Player Matchup

Anubis
Anubis
GodAhri
Anubis
Level 66
God Stats
5W - 5L
1,345 SR
Queue Stats
113W - 108L
1,482 Elo+
Party 1
Horus
Horus
SGT-J_DANGLE1
Horus
Level 65
God Stats
6W - 7L
1,429 SR
Queue Stats
110W - 114L
1,501 Elo+
Party 1
Sol
Sol
SethBlazed01
Sol
Level 27
God Stats
30W - 23L
1,509 SR
Queue Stats
130W - 124L
1,519 Elo+
Party 1
Hades
Hades
SpecialNeeds M8
Hades
Level 60
God Stats
3W - 0L
1,347 SR
Queue Stats
13W - 9L
1,533 Elo+
Party 3
Scylla
Scylla
TacoMan141
Scylla
Level 40
God Stats
2W - 3L
1,607 SR
Queue Stats
12W - 9L
1,488 Elo+
Party 3
Team Averages
Level 52
1,448 SR
1,505 Elo+

VS

Team Averages
Level 32
1,436 SR
1,434 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Diennix
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Galactic-Kuma
Danzaburou
Level 28
God Stats
2W - 8L
1,306 SR
Queue Stats
40W - 62L
1,423 Elo+
Party 2
Bellona
Bellona
MajinModesto
Bellona
Level 39
God Stats
14W - 19L
1,537 SR
Queue Stats
85W - 116L
1,389 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Parzivaalll
Cu Chulainn
Level 34
God Stats
29W - 26L
1,335 SR
Queue Stats
325W - 280L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GodAhri
Anubis
14
2 / 2 / 3
8,079
577
4,891
9,681
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 5
7,491
535
6,610
11,640
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
6,846
489
11,836
9,829
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 0
8,373
598
6,454
7,029
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
TacoMan141
Scylla
13
4 / 1 / 0
7,733
552
3,269
5,488
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 5 / 1
6,015
430
3,755
5,995
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Diennix
Kumbhakarna
9
0 / 2 / 1
5,940
424
2,450
13,106
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Galactic-Kuma
Danzaburou
9
0 / 3 / 0
5,339
381
8,470
8,022
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
MajinModesto
Bellona
10
2 / 3 / 1
6,371
455
4,873
9,810
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Parzivaalll
Cu Chulainn
12
2 / 4 / 0
7,141
510
5,673
10,686
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Kumbhakarna
Diennix
Kumbhakarna
0
2
1
0.25
L
Danzaburou
Galactic-Kuma
Danzaburou
0
3
0
0
W
Anubis
GodAhri
Anubis
2
2
3
1.75
L
Bellona
MajinModesto
Bellona
2
3
1
0.83
L
Cu Chulainn
Parzivaalll
Cu Chulainn
2
4
0
0.5
W
2
0
5
4.5
W
3
1
3
4.5
W
6
0
0
6
W
Scylla
TacoMan141
Scylla
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,060
Damage
25,221
43,667
Taken
47,619
19,472
Mitigated
22,445
17,467
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,755
513
0
750
5,995
1,706
0
3,760
2,235
31,025
0
L
Kumbhakarna
Diennix
Kumbhakarna
2,450
676
0
4,767
13,106
5,683
0
7,568
5,538
9,852
0
L
Danzaburou
Galactic-Kuma
Danzaburou
8,470
2,717
0
773
8,022
1,872
0
4,051
3,971
0
29,782
W
Anubis
GodAhri
Anubis
4,891
163
0
547
9,681
4,335
0
877
8,556
60,551
0
L
Bellona
MajinModesto
Bellona
4,873
2,201
159
2,408
9,810
7,443
0
4,834
4,976
0
33,159
L
Cu Chulainn
Parzivaalll
Cu Chulainn
5,673
1,609
0
1,855
10,686
5,741
67
6,157
4,449
0
41,472
W
6,610
3,119
851
6,002
11,640
7,320
37
1,954
9,620
0
17,073
W
11,836
4,154
0
5,776
9,829
2,942
509
1,013
8,750
49,889
0
W
6,454
541
87
3,623
7,029
3,359
637
1,513
5,226
43,606
0
W
Scylla
TacoMan141
Scylla
3,269
699
0
581
5,488
1,516
132
251
4,885
35,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
30,806
362
Minions Killed
250
0
Camps Cleared
0
1,319,609
Distance Traveled
1,220,073
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,015
430
45
3
0
243,402
0
L
Kumbhakarna
5,940
424
12
1
0
208,548
0
L
Danzaburou
5,339
381
43
3
0
235,254
3
W
Anubis
8,079
577
104
7
0
242,907
0
L
Bellona
6,371
455
67
5
0
278,870
1
L
Cu Chulainn
7,141
510
83
6
0
253,999
2
W
Horus
7,491
535
20
1
0
280,974
4
W
Sol
6,846
489
77
6
0
239,492
6
W
Hades
8,373
598
83
6
0
292,668
4
W
Scylla
7,733
552
78
6
0
263,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role