Player Matchup

Cerberus
Cerberus
Cerosia
Cerberus
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 218L
1,649 Elo+
Party 2
Sol
Sol
Jordiebear
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,590 Elo+
Party 2
Fenrir
Fenrir
Primeius
Fenrir
Level 103
God Stats
1W - 2L
1,257 SR
Queue Stats
193W - 154L
1,602 Elo+
Party 2
Izanami
Izanami
deinos
Izanami
Level 155
God Stats
3W - 1L
1,715 SR
Queue Stats
389W - 338L
1,632 Elo+
Party 2
Neith
Neith
jmfernandez__
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 137L
1,537 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,602 Elo+

VS

Team Averages
Level 115
1,500 SR
1,547 Elo+
Sun Wukong
Sun Wukong
Hidantor
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
InsaneShooterXI
Fenrir
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 191L
1,629 Elo+
Party 1
Agni
Agni
RapaX-Claw
Agni
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
rL_KayTra-
Kuzenbo
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 176L
1,552 Elo+
Party 1
Athena
Athena
rL_KurOyami-
Athena
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 195L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerosia
Cerberus
16
4 / 3 / 19
10,353
863
7,980
16,930
17,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 3 / 20
10,386
866
17,017
12,743
5,680
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Primeius
Fenrir
17
9 / 3 / 17
10,724
894
9,294
10,735
7,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
deinos
Izanami
17
6 / 1 / 18
10,259
855
15,992
9,489
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 4 / 17
10,627
886
12,302
12,844
6,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hidantor
Sun Wukong
13
0 / 7 / 8
7,648
637
6,963
12,766
10,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 10 / 7
8,290
691
10,655
13,855
5,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 5 / 8
8,132
678
13,656
8,055
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
rL_KayTra-
Kuzenbo
18
4 / 3 / 9
10,022
835
10,885
16,442
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
16
4 / 5 / 7
9,745
812
8,341
19,423
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
30
Kills
14
14
Deaths
30
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cerosia
Cerberus
4
3
19
4.5
L
Sun Wukong
Hidantor
Sun Wukong
0
7
8
0.57
L
5
10
7
0.85
W
4
3
20
4.67
W
Fenrir
Primeius
Fenrir
9
3
17
5.83
L
1
5
8
1
W
Izanami
deinos
Izanami
6
1
18
15
W
7
4
17
3.88
L
Kuzenbo
rL_KayTra-
Kuzenbo
4
3
9
2.83
L
Athena
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,585
Damage
50,500
62,741
Taken
70,541
42,055
Mitigated
56,437
33,027
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cerosia
Cerberus
7,980
1,546
2,410
4,870
16,930
17,605
0
6,850
9,719
12,359
0
L
Sun Wukong
Hidantor
Sun Wukong
6,963
740
456
351
12,766
10,101
0
4,887
7,779
238
18,013
L
10,655
1,842
915
936
13,855
5,880
0
4,539
9,216
0
11,986
W
17,017
7,572
1,709
4,256
12,743
5,680
992
7,516
4,965
41,149
0
W
Fenrir
Primeius
Fenrir
9,294
1,174
2,957
2,382
10,735
7,698
256
5,623
5,014
0
12,032
L
13,656
565
1,121
514
8,055
2,923
0
1,555
6,425
26,219
0
W
Izanami
deinos
Izanami
15,992
10,507
3,786
3,424
9,489
4,823
4,095
6,523
2,826
0
37,003
W
12,302
5,706
2,233
5,000
12,844
6,249
645
5,531
7,097
0
32,865
L
Kuzenbo
rL_KayTra-
Kuzenbo
10,885
2,829
2,050
4,642
16,442
17,454
0
6,558
9,796
23,586
0
L
Athena
8,341
2,145
1,682
4,686
19,423
20,079
0
7,458
11,890
14,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
43,837
151
Minions Killed
97
0
Camps Cleared
0
1,113,124
Distance Traveled
1,081,035
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,353
863
8
1
0
212,735
3
L
Sun Wukong
7,648
637
20
2
0
237,063
2
L
Fenrir
8,290
691
6
1
0
186,700
1
W
Sol
10,386
866
54
5
0
213,254
0
W
Fenrir
10,724
894
8
1
0
287,668
4
L
Agni
8,132
678
38
3
0
204,281
0
W
Izanami
10,259
855
43
4
0
198,006
3
W
Neith
10,627
886
38
3
0
201,461
1
L
Kuzenbo
10,022
835
24
2
0
230,575
0
L
Athena
9,745
812
9
1
0
222,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role