Player Matchup

Janus
Janus
Daddyjohnjr
Janus
Level 29
God Stats
2W - 2L
1,557 SR
Queue Stats
357W - 350L
1,477 Elo+
Party 2
Neith
Neith
Reid42122
Neith
Level 3
God Stats
4W - 1L
1,776 SR
Queue Stats
16W - 10L
1,819 Elo+
Party 1
Set
Set
Stable Donny
Set
Level 26
God Stats
28W - 32L
1,554 SR
Queue Stats
426W - 397L
1,496 Elo+
Party 2
Ares
Ares
TuffActnTinactn
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Bastet
Bastet
xDragon Light
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,558 Elo+

VS

Team Averages
Level 9
1,538 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
Aaronbobaron01
Kumbhakarna
Level 16
God Stats
5W - 2L
1,966 SR
Queue Stats
43W - 51L
1,412 Elo+
Solo
Amaterasu
Amaterasu
Banana Man 17x
Amaterasu
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 12L
1,375 Elo+
Solo
Mercury
Mercury
EnemyTortoise27
Mercury
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,514 Elo+
Solo
Pele
Pele
FeistierHawk355
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
MassInfidel
Neith
Level 16
God Stats
7W - 4L
1,469 SR
Queue Stats
8W - 6L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 4
10,565
556
14,562
6,429
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Reid42122
Neith
15
7 / 1 / 9
9,647
508
13,016
8,916
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 2 / 5
11,562
609
17,048
10,045
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 7
9,861
519
4,381
11,616
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 10 / 1
6,473
341
683
8,307
2,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aaronbobaron01
Kumbhakarna
8
3 / 0 / 2
6,965
367
2,601
5,961
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Banana Man 17x
Amaterasu
11
2 / 8 / 1
7,250
382
4,426
19,505
7,814
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 10 / 2
7,538
397
2,159
13,676
4,597
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 15 / 0
6,775
357
4,015
17,222
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
7,336
386
6,499
13,214
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
38
Kills
10
16
Deaths
40
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aaronbobaron01
Kumbhakarna
3
0
2
4
L
Amaterasu
Banana Man 17x
Amaterasu
2
8
1
0.31
W
14
2
4
8
L
2
10
2
0.3
L
1
15
0
0.07
L
2
7
3
0.5
W
Neith
Reid42122
Neith
7
1
9
11.5
W
10
2
5
6.25
W
6
1
7
9.5
W
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,690
Damage
19,700
45,313
Taken
69,578
24,203
Mitigated
25,001
8,253
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aaronbobaron01
Kumbhakarna
2,601
202
0
1,492
5,961
2,958
0
1,577
4,384
11,797
0
L
Amaterasu
Banana Man 17x
Amaterasu
4,426
2,156
0
1,717
19,505
7,814
642
2,740
16,765
0
25,903
W
14,562
1,222
0
825
6,429
1,981
2,439
141
6,288
53,188
0
L
2,159
1,215
0
0
13,676
4,597
28
2,593
11,083
0
19,735
L
4,015
1,240
0
1,101
17,222
5,377
0
8,779
8,443
0
21,267
L
6,499
2,771
0
3,331
13,214
4,255
90
3,254
9,960
0
38,559
W
Neith
Reid42122
Neith
13,016
7,340
0
4,957
8,916
3,953
7,418
1,256
7,660
0
65,209
W
17,048
8,410
0
944
10,045
4,309
2,082
0
8,316
0
86,433
W
4,381
146
0
1,527
11,616
11,766
1,063
1,025
10,591
15,739
0
W
683
425
0
0
8,307
2,194
0
179
8,128
0
12,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
35,864
379
Minions Killed
170
0
Camps Cleared
0
1,633,994
Distance Traveled
1,311,918
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,965
367
15
1
0
229,850
2
L
Amaterasu
7,250
382
47
2
0
256,023
2
W
Janus
10,565
556
80
4
0
342,713
3
L
Mercury
7,538
397
19
1
0
269,369
0
L
Pele
6,775
357
22
1
0
259,833
0
L
Neith
7,336
386
67
4
0
296,843
3
W
Neith
9,647
508
105
6
0
340,860
5
W
Set
11,562
609
153
8
0
355,917
0
W
Ares
9,861
519
26
1
0
340,323
4
W
Bastet
6,473
341
15
1
0
254,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role