Player Matchup

King Arthur
King Arthur
Heape
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
RandomBri
Yemoja
Level 18
God Stats
13W - 1L
1,500 SR
Queue Stats
213W - 209L
1,533 Elo+
Solo
Izanami
Izanami
bills1791
Izanami
Level 23
God Stats
5W - 7L
1,478 SR
Queue Stats
99W - 104L
1,513 Elo+
Solo
Neith
Neith
elmazipro
Neith
Level 7
God Stats
1W - 3L
1,305 SR
Queue Stats
11W - 21L
1,279 Elo+
Solo
Scylla
Scylla
endeasy
Scylla
Level 28
God Stats
18W - 15L
1,710 SR
Queue Stats
601W - 601L
1,604 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,486 Elo+

VS

Team Averages
Level 20
1,491 SR
1,444 Elo+
Ymir
Ymir
IceTaTo
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,368 Elo+
Solo
Danzaburou
Danzaburou
JBGoLost
Danzaburou
Level 12
God Stats
1W - 5L
1,271 SR
Queue Stats
42W - 47L
1,289 Elo+
Solo
Hercules
Hercules
Reaperkiller95
Hercules
Level 27
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
TheShanicmoon
Arachne
Level 29
God Stats
6W - 6L
1,471 SR
Queue Stats
115W - 110L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
osagye
Baba Yaga
Level 29
God Stats
0W - 3L
1,771 SR
Queue Stats
385W - 393L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heape
King Arthur
17
7 / 0 / 4
11,333
515
17,290
13,667
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
RandomBri
Yemoja
14
0 / 0 / 10
9,703
441
4,049
8,406
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
bills1791
Izanami
16
2 / 4 / 6
10,196
463
9,711
13,654
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
elmazipro
Neith
15
4 / 0 / 4
9,543
434
9,376
9,715
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
endeasy
Scylla
18
8 / 6 / 1
11,396
518
16,298
13,122
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IceTaTo
Ymir
13
0 / 6 / 0
8,310
378
2,359
17,525
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
JBGoLost
Danzaburou
12
0 / 2 / 1
7,835
356
2,782
10,403
3,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
14
2 / 1 / 2
8,381
381
6,676
15,721
7,114
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
18
6 / 3 / 2
11,178
508
12,279
19,189
11,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
osagye
Baba Yaga
15
2 / 9 / 3
9,360
425
12,875
16,761
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
10
10
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Heape
King Arthur
7
0
4
9
L
Ymir
IceTaTo
Ymir
0
6
0
0
L
Danzaburou
JBGoLost
Danzaburou
0
2
1
0.25
W
Yemoja
RandomBri
Yemoja
0
0
10
5
L
Hercules
2
1
2
3
L
Arachne
6
3
2
2.33
W
Izanami
bills1791
Izanami
2
4
6
1.25
W
Neith
elmazipro
Neith
4
0
4
6
W
Scylla
endeasy
Scylla
8
6
1
1.42
L
Baba Yaga
osagye
Baba Yaga
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,724
Damage
36,971
58,564
Taken
79,599
36,339
Mitigated
44,372
25,204
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Heape
King Arthur
17,290
2,997
0
765
13,667
13,246
278
3,374
10,293
7,347
56,118
L
Ymir
IceTaTo
Ymir
2,359
279
0
516
17,525
13,098
207
2,648
14,518
31,869
0
L
Danzaburou
JBGoLost
Danzaburou
2,782
714
0
647
10,403
3,180
0
1,760
8,618
0
36,124
W
Yemoja
RandomBri
Yemoja
4,049
1,001
5,670
4,258
8,406
6,652
724
1,679
6,727
21,856
0
L
Hercules
6,676
1,118
0
6,079
15,721
7,114
0
5,464
10,107
0
21,707
L
Arachne
12,279
8,684
0
5,784
19,189
11,516
491
4,407
14,386
0
81,027
W
Izanami
bills1791
Izanami
9,711
5,668
559
3,558
13,654
7,283
765
2,994
10,660
0
83,722
W
Neith
elmazipro
Neith
9,376
2,093
0
6,618
9,715
3,552
384
2,943
6,772
0
54,852
W
Scylla
endeasy
Scylla
16,298
2,089
0
3,776
13,122
5,606
1,320
4,244
8,878
72,888
0
L
Baba Yaga
osagye
Baba Yaga
12,875
465
0
2,926
16,761
9,464
138
8,403
8,308
61,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
45,064
507
Minions Killed
381
0
Camps Cleared
0
1,804,080
Distance Traveled
2,014,839
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,333
515
113
5
0
395,837
1
L
Ymir
8,310
378
59
3
0
360,861
2
L
Danzaburou
7,835
356
63
3
0
371,102
0
W
Yemoja
9,703
441
35
2
0
378,670
3
L
Hercules
8,381
381
36
2
0
483,388
0
L
Arachne
11,178
508
133
6
0
439,632
5
W
Izanami
10,196
463
130
6
0
314,286
3
W
Neith
9,543
434
92
4
0
334,096
1
W
Scylla
11,396
518
137
6
0
381,191
4
L
Baba Yaga
9,360
425
90
4
0
359,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role