Player Matchup

Ullr
Ullr
Dragon_Elite9
Ullr
Level 157
God Stats
36W - 30L
1,754 SR
Queue Stats
716W - 681L
1,514 Elo+
Solo
Pele
Pele
Henk-JanFreek
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Artio
Artio
JAMMERTIME6969
Artio
Level 154
God Stats
4W - 3L
1,762 SR
Queue Stats
74W - 80L
1,581 Elo+
Party 2
King Arthur
King Arthur
JoeDirté
King Arthur
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 57L
1,649 Elo+
Party 2
Sol
Sol
psychoguns13
Sol
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 145L
1,568 Elo+
Party 2
Team Averages
Level 149
1,603 SR
1,561 Elo+

VS

Team Averages
Level 133
1,614 SR
1,513 Elo+
Poseidon
Poseidon
DsARaiN
Poseidon
Level 144
God Stats
3W - 0L
1,871 SR
Queue Stats
70W - 66L
1,518 Elo+
Solo
Apollo
Apollo
InfuriatedSword
Apollo
Level 122
God Stats
8W - 3L
1,676 SR
Queue Stats
60W - 71L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
InsigniaZz
Erlang Shen
Level 140
God Stats
6W - 2L
1,567 SR
Queue Stats
86W - 117L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
kaboompc
Cthulhu
Level 131
God Stats
17W - 23L
1,459 SR
Queue Stats
228W - 228L
1,615 Elo+
Solo
Hachiman
Hachiman
yoCombat
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 107L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
10,507
500
10,186
16,742
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 7 / 4
8,884
423
6,663
19,976
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 3 / 11
10,218
487
8,866
21,566
23,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
JoeDirté
King Arthur
18
6 / 4 / 2
11,096
528
15,496
24,483
23,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 8
9,274
442
12,949
14,453
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DsARaiN
Poseidon
16
1 / 6 / 9
11,131
530
16,175
14,548
7,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 9
12,078
575
11,917
15,148
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
InsigniaZz
Erlang Shen
19
4 / 3 / 4
12,500
595
14,138
17,073
18,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
kaboompc
Cthulhu
16
6 / 6 / 6
11,245
535
11,940
16,489
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
yoCombat
Hachiman
19
8 / 1 / 7
12,430
592
19,788
15,654
6,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
18
Kills
24
24
Deaths
18
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
Poseidon
DsARaiN
Poseidon
1
6
9
0.92
L
0
7
4
0.29
W
5
2
9
4.75
W
Erlang Shen
InsigniaZz
Erlang Shen
4
3
4
2
L
3
3
11
2.83
L
King Arthur
JoeDirté
King Arthur
6
4
2
1.75
W
Cthulhu
kaboompc
Cthulhu
6
6
6
1.5
L
2
5
8
1.2
W
Hachiman
yoCombat
Hachiman
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
73,958
97,220
Taken
78,912
66,684
Mitigated
54,923
29,584
Healing
26,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,186
5,524
0
3,609
16,742
7,426
323
7,806
8,911
0
73,491
W
Poseidon
DsARaiN
Poseidon
16,175
2,715
0
5,321
14,548
7,196
354
2,669
11,804
69,604
0
L
6,663
1,338
0
6,265
19,976
7,040
0
5,304
14,672
0
65,145
W
11,917
6,993
0
2,701
15,148
9,739
436
4,306
10,798
0
90,884
W
Erlang Shen
InsigniaZz
Erlang Shen
14,138
6,510
0
5,938
17,073
18,669
1,489
3,067
13,339
211
80,669
L
8,866
1,331
1,288
5,278
21,566
23,790
63
7,983
13,558
32,380
0
L
King Arthur
JoeDirté
King Arthur
15,496
1,592
0
8,138
24,483
23,815
0
3,235
20,564
0
63,484
W
Cthulhu
kaboompc
Cthulhu
11,940
513
276
1,688
16,489
12,847
481
6,637
9,852
35,762
0
L
12,949
3,127
0
5,006
14,453
4,613
299
3,994
10,434
60,799
0
W
Hachiman
yoCombat
Hachiman
19,788
14,318
0
10,257
15,654
6,472
3,860
6,008
9,621
0
97,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
59,384
492
Minions Killed
591
0
Camps Cleared
0
1,769,303
Distance Traveled
1,911,076
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,507
500
118
6
0
324,289
3
W
Poseidon
11,131
530
121
6
0
334,954
6
L
Pele
8,884
423
110
5
0
385,747
1
W
Apollo
12,078
575
130
6
0
433,595
0
W
Erlang Shen
12,500
595
166
8
0
379,875
1
L
Artio
10,218
487
55
3
0
371,130
2
L
King Arthur
11,096
528
129
6
0
365,171
1
W
Cthulhu
11,245
535
40
2
0
393,626
6
L
Sol
9,274
442
80
4
0
322,966
6
W
Hachiman
12,430
592
134
6
0
369,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role