Player Matchup

Nox
Nox
Beyle
Nox
Level 123
God Stats
1W - 1L
1,542 SR
Queue Stats
24W - 13L
1,845 Elo+
Party 1
Ymir
Ymir
OmegaPrime141
Ymir
Level 148
God Stats
0W - 1L
1,661 SR
Queue Stats
30W - 14L
1,845 Elo+
Party 1
Ullr
Ullr
christianbirakh
Ullr
Level 128
God Stats
11W - 4L
1,518 SR
Queue Stats
47W - 24L
1,877 Elo+
Party 1
Team Averages
Level 133
1,574 SR
1,855 Elo+

VS

Team Averages
Level 116
1,445 SR
1,550 Elo+
Kuzenbo
Kuzenbo
CybeastCrimson
Kuzenbo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,519 Elo+
Party 2
Zeus
Zeus
RamboFrede
Zeus
Level 108
God Stats
1W - 1L
1,295 SR
Queue Stats
11W - 12L
1,624 Elo+
Solo
Neith
Neith
TheZandiil
Neith
Level 113
God Stats
1W - 3L
1,540 SR
Queue Stats
140W - 84L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Beyle
Nox
14
1 / 2 / 7
10,238
640
5,163
8,756
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 5
10,346
647
4,746
15,513
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 4 / 1
12,080
755
13,115
14,271
5,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
11,561
723
8,271
13,717
14,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 6
11,405
713
15,277
10,291
3,281
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
2 / 2 / 6
10,983
686
7,871
9,012
2,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
10
10
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
Beyle
Nox
1
2
7
2.25
W
4
3
4
2
L
0
4
5
0.63
W
4
4
6
1.75
W
Neith
2
2
6
2.5
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
31,419
38,540
Taken
33,020
22,053
Mitigated
20,797
6,356
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Beyle
Nox
5,163
163
0
575
8,756
3,093
530
5,974
2,782
36,534
0
W
8,271
2,862
0
3,308
13,717
14,549
224
3,085
10,632
30,458
0
L
4,746
856
0
2,729
15,513
13,952
0
8,970
6,543
24,136
0
W
15,277
498
0
1,435
10,291
3,281
952
4,189
6,102
66,768
0
W
Neith
7,871
3,005
0
1,797
9,012
2,967
2,575
2,691
6,321
0
47,259
L
13,115
5,480
0
3,052
14,271
5,008
702
8,640
5,631
0
70,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
33,949
207
Minions Killed
199
0
Camps Cleared
0
915,047
Distance Traveled
874,665
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,238
640
69
4
0
309,003
1
W
Kuzenbo
11,561
723
26
2
0
311,763
1
L
Ymir
10,346
647
34
2
0
308,647
1
W
Zeus
11,405
713
91
6
0
268,157
5
W
Neith
10,983
686
82
5
0
294,745
4
L
Ullr
12,080
755
104
7
0
297,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role