Player Matchup

Cthulhu
Cthulhu
Darthedardar
Cthulhu
Level 25
God Stats
12W - 12L
1,630 SR
Queue Stats
73W - 65L
1,606 Elo+
Solo
Neith
Neith
JustinRevell7u7
Neith
Level 17
God Stats
14W - 6L
1,756 SR
Queue Stats
20W - 14L
1,685 Elo+
Solo
Chang'e
Chang'e
My Leg9468
Chang'e
Level 28
God Stats
22W - 9L
1,685 SR
Queue Stats
162W - 126L
1,664 Elo+
Solo
Nemesis
Nemesis
PKSquib
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,767 Elo+
Solo
The Morrigan
The Morrigan
Sid_TheBid
The Morrigan
Level 7
God Stats
1W - 0L
1,723 SR
Queue Stats
20W - 21L
1,430 Elo+
Solo
Team Averages
Level 20
1,659 SR
1,630 Elo+

VS

Team Averages
Level 14
1,686 SR
1,624 Elo+
Hachiman
Hachiman
Chronoecho
Hachiman
Level 16
God Stats
6W - 8L
1,696 SR
Queue Stats
45W - 38L
1,675 Elo+
Solo
Tsukuyomi
Tsukuyomi
JD9ward504
Tsukuyomi
Level 2
God Stats
6W - 8L
1,739 SR
Queue Stats
13W - 21L
1,649 Elo+
Solo
Sylvanus
Sylvanus
Jellomonster600
Sylvanus
Level 29
God Stats
10W - 6L
1,746 SR
Queue Stats
44W - 40L
1,621 Elo+
Solo
Bacchus
Bacchus
MastaMind8884
Bacchus
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
124W - 125L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
St0n3rTom
Baron Samedi
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
50W - 45L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darthedardar
Cthulhu
12
3 / 2 / 10
7,857
524
5,337
12,510
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 4
8,045
536
9,043
5,981
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
My Leg9468
Chang'e
15
13 / 0 / 4
9,461
631
15,162
7,495
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PKSquib
Nemesis
14
2 / 0 / 4
8,131
542
4,630
9,553
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Sid_TheBid
The Morrigan
13
1 / 3 / 1
7,703
514
5,380
7,717
2,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chronoecho
Hachiman
10
3 / 6 / 0
6,435
429
9,443
9,415
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
JD9ward504
Tsukuyomi
8
0 / 9 / 1
5,294
353
1,264
10,103
3,203
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
13
3 / 2 / 0
7,532
502
7,259
12,752
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
8
0 / 5 / 2
5,874
392
4,253
16,608
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
St0n3rTom
Baron Samedi
8
0 / 2 / 0
5,550
370
2,693
4,313
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
6
6
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chronoecho
Hachiman
3
6
0
0.5
W
Cthulhu
Darthedardar
Cthulhu
3
2
10
4
L
Tsukuyomi
JD9ward504
Tsukuyomi
0
9
1
0.06
L
Sylvanus
3
2
0
1.5
W
5
1
4
7
L
Bacchus
0
5
2
0.2
W
Chang'e
My Leg9468
Chang'e
13
0
4
15
W
Nemesis
PKSquib
Nemesis
2
0
4
4
W
The Morrigan
Sid_TheBid
The Morrigan
1
3
1
0.5
L
Baron Samedi
St0n3rTom
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
24,912
43,256
Taken
53,191
20,700
Mitigated
27,406
17,499
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chronoecho
Hachiman
9,443
5,145
930
1,504
9,415
4,565
180
5,486
3,929
0
38,391
W
Cthulhu
Darthedardar
Cthulhu
5,337
983
138
2,950
12,510
7,606
890
2,015
10,495
25,912
0
L
Tsukuyomi
JD9ward504
Tsukuyomi
1,264
508
0
65
10,103
3,203
373
4,621
5,482
0
8,977
L
Sylvanus
7,259
1,935
332
5,162
12,752
7,465
26
5,243
7,491
36,267
6,857
W
9,043
3,513
0
3,616
5,981
1,785
0
1,617
4,364
0
42,486
L
Bacchus
4,253
616
0
3,934
16,608
10,368
0
8,682
7,926
11,728
0
W
Chang'e
My Leg9468
Chang'e
15,162
693
1,702
4,221
7,495
2,876
2,165
2,511
4,878
61,348
0
W
Nemesis
PKSquib
Nemesis
4,630
2,231
0
4,101
9,553
5,868
324
2,270
7,217
0
61,230
W
The Morrigan
Sid_TheBid
The Morrigan
5,380
1,919
0
771
7,717
2,565
1,681
5,127
2,469
38,756
0
L
Baron Samedi
St0n3rTom
Baron Samedi
2,693
522
283
1,498
4,313
1,805
0
1,829
2,484
24,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
30,685
389
Minions Killed
242
0
Camps Cleared
0
1,310,014
Distance Traveled
1,163,175
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,435
429
63
4
0
226,764
1
W
Cthulhu
7,857
524
39
3
0
262,001
1
L
Tsukuyomi
5,294
353
15
1
0
265,317
2
L
Sylvanus
7,532
502
97
6
0
226,817
3
W
Neith
8,045
536
74
5
0
257,459
1
L
Bacchus
5,874
392
12
1
0
294,010
3
W
Chang'e
9,461
631
104
7
0
283,840
3
W
Nemesis
8,131
542
108
7
0
280,879
2
W
The Morrigan
7,703
514
64
4
0
225,835
0
L
Baron Samedi
5,550
370
55
4
0
150,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role