Player Matchup

Danzaburou
Danzaburou
CptPuddleboat
Danzaburou
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 14L
1,638 Elo+
Party 2
Kuzenbo
Kuzenbo
NextTSLElite
Kuzenbo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 47L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OlipieTrix
Tsukuyomi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
disasterdylans
Tyr
Level 26
God Stats
1W - 3L
1,493 SR
Queue Stats
67W - 63L
1,466 Elo+
Party 2
Ullr
Ullr
УшнойКлещ
Ullr
Level 18
God Stats
37W - 17L
1,806 SR
Queue Stats
92W - 32L
1,872 Elo+
Solo
Team Averages
Level 30
1,560 SR
1,606 Elo+

VS

Team Averages
Level 19
1,681 SR
1,600 Elo+
Medusa
Medusa
Abercrob465
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,679 Elo+
Solo
Arachne
Arachne
AwfulRim
Arachne
Level 25
God Stats
18W - 9L
1,578 SR
Queue Stats
109W - 124L
1,593 Elo+
Solo
Vulcan
Vulcan
BlackDiabl01
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CncerRez
Ares
Level 6
God Stats
5W - 1L
1,906 SR
Queue Stats
22W - 4L
1,574 Elo+
Solo
Hel
Hel
Erkali
Hel
Level 18
God Stats
10W - 4L
1,922 SR
Queue Stats
11W - 5L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptPuddleboat
Danzaburou
10
1 / 7 / 1
6,183
412
3,550
9,903
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
NextTSLElite
Kuzenbo
9
0 / 4 / 4
6,615
441
5,462
10,723
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
OlipieTrix
Tsukuyomi
10
3 / 9 / 1
6,960
464
5,808
12,740
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 3 / 0
7,033
469
1,133
7,178
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 2 / 2
9,703
647
12,601
10,732
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 1 / 5
8,962
597
10,906
11,541
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
AwfulRim
Arachne
14
3 / 3 / 6
8,624
575
5,914
10,142
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
14
1 / 5 / 5
8,230
549
6,354
8,393
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
4 / 3 / 10
9,187
612
10,571
12,813
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
Erkali
Hel
16
8 / 0 / 3
9,543
636
5,978
8,786
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
25
25
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
5
11.5
W
Arachne
AwfulRim
Arachne
3
3
6
2
W
Vulcan
1
5
5
0.7
W
Ares
4
3
10
3
L
Danzaburou
CptPuddleboat
Danzaburou
1
7
1
0.21
W
Hel
Erkali
Hel
8
0
3
9.5
L
Kuzenbo
NextTSLElite
Kuzenbo
0
4
4
0.5
L
Tsukuyomi
OlipieTrix
Tsukuyomi
3
9
1
0.39
L
0
3
0
0
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
39,723
51,276
Taken
51,675
21,361
Mitigated
26,712
9,079
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,906
4,943
0
6,823
11,541
4,646
52
2,782
8,759
0
60,144
W
Arachne
AwfulRim
Arachne
5,914
3,655
0
1,999
10,142
6,154
860
315
9,827
0
46,981
W
Vulcan
6,354
835
0
980
8,393
2,931
962
456
7,937
58,285
0
W
Ares
10,571
1,266
0
4,591
12,813
8,224
748
1,692
11,121
31,610
0
L
Danzaburou
CptPuddleboat
Danzaburou
3,550
1,175
0
1,598
9,903
2,523
491
3,678
6,225
0
26,898
W
Hel
Erkali
Hel
5,978
565
3,039
7,532
8,786
4,757
1,438
565
8,096
60,495
0
L
Kuzenbo
NextTSLElite
Kuzenbo
5,462
2,781
222
1,638
10,723
6,469
31
5,743
4,902
13,330
0
L
Tsukuyomi
OlipieTrix
Tsukuyomi
5,808
1,373
0
2,026
12,740
3,890
0
5,446
7,230
0
35,137
L
1,133
285
0
1,583
7,178
4,627
0
3,749
3,429
0
31,414
L
12,601
3,713
0
2,012
10,732
3,852
375
3,907
6,587
0
73,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
44,546
365
Minions Killed
438
0
Camps Cleared
0
1,443,699
Distance Traveled
1,525,356
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,962
597
107
7
0
277,020
3
W
Arachne
8,624
575
82
5
0
325,232
3
W
Vulcan
8,230
549
91
6
0
288,068
2
W
Ares
9,187
612
33
2
0
296,796
6
L
Danzaburou
6,183
412
51
3
0
258,288
1
W
Hel
9,543
636
125
8
0
338,240
1
L
Kuzenbo
6,615
441
17
1
0
322,095
3
L
Tsukuyomi
6,960
464
70
5
0
289,195
0
L
Tyr
7,033
469
87
6
0
288,198
3
L
Ullr
9,703
647
140
9
0
285,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role