Player Matchup

Chaac
Chaac
Denhetsu
Chaac
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Solo
Set
Set
F4rv0
Set
Level 29
God Stats
2W - 4L
1,405 SR
Queue Stats
103W - 133L
1,365 Elo+
Solo
Anubis
Anubis
OpeningGambit
Anubis
Level 13
God Stats
3W - 2L
1,272 SR
Queue Stats
20W - 32L
1,296 Elo+
Solo
Medusa
Medusa
PaXXisTheOG
Medusa
Level 28
God Stats
19W - 14L
1,737 SR
Queue Stats
31W - 33L
1,411 Elo+
Solo
Ares
Ares
Psychosis808
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,177 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,309 Elo+

VS

Team Averages
Level 13
1,486 SR
1,351 Elo+
Kukulkan
Kukulkan
Dang3rLTU
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
DiegoBrando8
Merlin
Level 16
God Stats
5W - 6L
1,308 SR
Queue Stats
10W - 21L
1,220 Elo+
Party 1
Ares
Ares
Dzonibrutalson
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Kali
Kali
Plusterpanda
Kali
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 233L
1,469 Elo+
Solo
Achilles
Achilles
hysara
Achilles
Level 15
God Stats
7W - 6L
1,622 SR
Queue Stats
12W - 22L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Denhetsu
Chaac
14
5 / 2 / 11
9,054
533
8,401
8,255
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
F4rv0
Set
15
8 / 5 / 4
9,286
546
7,999
11,888
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 1 / 7
9,484
558
10,507
9,246
5,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
13 / 1 / 5
9,445
556
10,930
8,412
2,564
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 0 / 5
8,764
516
5,994
7,569
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dang3rLTU
Kukulkan
12
0 / 7 / 4
7,275
428
5,028
8,240
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
0 / 8 / 1
6,724
396
3,918
10,207
3,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 0
5,865
345
2,161
12,317
6,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
7 / 6 / 1
8,941
526
9,221
15,185
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
hysara
Achilles
9
1 / 10 / 1
6,374
375
5,505
13,077
6,429
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
40
Kills
8
9
Deaths
40
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dang3rLTU
Kukulkan
0
7
4
0.29
W
Chaac
Denhetsu
Chaac
5
2
11
5.25
L
Merlin
0
8
1
0.06
L
0
9
0
0
W
Set
F4rv0
Set
8
5
4
2
W
8
1
7
11.5
W
Medusa
13
1
5
15.5
L
7
6
1
1.25
W
6
0
5
8.5
L
Achilles
hysara
Achilles
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
25,833
45,370
Taken
59,026
27,701
Mitigated
23,715
14,710
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dang3rLTU
Kukulkan
5,028
931
0
0
8,240
2,402
759
3,050
5,165
43,426
0
W
Chaac
Denhetsu
Chaac
8,401
2,517
0
2,559
8,255
8,119
1,398
1,291
6,964
0
40,166
L
Merlin
3,918
418
0
1,270
10,207
3,109
129
3,971
6,186
30,601
0
L
2,161
480
0
732
12,317
6,992
205
2,683
9,509
11,738
0
W
Set
F4rv0
Set
7,999
4,253
0
4,191
11,888
4,667
24
1,626
10,262
0
51,144
W
10,507
753
0
5,136
9,246
5,371
422
2,655
6,591
49,016
0
W
Medusa
10,930
4,654
0
2,261
8,412
2,564
3,687
2,278
6,134
0
39,842
L
9,221
5,589
0
4,398
15,185
4,783
0
4,986
10,149
0
36,805
W
5,994
474
0
563
7,569
6,980
355
3,257
4,312
24,113
0
L
Achilles
hysara
Achilles
5,505
2,732
0
1,086
13,077
6,429
0
1,740
10,966
0
23,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
35,179
311
Minions Killed
263
0
Camps Cleared
0
1,488,695
Distance Traveled
1,368,020
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,275
428
91
5
0
288,428
0
W
Chaac
9,054
533
71
4
0
319,165
1
L
Merlin
6,724
396
50
3
0
253,641
0
L
Ares
5,865
345
17
1
0
264,622
0
W
Set
9,286
546
83
5
0
278,590
0
W
Anubis
9,484
558
74
4
0
282,199
0
W
Medusa
9,445
556
54
3
0
313,722
0
L
Kali
8,941
526
65
4
0
297,733
0
W
Ares
8,764
516
29
2
0
295,019
0
L
Achilles
6,374
375
40
2
0
263,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role