Player Matchup

Apollo
Apollo
Ars Tenebris
Apollo
Level 10
God Stats
4W - 1L
1,800 SR
Queue Stats
20W - 15L
1,721 Elo+
Solo
Cthulhu
Cthulhu
Dummy_Olek
Cthulhu
Level 4
God Stats
9W - 5L
1,873 SR
Queue Stats
10W - 7L
1,743 Elo+
Party 1
Anhur
Anhur
Kreutzfeld_Qc
Anhur
Level 15
God Stats
2W - 1L
1,482 SR
Queue Stats
5W - 3L
1,687 Elo+
Solo
Chang'e
Chang'e
MrBunHavingFun
Chang'e
Level 29
God Stats
11W - 2L
1,791 SR
Queue Stats
31W - 24L
1,717 Elo+
Solo
Neith
Neith
vickyLilthicky
Neith
Level 53
God Stats
2W - 1L
1,787 SR
Queue Stats
12W - 10L
1,810 Elo+
Party 1
Team Averages
Level 22
1,747 SR
1,736 Elo+

VS

Team Averages
Level 19
1,427 SR
1,532 Elo+
Scylla
Scylla
FUNGUSxAMONGUS
Scylla
Level 24
God Stats
1W - 2L
1,546 SR
Queue Stats
81W - 65L
1,620 Elo+
Solo
Hachiman
Hachiman
Jackychanlane
Hachiman
Level 6
God Stats
1W - 1L
1,258 SR
Queue Stats
10W - 21L
1,335 Elo+
Solo
Camazotz
Camazotz
KingAcres
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,565 Elo+
Solo
Jormungandr
Jormungandr
NickMullen6664
Jormungandr
Level 29
God Stats
1W - 2L
1,523 SR
Queue Stats
181W - 168L
1,617 Elo+
Solo
Chaac
Chaac
hugoo19h
Chaac
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
50W - 51L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 1 / 2
6,919
629
4,230
6,705
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dummy_Olek
Cthulhu
5
0 / 6 / 0
4,138
376
2,433
7,395
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 1
5,178
471
4,895
7,803
1,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 0 / 0
6,656
605
7,987
6,223
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 2
5,140
467
2,843
5,236
1,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,049
459
1,711
4,501
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Jackychanlane
Hachiman
9
1 / 3 / 3
5,576
507
3,369
6,851
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
KingAcres
Camazotz
8
2 / 4 / 3
5,436
494
1,134
8,463
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
NickMullen6664
Jormungandr
9
7 / 2 / 2
6,329
575
5,496
8,987
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
hugoo19h
Chaac
10
4 / 3 / 0
5,825
530
5,745
9,124
5,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
12
Kills
14
15
Deaths
14
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
2
6
W
Cthulhu
Dummy_Olek
Cthulhu
0
6
0
0
L
0
2
0
0
L
Hachiman
Jackychanlane
Hachiman
1
3
3
0.83
L
Camazotz
KingAcres
Camazotz
2
4
3
0.88
W
2
5
1
0.5
W
5
0
0
5
L
Jormungandr
NickMullen6664
Jormungandr
7
2
2
4
L
Chaac
hugoo19h
Chaac
4
3
0
1.33
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
17,455
33,362
Taken
37,926
10,713
Mitigated
13,073
8,944
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,230
2,046
0
720
6,705
2,158
522
591
6,044
0
33,444
W
Cthulhu
Dummy_Olek
Cthulhu
2,433
825
0
875
7,395
3,324
0
2,576
4,557
11,767
0
L
1,711
115
0
706
4,501
1,353
0
2,299
2,002
18,914
0
L
Hachiman
Jackychanlane
Hachiman
3,369
1,868
0
2,393
6,851
1,445
409
0
6,851
0
18,587
L
Camazotz
KingAcres
Camazotz
1,134
739
0
3,814
8,463
1,972
0
809
7,574
0
21,879
W
4,895
2,092
0
1,403
7,803
1,989
0
0
7,803
0
15,987
W
7,987
644
111
3,488
6,223
1,906
340
1,573
4,470
34,898
0
L
Jormungandr
NickMullen6664
Jormungandr
5,496
1,505
223
2,692
8,987
3,221
0
3,966
4,530
21,983
0
L
Chaac
hugoo19h
Chaac
5,745
839
0
3,068
9,124
5,082
0
2,441
6,549
0
31,969
W
2,843
1,379
246
2,101
5,236
1,336
137
1,767
3,281
0
18,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
28,215
214
Minions Killed
203
0
Camps Cleared
0
991,420
Distance Traveled
961,393
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,919
629
60
5
0
183,117
0
W
Cthulhu
4,138
376
15
1
0
208,394
3
L
Scylla
5,049
459
41
4
0
179,694
1
L
Hachiman
5,576
507
39
4
0
148,750
0
L
Camazotz
5,436
494
36
3
0
237,468
0
W
Anhur
5,178
471
25
2
0
178,460
0
W
Chang'e
6,656
605
76
7
0
211,134
0
L
Jormungandr
6,329
575
34
3
0
189,647
0
L
Chaac
5,825
530
53
5
0
205,834
2
W
Neith
5,140
467
38
3
0
210,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role