Player Matchup

Nemesis
Nemesis
Alberyine84
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,713 Elo+
Solo
Zhong Kui
Zhong Kui
Cukur__Cumali
Zhong Kui
Level 27
God Stats
3W - 1L
1,280 SR
Queue Stats
27W - 24L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
Level 31
God Stats
3W - 0L
1,768 SR
Queue Stats
51W - 41L
1,632 Elo+
Party 2
Bellona
Bellona
Mad Horse1337
Bellona
Level 8
God Stats
4W - 3L
1,688 SR
Queue Stats
16W - 30L
1,447 Elo+
Party 3
Ymir
Ymir
Team-Platina_
Ymir
Level 7
God Stats
3W - 4L
1,526 SR
Queue Stats
31W - 43L
1,449 Elo+
Party 3
Team Averages
Level 16
1,553 SR
1,566 Elo+

VS

Team Averages
Level 19
1,539 SR
1,329 Elo+
Hercules
Hercules
HACKTIVIST007
Hercules
Level 27
God Stats
1W - 2L
1,496 SR
Queue Stats
56W - 62L
1,390 Elo+
Party 1
Janus
Janus
HomieJuanDeNoobi
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,303 Elo+
Party 1
Zeus
Zeus
HugoW139
Zeus
Level 13
God Stats
1W - 3L
1,568 SR
Queue Stats
65W - 71L
1,307 Elo+
Party 1
Horus
Horus
jorrit-m
Horus
Level 29
God Stats
7W - 10L
1,623 SR
Queue Stats
46W - 44L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
twijgje6jaar
Cthulhu
Level 9
God Stats
4W - 7L
1,509 SR
Queue Stats
40W - 49L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alberyine84
Nemesis
12
5 / 0 / 2
7,161
597
6,460
7,615
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Cukur__Cumali
Zhong Kui
12
5 / 0 / 3
7,305
609
6,451
5,967
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
14
3 / 0 / 0
7,863
655
5,809
5,701
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
9
1 / 1 / 0
5,654
471
990
4,954
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 4
6,219
518
2,349
6,918
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HACKTIVIST007
Hercules
8
1 / 3 / 0
5,255
438
3,557
7,861
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,650
388
1,853
6,489
1,659
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
7
0 / 2 / 1
4,815
401
4,735
3,589
857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
jorrit-m
Horus
9
1 / 2 / 0
4,879
407
3,515
9,014
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
twijgje6jaar
Cthulhu
7
0 / 2 / 1
4,495
375
1,655
3,820
1,586
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
2
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alberyine84
Nemesis
5
0
2
6
W
Zhong Kui
Cukur__Cumali
Zhong Kui
5
0
3
6.5
W
Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
3
0
0
3
L
Hercules
HACKTIVIST007
Hercules
1
3
0
0.33
L
0
6
0
0
L
Zeus
0
2
1
0.25
W
Bellona
1
1
0
1
W
1
1
4
3
L
Horus
jorrit-m
Horus
1
2
0
0.5
L
Cthulhu
twijgje6jaar
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
15,315
31,155
Taken
30,773
14,951
Mitigated
11,992
12,025
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alberyine84
Nemesis
6,460
3,148
0
3,152
7,615
2,431
0
297
7,318
0
44,493
W
Zhong Kui
Cukur__Cumali
Zhong Kui
6,451
78
267
1,632
5,967
4,329
722
1,724
4,243
31,668
0
W
Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
5,809
3,567
0
4,220
5,701
2,001
1,942
132
5,569
0
57,310
L
Hercules
HACKTIVIST007
Hercules
3,557
1,021
0
2,083
7,861
3,805
0
1,327
6,448
0
20,876
L
1,853
316
0
400
6,489
1,659
0
3,882
2,119
15,448
0
L
Zeus
4,735
1,263
0
282
3,589
857
0
1,137
2,375
18,395
0
W
Bellona
990
230
0
588
4,954
3,461
0
2,351
2,603
0
13,724
W
2,349
451
0
2,166
6,918
2,729
198
3,839
3,079
16,695
0
L
Horus
jorrit-m
Horus
3,515
1,594
0
2,308
9,014
4,085
0
347
8,617
169
14,777
L
Cthulhu
twijgje6jaar
Cthulhu
1,655
92
0
0
3,820
1,586
0
1,435
2,269
9,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
24,094
316
Minions Killed
133
0
Camps Cleared
0
1,057,099
Distance Traveled
1,053,868
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,161
597
77
6
0
254,474
2
W
Zhong Kui
7,305
609
60
5
0
211,823
0
W
Ah Muzen Cab
7,863
655
112
9
0
196,875
2
L
Hercules
5,255
438
41
3
0
218,084
3
L
Janus
4,650
388
17
1
0
199,776
0
L
Zeus
4,815
401
38
3
0
201,494
1
W
Bellona
5,654
471
39
3
0
209,073
2
W
Ymir
6,219
518
28
2
0
184,854
0
L
Horus
4,879
407
22
2
0
219,147
0
L
Cthulhu
4,495
375
15
1
0
215,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role