Player Matchup

Artio
Artio
FenixEstelar129
Artio
Level 46
God Stats
17W - 13L
1,911 SR
Queue Stats
43W - 51L
1,553 Elo+
Party 3
Janus
Janus
Phosu
Janus
Level 9
God Stats
11W - 5L
1,238 SR
Queue Stats
46W - 40L
1,474 Elo+
Party 3
Cerberus
Cerberus
akdavis9
Cerberus
Level 16
God Stats
2W - 3L
1,122 SR
Queue Stats
10W - 17L
1,332 Elo+
Solo
Ah Puch
Ah Puch
babysuines
Ah Puch
Level 21
God Stats
1W - 0L
1,638 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Fenrir
Fenrir
hurtax123
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,365 Elo+

VS

Team Averages
Level 27
1,469 SR
1,492 Elo+
Ares
Ares
BoolinWitAliens
Ares
Level 8
God Stats
5W - 4L
1,638 SR
Queue Stats
7W - 6L
1,691 Elo+
Party 1
Bellona
Bellona
GONZALANDIA_WTF
Bellona
Level 29
God Stats
0W - 8L
1,609 SR
Queue Stats
166W - 237L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
Nille125
Erlang Shen
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
205W - 273L
1,412 Elo+
Party 2
Hachiman
Hachiman
PancitoGuy
Hachiman
Level 10
God Stats
3W - 1L
1,099 SR
Queue Stats
458W - 475L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
UterusDestroyer7
Nu Wa
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 19
13,082
545
29,074
36,889
34,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Phosu
Janus
20
23 / 2 / 6
13,879
578
29,901
16,623
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
akdavis9
Cerberus
16
4 / 3 / 6
11,111
463
7,932
23,239
21,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
babysuines
Ah Puch
3
0 / 0 / 0
6,554
273
0
2,480
678
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
hurtax123
Fenrir
10
2 / 11 / 5
8,361
348
3,893
14,611
9,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,380
349
5,224
21,034
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 5 / 3
12,173
507
15,979
20,480
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Nille125
Erlang Shen
17
4 / 10 / 5
11,345
473
13,269
20,813
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
PancitoGuy
Hachiman
11
0 / 11 / 1
8,075
336
6,171
17,818
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
6 / 8 / 3
10,780
449
20,956
14,777
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
43
Kills
15
16
Deaths
43
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
14
0
19
23.5
L
5
5
3
1.3
L
Erlang Shen
Nille125
Erlang Shen
4
10
5
0.65
L
Hachiman
PancitoGuy
Hachiman
0
11
1
0.05
W
Janus
Phosu
Janus
23
2
6
13
L
6
8
3
0.94
W
Cerberus
akdavis9
Cerberus
4
3
6
2.33
W
Ah Puch
babysuines
Ah Puch
0
0
0
0
W
Fenrir
hurtax123
Fenrir
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,800
Damage
61,599
93,842
Taken
94,922
72,148
Mitigated
47,576
31,590
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
376
0
557
21,034
13,118
167
14,368
6,440
33,155
0
W
29,074
3,172
3,905
20,635
36,889
34,446
1,051
11,483
24,644
82,588
0
L
15,979
10,507
0
2,982
20,480
13,002
2,055
12,155
8,196
0
87,580
L
Erlang Shen
Nille125
Erlang Shen
13,269
7,383
0
3,706
20,813
11,017
0
14,783
5,734
0
75,647
L
Hachiman
PancitoGuy
Hachiman
6,171
4,352
0
4,527
17,818
5,401
467
14,015
3,713
0
24,516
W
Janus
Phosu
Janus
29,901
2,316
939
3,249
16,623
6,468
618
3,786
12,446
97,861
0
L
20,956
3,529
0
1,987
14,777
5,038
78
10,463
3,932
61,404
0
W
Cerberus
akdavis9
Cerberus
7,932
1,142
0
2,482
23,239
21,338
226
2,488
20,170
61,348
0
W
Ah Puch
babysuines
Ah Puch
0
0
0
0
2,480
678
0
2,216
0
0
0
W
Fenrir
hurtax123
Fenrir
3,893
835
0
380
14,611
9,218
66
4,239
9,752
0
13,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
50,753
382
Minions Killed
439
0
Camps Cleared
0
1,555,312
Distance Traveled
1,920,056
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,380
349
38
2
0
354,762
0
W
Artio
13,082
545
84
4
0
467,143
0
L
Bellona
12,173
507
159
7
0
446,838
0
L
Erlang Shen
11,345
473
121
5
0
419,299
2
L
Hachiman
8,075
336
44
2
0
328,239
0
W
Janus
13,879
578
172
7
0
419,284
1
L
Nu Wa
10,780
449
77
3
0
370,918
0
W
Cerberus
11,111
463
121
5
0
379,840
1
W
Ah Puch
6,554
273
0
0
0
4,244
0
W
Fenrir
8,361
348
5
0
0
284,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role