Player Matchup

Anubis
Anubis
JackGomes
Anubis
Level 29
God Stats
28W - 21L
1,636 SR
Queue Stats
48W - 53L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
LeoJho
Hun Batz
Level 26
God Stats
2W - 3L
1,573 SR
Queue Stats
26W - 45L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Pity137
Nu Wa
Level 15
God Stats
6W - 5L
1,728 SR
Queue Stats
26W - 19L
1,594 Elo+
Solo
Danzaburou
Danzaburou
dantasfelipes
Danzaburou
Level 29
God Stats
2W - 2L
1,383 SR
Queue Stats
47W - 61L
1,506 Elo+
Party 1
Thor
Thor
xKyou3
Thor
Level 2
God Stats
12W - 5L
1,500 SR
Queue Stats
412W - 198L
1,188 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,458 Elo+

VS

Team Averages
Level 23
1,485 SR
1,461 Elo+
Fenrir
Fenrir
FaZe KeY6112
Fenrir
Level 24
God Stats
5W - 4L
1,605 SR
Queue Stats
144W - 180L
1,486 Elo+
Solo
Scylla
Scylla
IV4NN18
Scylla
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
IikeStone
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,654 Elo+
Solo
Izanami
Izanami
SEUNGLI5730
Izanami
Level 28
God Stats
3W - 8L
1,083 SR
Queue Stats
10W - 20L
1,135 Elo+
Solo
King Arthur
King Arthur
Tiny_Yuu
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JackGomes
Anubis
14
17 / 1 / 5
9,042
754
13,347
8,603
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LeoJho
Hun Batz
9
1 / 1 / 5
6,000
500
4,205
6,764
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Pity137
Nu Wa
15
4 / 0 / 6
8,548
712
7,280
4,250
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
dantasfelipes
Danzaburou
10
0 / 1 / 1
5,848
487
1,370
4,572
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
xKyou3
Thor
9
5 / 1 / 6
6,282
524
4,250
6,939
2,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 2 / 0
4,141
345
172
2,594
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
IV4NN18
Scylla
7
0 / 11 / 1
4,642
387
1,982
7,777
1,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
IikeStone
Baron Samedi
9
3 / 8 / 1
6,756
563
5,247
11,255
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SEUNGLI5730
Izanami
11
1 / 1 / 1
6,381
532
2,200
7,136
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Tiny_Yuu
King Arthur
10
0 / 5 / 0
5,213
434
3,186
9,782
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
27
Kills
4
4
Deaths
27
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
L
Scylla
IV4NN18
Scylla
0
11
1
0.05
L
Baron Samedi
IikeStone
Baron Samedi
3
8
1
0.44
W
Anubis
JackGomes
Anubis
17
1
5
19.5
W
Hun Batz
LeoJho
Hun Batz
1
1
5
3.5
W
Nu Wa
Pity137
Nu Wa
4
0
6
7
L
Izanami
SEUNGLI5730
Izanami
1
1
1
1.5
L
King Arthur
Tiny_Yuu
King Arthur
0
5
0
0
W
Danzaburou
dantasfelipes
Danzaburou
0
1
1
0.5
W
Thor
xKyou3
Thor
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
12,787
31,128
Taken
38,544
11,114
Mitigated
13,433
11,920
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
172
0
0
314
2,594
523
0
1,649
883
0
3,067
L
Scylla
IV4NN18
Scylla
1,982
180
0
160
7,777
1,970
0
5,417
2,298
10,861
0
L
Baron Samedi
IikeStone
Baron Samedi
5,247
301
430
2,817
11,255
6,100
0
5,033
6,158
19,761
0
W
Anubis
JackGomes
Anubis
13,347
1,197
0
4,641
8,603
4,421
512
2,193
6,410
51,844
0
W
Hun Batz
LeoJho
Hun Batz
4,205
1,525
0
2,609
6,764
1,963
0
2,131
4,633
0
27,741
W
Nu Wa
Pity137
Nu Wa
7,280
1,655
0
1,162
4,250
1,356
165
0
4,250
61,784
0
L
Izanami
SEUNGLI5730
Izanami
2,200
1,263
0
2,642
7,136
1,752
0
2,105
4,969
0
36,190
L
King Arthur
Tiny_Yuu
King Arthur
3,186
134
0
1,285
9,782
3,088
0
5,933
3,609
0
20,938
W
Danzaburou
dantasfelipes
Danzaburou
1,370
522
0
1,304
4,572
1,231
0
1,300
3,272
0
25,272
W
Thor
xKyou3
Thor
4,250
578
311
1,893
6,939
2,143
663
1,605
5,334
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
27,133
324
Minions Killed
197
0
Camps Cleared
0
1,116,341
Distance Traveled
869,209
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,141
345
13
1
0
61,501
0
L
Scylla
4,642
387
18
2
0
172,783
0
L
Baron Samedi
6,756
563
30
3
0
196,943
1
W
Anubis
9,042
754
87
7
0
205,637
0
W
Hun Batz
6,000
500
47
4
0
245,586
4
W
Nu Wa
8,548
712
125
10
0
195,692
3
L
Izanami
6,381
532
92
8
0
222,155
3
L
King Arthur
5,213
434
44
4
0
215,827
2
W
Danzaburou
5,848
487
40
3
0
214,978
3
W
Thor
6,282
524
25
2
0
254,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role