Player Matchup

Mercury
Mercury
Silver IV
Belmount
Mercury
Silver IV
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
419W - 405L
1,273 MMR
Party 1
Ullr
Ullr
Gold V
BigTeez
Ullr
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
DanciGames
The Morrigan
Gold V
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 129L
1,349 MMR
Solo
Khepri
Khepri
Silver IV
Recruit93
Khepri
Silver IV
Level 154
God Stats
6W - 5L
1,726 SR
Queue Stats
419W - 408L
1,284 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
nukefusion1
Cu Chulainn
Silver III
Level 120
God Stats
5W - 7L
1,588 SR
Queue Stats
24W - 29L
1,282 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,563 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,483 SR
1,342 MMR
Anhur
Anhur
Gold V
Flotido
Anhur
Gold V
Level 122
God Stats
12W - 11L
1,483 SR
Queue Stats
86W - 86L
1,342 MMR
Solo
Eset
Eset
Silver III
Iuxzy
Eset
Silver III
Level 113
God Stats
8W - 1L
1,817 SR
Queue Stats
586W - 589L
1,342 MMR
Solo
Ne Zha
Ne Zha
Gold III
alfredo19
Ne Zha
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 118L
1,250 MMR
Solo
Cerberus
Cerberus
Silver I
llJogihe
Cerberus
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
slumgun
Tyr
Silver IV
Level 38
God Stats
1W - 2L
1,114 SR
Queue Stats
20W - 25L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belmount
Mercury
19
4 / 8 / 6
12,332
474
12,491
22,775
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
BigTeez
Ullr
20
3 / 4 / 2
13,826
532
14,449
17,874
7,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
DanciGames
The Morrigan
18
3 / 9 / 7
12,433
478
14,550
16,178
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Recruit93
Khepri
17
3 / 7 / 8
11,729
451
6,625
22,252
22,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
nukefusion1
Cu Chulainn
20
2 / 4 / 2
12,299
473
16,977
29,223
24,789
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
JanusPersephoneSetTsukuyomiNu Wa

VS

Bans
ScyllaDanzaburouKing ArthurApolloCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flotido
Anhur
20
8 / 3 / 2
14,946
575
14,762
20,279
7,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Iuxzy
Eset
20
11 / 4 / 13
16,071
618
32,456
15,584
7,597
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
alfredo19
Ne Zha
20
10 / 2 / 11
15,811
608
18,723
21,668
14,935
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
llJogihe
Cerberus
20
3 / 3 / 20
13,664
526
10,703
26,965
39,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
20
0 / 3 / 6
14,162
545
8,845
22,095
27,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
15
Kills
32
32
Deaths
15
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mercury
Belmount
Mercury
4
8
6
0.88
L
Ullr
BigTeez
Ullr
3
4
2
1
L
The Morrigan
DanciGames
The Morrigan
3
9
7
0.72
W
Anhur
Flotido
Anhur
8
3
2
3
W
Eset
Iuxzy
Eset
11
4
13
4.38
L
Khepri
Recruit93
Khepri
3
7
8
1
W
Ne Zha
alfredo19
Ne Zha
10
2
11
7.75
W
Cerberus
llJogihe
Cerberus
3
3
20
4.33
L
Cu Chulainn
nukefusion1
Cu Chulainn
2
4
2
0.75
W
Tyr
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,092
Damage
85,489
108,302
Taken
106,591
68,530
Mitigated
96,954
22,939
Healing
45,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Belmount
Mercury
12,491
3,669
0
5,123
22,775
8,524
142
10,863
11,544
0
86,675
L
Ullr
BigTeez
Ullr
14,449
6,299
0
2,565
17,874
7,052
212
4,787
13,021
0
111,183
L
The Morrigan
DanciGames
The Morrigan
14,550
3,163
0
1,715
16,178
6,000
249
6,441
9,569
70,521
1,625
W
Anhur
Flotido
Anhur
14,762
10,064
0
13,029
20,279
7,504
3,409
4,147
15,942
0
132,549
W
Eset
Iuxzy
Eset
32,456
1,999
2,999
5,023
15,584
7,597
1,127
4,462
10,952
121,202
0
L
Khepri
Recruit93
Khepri
6,625
116
0
1,482
22,252
22,165
0
11,093
10,588
28,431
0
W
Ne Zha
alfredo19
Ne Zha
18,723
6,300
0
11,177
21,668
14,935
2,467
3,365
18,092
0
137,597
W
Cerberus
llJogihe
Cerberus
10,703
486
0
4,798
26,965
39,038
293
4,434
22,156
77,854
0
L
Cu Chulainn
nukefusion1
Cu Chulainn
16,977
3,432
0
12,054
29,223
24,789
0
8,880
19,861
0
93,739
W
Tyr
8,845
1,471
0
8,513
22,095
27,880
1,584
2,331
18,850
0
95,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
74,654
688
Minions Killed
854
0
Camps Cleared
0
2,215,710
Distance Traveled
2,539,542
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,332
474
158
6
0
500,385
4
L
Ullr
13,826
532
209
8
0
420,245
3
L
The Morrigan
12,433
478
121
5
0
418,631
1
W
Anhur
14,946
575
192
7
0
448,965
6
W
Eset
16,071
618
185
7
0
484,536
4
L
Khepri
11,729
451
35
1
0
467,590
11
W
Ne Zha
15,811
608
189
7
0
580,516
6
W
Cerberus
13,664
526
95
4
0
495,138
10
L
Cu Chulainn
12,299
473
165
6
0
408,859
6
W
Tyr
14,162
545
193
7
0
530,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role