Player Matchup

Bacchus
Bacchus
XLizardOfOzX
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
crockett1215
Danzaburou
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,500 Elo+
Party 2
Ra
Ra
fexns
Ra
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 54L
1,503 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,528 Elo+

VS

Team Averages
Level 49
1,572 SR
1,513 Elo+
Hades
Hades
Billy_SnubbsV
Hades
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,477 Elo+
Party 1
Bellona
Bellona
Sueco_The_ChiId
Bellona
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 108L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
TroubleSumn
Danzaburou
Level 22
God Stats
6W - 4L
1,716 SR
Queue Stats
169W - 149L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
XLizardOfOzX
Bacchus
13
3 / 11 / 7
11,255
625
8,625
22,038
12,914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
crockett1215
Danzaburou
17
10 / 9 / 4
14,277
793
14,315
18,597
7,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
3 / 9 / 6
12,088
672
13,507
17,247
6,439
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 15
13,524
751
18,476
19,166
8,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
19 / 3 / 9
15,587
866
20,884
22,518
26,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TroubleSumn
Danzaburou
15
2 / 7 / 16
12,974
721
7,648
12,917
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
29
29
Deaths
16
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
6
15
2.58
W
19
3
9
7.83
W
Danzaburou
TroubleSumn
Danzaburou
2
7
16
1.43
L
Bacchus
XLizardOfOzX
Bacchus
3
11
7
0.59
L
Danzaburou
crockett1215
Danzaburou
10
9
4
1.33
L
Ra
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
47,008
57,882
Taken
54,601
26,903
Mitigated
39,975
7,258
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,476
2,396
1,208
7,148
19,166
8,499
1,680
8,394
10,772
70,272
0
W
20,884
7,069
0
4,020
22,518
26,970
1,183
7,648
14,870
0
57,836
W
Danzaburou
TroubleSumn
Danzaburou
7,648
3,750
0
1,086
12,917
4,506
611
6,161
6,756
0
47,904
L
Bacchus
XLizardOfOzX
Bacchus
8,625
1,524
0
471
22,038
12,914
439
7,575
13,724
23,756
0
L
Danzaburou
crockett1215
Danzaburou
14,315
4,732
0
3,391
18,597
7,550
1,241
5,378
12,747
0
49,248
L
Ra
13,507
951
1,414
1,982
17,247
6,439
0
5,080
11,703
65,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
42,085
175
Minions Killed
208
0
Camps Cleared
0
863,140
Distance Traveled
887,430
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,524
751
85
5
0
288,320
4
W
Bellona
15,587
866
58
3
0
342,858
2
W
Danzaburou
12,974
721
65
4
0
256,252
3
L
Bacchus
11,255
625
28
2
0
282,092
1
L
Danzaburou
14,277
793
75
4
0
287,679
1
L
Ra
12,088
672
72
4
0
293,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role