Player Matchup

Hachiman
Hachiman
PH111pp
Hachiman
Level 13
God Stats
10W - 13L
1,390 SR
Queue Stats
12W - 20L
1,368 Elo+
Solo
Bacchus
Bacchus
RazR ZR
Bacchus
Level 28
God Stats
4W - 8L
1,441 SR
Queue Stats
86W - 128L
1,356 Elo+
Party 1
Neith
Neith
SpielerLeiche71
Neith
Level 11
God Stats
2W - 12L
1,228 SR
Queue Stats
39W - 73L
1,283 Elo+
Party 1
Ratatoskr
Ratatoskr
eric_-10y30
Ratatoskr
Level 18
God Stats
13W - 20L
1,453 SR
Queue Stats
218W - 207L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
yakubkos
Tsukuyomi
Level 28
God Stats
62W - 54L
1,487 SR
Queue Stats
122W - 138L
1,428 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,367 Elo+

VS

Team Averages
Level 20
1,426 SR
1,381 Elo+
Cerberus
Cerberus
DeltaWolf No1
Cerberus
Level 15
God Stats
27W - 26L
1,258 SR
Queue Stats
640W - 629L
1,303 Elo+
Party 2
Neith
Neith
Fida_mohamed
Neith
Level 29
God Stats
19W - 18L
1,570 SR
Queue Stats
67W - 68L
1,443 Elo+
Solo
The Morrigan
The Morrigan
KRYPTIC UNITY
The Morrigan
Level 15
God Stats
30W - 23L
1,500 SR
Queue Stats
364W - 344L
1,381 Elo+
Party 2
Scylla
Scylla
andrebiku
Scylla
Level 28
God Stats
4W - 5L
1,096 SR
Queue Stats
58W - 85L
1,402 Elo+
Solo
Arachne
Arachne
zJxel
Arachne
Level 15
God Stats
27W - 8L
1,705 SR
Queue Stats
265W - 258L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PH111pp
Hachiman
14
0 / 13 / 4
9,699
346
7,010
20,379
5,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
RazR ZR
Bacchus
18
4 / 8 / 7
12,975
463
11,880
25,845
33,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 9 / 4
11,480
410
12,059
20,367
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
eric_-10y30
Ratatoskr
19
6 / 8 / 3
12,873
460
10,186
21,873
7,803
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
yakubkos
Tsukuyomi
20
8 / 6 / 3
13,806
493
16,030
29,356
15,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeltaWolf No1
Cerberus
18
7 / 1 / 14
12,572
449
12,197
13,868
11,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
15 / 9 / 9
13,984
499
28,982
26,414
11,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Morrigan
KRYPTIC UNITY
The Morrigan
20
13 / 1 / 12
15,549
555
27,227
13,204
6,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
andrebiku
Scylla
14
3 / 9 / 9
10,657
381
8,555
20,981
5,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
zJxel
Arachne
20
6 / 3 / 12
13,926
497
10,940
17,137
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
22
Kills
44
44
Deaths
23
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeltaWolf No1
Cerberus
7
1
14
14
W
15
9
9
2.17
W
The Morrigan
KRYPTIC UNITY
The Morrigan
13
1
12
19
L
Hachiman
PH111pp
Hachiman
0
13
4
0.15
L
Bacchus
RazR ZR
Bacchus
4
8
7
0.94
L
4
9
4
0.67
W
Scylla
andrebiku
Scylla
3
9
9
0.83
L
Ratatoskr
eric_-10y30
Ratatoskr
6
8
3
0.94
L
Tsukuyomi
yakubkos
Tsukuyomi
8
6
3
1.58
W
Arachne
zJxel
Arachne
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
87,901
117,820
Taken
91,604
70,104
Mitigated
46,525
27,055
Healing
26,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeltaWolf No1
Cerberus
12,197
44
773
3,665
13,868
11,722
440
2,491
11,377
42,302
0
W
28,982
15,030
0
10,250
26,414
11,452
2,634
4,921
21,493
0
86,408
W
The Morrigan
KRYPTIC UNITY
The Morrigan
27,227
4,794
0
1,809
13,204
6,579
344
1,579
11,625
127,152
1,240
L
Hachiman
PH111pp
Hachiman
7,010
5,090
0
2,511
20,379
5,883
772
9,975
10,404
0
49,656
L
Bacchus
RazR ZR
Bacchus
11,880
1,573
243
2,240
25,845
33,625
0
9,564
16,281
36,732
0
L
12,059
6,878
0
5,268
20,367
7,274
301
10,189
10,178
0
46,978
W
Scylla
andrebiku
Scylla
8,555
237
759
2,878
20,981
5,866
166
3,312
17,669
32,982
0
L
Ratatoskr
eric_-10y30
Ratatoskr
10,186
2,647
951
3,360
21,873
7,803
1,565
10,509
11,364
0
85,329
L
Tsukuyomi
yakubkos
Tsukuyomi
16,030
2,798
0
12,482
29,356
15,519
529
7,742
21,614
0
124,136
W
Arachne
zJxel
Arachne
10,940
6,418
0
6,690
17,137
10,906
528
1,966
15,171
0
103,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,833
Gold Earned
66,688
489
Minions Killed
568
0
Camps Cleared
0
2,254,782
Distance Traveled
2,450,321
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,572
449
69
2
0
497,893
2
W
Neith
13,984
499
130
5
0
430,242
2
W
The Morrigan
15,549
555
195
7
0
569,491
0
L
Hachiman
9,699
346
71
3
0
379,545
0
L
Bacchus
12,975
463
48
2
0
518,588
2
L
Neith
11,480
410
78
3
0
414,330
0
W
Scylla
10,657
381
35
1
0
420,326
1
L
Ratatoskr
12,873
460
119
4
0
492,572
0
L
Tsukuyomi
13,806
493
173
6
0
449,747
1
W
Arachne
13,926
497
139
5
0
532,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role