Player Matchup

Osiris
Osiris
rockaye
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,424 Elo+
Solo
Danzaburou
Danzaburou
tecanderson
Danzaburou
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 39L
1,279 Elo+
Solo
Merlin
Merlin
timaious
Merlin
Level 109
God Stats
5W - 10L
1,448 SR
Queue Stats
114W - 176L
1,355 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,352 Elo+

VS

Team Averages
Level 15
1,708 SR
1,360 Elo+
Da Ji
Da Ji
FigaoSL
Da Ji
Level 7
God Stats
2W - 0L
1,709 SR
Queue Stats
8W - 3L
1,405 Elo+
Party 1
Kali
Kali
GeeRadkenoSmite
Kali
Level 11
God Stats
3W - 1L
1,683 SR
Queue Stats
10W - 7L
1,350 Elo+
Party 1
Chronos
Chronos
Shyninkon
Chronos
Level 28
God Stats
1W - 0L
1,733 SR
Queue Stats
9W - 7L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
rockaye
Osiris
12
3 / 7 / 3
10,100
631
8,676
14,564
9,418
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
tecanderson
Danzaburou
14
3 / 7 / 4
10,677
667
10,892
13,303
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
timaious
Merlin
14
3 / 5 / 5
10,606
663
7,116
9,203
4,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FigaoSL
Da Ji
15
7 / 4 / 8
11,457
716
10,232
13,034
5,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 3 / 8
12,310
769
11,289
14,770
6,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Shyninkon
Chronos
15
3 / 2 / 15
11,168
698
8,093
11,507
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
19
19
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
FigaoSL
Da Ji
7
4
8
2.75
W
9
3
8
4.33
W
Chronos
Shyninkon
Chronos
3
2
15
5.25
L
Osiris
rockaye
Osiris
3
7
3
0.64
L
Danzaburou
tecanderson
Danzaburou
3
7
4
0.71
L
Merlin
timaious
Merlin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
29,614
37,070
Taken
39,311
18,470
Mitigated
15,595
5,823
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
FigaoSL
Da Ji
10,232
3,221
0
3,620
13,034
5,016
486
3,130
9,904
0
47,392
W
11,289
7,292
0
7,112
14,770
6,328
912
1,604
13,166
0
44,464
W
Chronos
Shyninkon
Chronos
8,093
2,661
0
4,416
11,507
4,251
1,943
2,510
8,997
57,840
0
L
Osiris
rockaye
Osiris
8,676
5,056
0
710
14,564
9,418
0
2,661
11,903
48
38,311
L
Danzaburou
tecanderson
Danzaburou
10,892
5,555
0
3,157
13,303
4,665
475
1,951
11,352
0
40,932
L
Merlin
timaious
Merlin
7,116
424
0
1,956
9,203
4,387
328
3,541
5,662
38,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
34,935
178
Minions Killed
191
0
Camps Cleared
0
712,424
Distance Traveled
885,288
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,457
716
65
4
0
291,749
2
W
Kali
12,310
769
50
3
0
305,737
2
W
Chronos
11,168
698
76
5
0
287,802
2
L
Osiris
10,100
631
45
3
0
250,651
2
L
Danzaburou
10,677
667
72
5
0
227,101
3
L
Merlin
10,606
663
61
4
0
234,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role