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 9
12,636
574
9,632
11,648
4,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
UrBoyGMONEY
Danzaburou
18
6 / 3 / 7
14,342
652
26,800
20,389
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
BOO RADDERZ
Hercules
5
1
6
8
W
2
3
9
2.17
L
1
3
3
0.83
L
3
3
3
1.5
L
Bellona
Marbskies
Bellona
3
7
3
0.64
W
Danzaburou
UrBoyGMONEY
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
46,941
61,070
Taken
53,847
66,912
Mitigated
36,348
11,210
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BOO RADDERZ
Hercules
10,509
2,832
0
8,729
21,810
24,060
278
12,994
8,816
0
38,662
W
9,632
3,520
0
3,359
11,648
4,249
672
8,791
2,857
0
46,284
L
7,521
1,327
0
2,799
23,951
35,412
0
69
23,640
49,316
0
L
29,238
3,414
0
6,223
16,715
8,173
1,173
24
16,591
75,832
0
L
Bellona
Marbskies
Bellona
9,197
925
0
2,188
20,404
23,327
114
254
19,879
0
47,079
W
Danzaburou
UrBoyGMONEY
Danzaburou
26,800
19,299
0
13,098
20,389
8,039
1,623
15,100
5,289
0
107,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
40,267
221
Minions Killed
245
0
Camps Cleared
0
1,166,561
Distance Traveled
1,140,346
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,289
604
58
3
0
410,993
1
W
Neith
12,636
574
48
2
0
367,051
0
L
Ymir
12,800
582
69
3
0
425,896
0
L
Sol
13,045
593
83
4
0
346,003
2
L
Bellona
12,714
578
69
3
0
394,662
0
W
Danzaburou
14,342
652
139
6
0
362,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role