Player Matchup

Nu Wa
Nu Wa
Abdimalik
Nu Wa
Level 77
God Stats
61W - 47L
1,492 SR
Queue Stats
211W - 221L
1,425 Elo+
Party 2
Chaac
Chaac
Chava54
Chaac
Level 21
God Stats
44W - 43L
1,713 SR
Queue Stats
100W - 106L
1,707 Elo+
Party 3
Set
Set
GaFoust
Set
Level 106
God Stats
6W - 4L
1,862 SR
Queue Stats
252W - 249L
1,384 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UncleTheo
Cu Chulainn
Level 27
God Stats
55W - 48L
1,475 SR
Queue Stats
58W - 52L
1,434 Elo+
Party 2
Chiron
Chiron
Wansle
Chiron
Level 85
God Stats
0W - 2L
1,176 SR
Queue Stats
108W - 134L
1,380 Elo+
Party 2
Team Averages
Level 63
1,544 SR
1,466 Elo+

VS

Team Averages
Level 75
1,521 SR
1,526 Elo+
Izanami
Izanami
Akumhakarna
Izanami
Level 120
God Stats
14W - 9L
1,553 SR
Queue Stats
79W - 72L
1,596 Elo+
Party 1
Ganesha
Ganesha
KingCario
Ganesha
Level 47
God Stats
11W - 11L
1,668 SR
Queue Stats
67W - 76L
1,497 Elo+
Party 1
Cerberus
Cerberus
Moominlove
Cerberus
Level 37
God Stats
2W - 1L
1,469 SR
Queue Stats
22W - 28L
1,540 Elo+
Party 1
Thoth
Thoth
Soncuya
Thoth
Level 124
God Stats
2W - 1L
1,707 SR
Queue Stats
112W - 110L
1,577 Elo+
Party 1
Set
Set
imasteamuser
Set
Level 49
God Stats
19W - 18L
1,205 SR
Queue Stats
237W - 204L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abdimalik
Nu Wa
19
5 / 7 / 0
12,190
488
18,902
17,822
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Chava54
Chaac
16
0 / 6 / 3
10,568
423
6,336
17,426
12,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Set
16
1 / 9 / 3
10,748
430
8,488
21,238
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
UncleTheo
Cu Chulainn
16
3 / 9 / 6
10,340
414
14,178
26,261
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
Wansle
Chiron
16
3 / 8 / 3
11,094
444
7,533
19,691
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akumhakarna
Izanami
20
19 / 5 / 7
17,858
714
27,314
22,257
9,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
KingCario
Ganesha
18
2 / 2 / 25
13,728
549
14,399
18,734
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Moominlove
Cerberus
19
7 / 2 / 11
13,552
542
14,590
22,378
21,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Soncuya
Thoth
20
7 / 0 / 12
15,048
602
11,770
11,340
5,103
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 9
14,142
566
9,434
20,063
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
12
Kills
39
39
Deaths
13
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Abdimalik
Nu Wa
5
7
0
0.71
W
Izanami
Akumhakarna
Izanami
19
5
7
4.5
L
Chaac
Chava54
Chaac
0
6
3
0.25
L
Set
1
9
3
0.28
W
Ganesha
KingCario
Ganesha
2
2
25
7.25
W
Cerberus
Moominlove
Cerberus
7
2
11
6.25
W
Thoth
Soncuya
Thoth
7
0
12
13
L
Cu Chulainn
UncleTheo
Cu Chulainn
3
9
6
0.67
L
Chiron
Wansle
Chiron
3
8
3
0.56
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,437
Damage
77,507
102,438
Taken
94,772
44,046
Mitigated
71,656
25,402
Healing
37,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Abdimalik
Nu Wa
18,902
1,889
0
2,026
17,822
5,401
264
6,879
10,785
81,434
0
W
Izanami
Akumhakarna
Izanami
27,314
20,012
0
13,287
22,257
9,612
6,365
4,446
17,659
0
173,995
L
Chaac
Chava54
Chaac
6,336
338
0
5,407
17,426
12,543
614
7,668
9,395
0
57,397
L
Set
8,488
3,794
0
4,925
21,238
8,586
420
6,560
14,470
0
66,398
W
Ganesha
KingCario
Ganesha
14,399
883
0
3,404
18,734
26,185
422
2,107
16,465
40,808
0
W
Cerberus
Moominlove
Cerberus
14,590
1,085
0
7,860
22,378
21,323
884
4,732
17,374
54,597
0
W
Thoth
Soncuya
Thoth
11,770
242
0
5,895
11,340
5,103
1,365
2,951
8,211
125,323
0
L
Cu Chulainn
UncleTheo
Cu Chulainn
14,178
2,192
0
5,424
26,261
12,271
0
12,417
13,604
5,728
48,636
L
Chiron
Wansle
Chiron
7,533
3,063
387
7,233
19,691
5,245
736
6,258
13,425
0
57,892
W
9,434
4,154
0
7,177
20,063
9,433
2,222
5,939
13,792
0
108,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
74,328
539
Minions Killed
709
0
Camps Cleared
0
2,019,667
Distance Traveled
2,391,609
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,190
488
144
6
0
411,073
0
W
Izanami
17,858
714
248
10
0
446,938
5
L
Chaac
10,568
423
105
4
0
377,096
0
L
Set
10,748
430
119
5
0
393,692
0
W
Ganesha
13,728
549
10
0
0
486,526
2
W
Cerberus
13,552
542
110
4
0
442,857
6
W
Thoth
15,048
602
181
7
0
483,644
6
L
Cu Chulainn
10,340
414
68
3
0
448,554
1
L
Chiron
11,094
444
103
4
0
389,252
7
W
Set
14,142
566
160
6
0
531,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role