Player Matchup

Arachne
Arachne
Deyowham
Arachne
Level 85
God Stats
19W - 9L
1,735 SR
Queue Stats
65W - 49L
1,713 Elo+
Party 1
Ra
Ra
DiddyZonguldak
Ra
Level 6
God Stats
12W - 19L
1,432 SR
Queue Stats
299W - 334L
1,757 Elo+
Party 1
Ymir
Ymir
Sakinho97
Ymir
Level 4
God Stats
15W - 18L
1,834 SR
Queue Stats
16W - 23L
1,757 Elo+
Party 1
Artemis
Artemis
Umut_36_30
Artemis
Level 7
God Stats
4W - 4L
1,548 SR
Queue Stats
151W - 198L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alisari1
Tsukuyomi
Level 6
God Stats
21W - 20L
1,721 SR
Queue Stats
221W - 217L
1,757 Elo+
Party 1
Team Averages
Level 22
1,654 SR
1,708 Elo+

VS

Team Averages
Level 21
1,482 SR
1,700 Elo+
Bacchus
Bacchus
ElusiveGl1zzy
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Senctuari
Cu Chulainn
Level 28
God Stats
4W - 1L
1,716 SR
Queue Stats
75W - 41L
1,862 Elo+
Solo
Eset
Eset
Spctr5558
Eset
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
43W - 72L
1,799 Elo+
Solo
Skadi
Skadi
lissymaeb2
Skadi
Level 24
God Stats
18W - 17L
1,193 SR
Queue Stats
72W - 81L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
sated-network7
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 66L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deyowham
Arachne
17
9 / 5 / 4
10,957
522
9,762
19,075
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 2
9,374
446
4,993
8,225
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 9 / 3
8,070
384
3,378
18,224
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Umut_36_30
Artemis
13
0 / 9 / 4
7,710
367
5,153
12,786
5,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
alisari1
Tsukuyomi
13
0 / 11 / 2
8,309
396
2,183
16,940
5,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
7 / 2 / 14
11,457
546
9,240
19,117
24,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Senctuari
Cu Chulainn
20
17 / 1 / 4
13,935
664
19,546
20,687
19,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
16
2 / 8 / 9
10,721
511
10,782
15,143
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
17
8 / 2 / 10
11,950
569
12,099
9,084
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
sated-network7
Erlang Shen
19
6 / 1 / 7
12,545
597
8,254
12,951
11,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
12
Kills
40
40
Deaths
14
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
Deyowham
Arachne
9
5
4
2.2
L
3
6
2
0.67
W
Bacchus
7
2
14
7
L
Ymir
0
9
3
0.17
W
Cu Chulainn
Senctuari
Cu Chulainn
17
1
4
19
W
Eset
2
8
9
0.81
L
Artemis
Umut_36_30
Artemis
0
9
4
0.22
L
Tsukuyomi
alisari1
Tsukuyomi
0
11
2
0.09
W
Skadi
8
2
10
6.5
W
Erlang Shen
sated-network7
Erlang Shen
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
59,921
75,250
Taken
76,982
35,173
Mitigated
66,357
12,743
Healing
23,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Deyowham
Arachne
9,762
6,086
0
6,338
19,075
7,763
0
3,535
15,540
0
55,437
L
4,993
429
405
773
8,225
2,874
0
2,702
5,523
36,108
0
W
Bacchus
9,240
973
566
4,186
19,117
24,640
1,623
4,044
15,073
25,160
0
L
Ymir
3,378
793
0
631
18,224
13,832
217
6,293
11,931
24,619
0
W
Cu Chulainn
Senctuari
Cu Chulainn
19,546
4,942
0
7,695
20,687
19,280
638
3,218
17,469
6,122
102,989
W
Eset
10,782
852
755
3,959
15,143
5,670
2,593
2,340
12,803
59,698
0
L
Artemis
Umut_36_30
Artemis
5,153
2,451
0
1,490
12,786
5,115
324
6,896
5,890
0
32,402
L
Tsukuyomi
alisari1
Tsukuyomi
2,183
310
0
3,106
16,940
5,589
0
1,493
15,447
0
40,421
W
Skadi
12,099
5,525
231
1,566
9,084
5,561
4,818
2,306
6,778
0
66,944
W
Erlang Shen
sated-network7
Erlang Shen
8,254
3,331
0
4,254
12,951
11,206
4,345
1,540
11,411
0
106,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
60,608
329
Minions Killed
573
0
Camps Cleared
0
1,651,786
Distance Traveled
1,873,913
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,957
522
95
5
0
390,631
2
L
Ra
9,374
446
67
3
0
304,197
2
W
Bacchus
11,457
546
29
1
0
415,269
2
L
Ymir
8,070
384
35
2
0
365,238
0
W
Cu Chulainn
13,935
664
167
8
0
416,603
0
W
Eset
10,721
511
107
5
0
281,468
0
L
Artemis
7,710
367
65
3
0
294,799
0
L
Tsukuyomi
8,309
396
67
3
0
296,921
0
W
Skadi
11,950
569
119
6
0
362,031
1
W
Erlang Shen
12,545
597
151
7
0
398,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role