Player Matchup

Izanami
Izanami
Alexsnowy
Izanami
Level 16
God Stats
11W - 7L
1,490 SR
Queue Stats
48W - 42L
1,230 Elo+
Solo
Janus
Janus
Brothers-Corris
Janus
Level 14
God Stats
7W - 14L
1,131 SR
Queue Stats
41W - 43L
1,157 Elo+
Solo
Osiris
Osiris
Derekto
Osiris
Level 23
God Stats
6W - 3L
1,727 SR
Queue Stats
259W - 152L
1,583 Elo+
Solo
Yemoja
Yemoja
Redcupcake2005
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
diamondgoblin
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 14
1,469 SR
1,394 Elo+

VS

Team Averages
Level 26
1,571 SR
1,514 Elo+
Apollo
Apollo
Educr
Apollo
Level 26
God Stats
1W - 2L
1,497 SR
Queue Stats
80W - 93L
1,402 Elo+
Party 2
Kali
Kali
Esguicho
Kali
Level 28
God Stats
8W - 11L
1,727 SR
Queue Stats
61W - 86L
1,653 Elo+
Solo
Scylla
Scylla
FS_luizs
Scylla
Level 44
God Stats
17W - 15L
1,345 SR
Queue Stats
463W - 480L
1,502 Elo+
Party 2
Geb
Geb
Jvcregis
Geb
Level 6
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 2
Danzaburou
Danzaburou
odecam7k
Danzaburou
Level 27
God Stats
11W - 32L
1,569 SR
Queue Stats
51W - 70L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexsnowy
Izanami
14
4 / 0 / 3
7,965
613
4,239
4,487
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
6,617
509
2,399
5,943
1,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Derekto
Osiris
17
8 / 0 / 0
10,103
777
9,901
8,049
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 2
6,232
479
4,277
5,133
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
diamondgoblin
Jing Wei
10
1 / 2 / 2
6,181
475
6,153
8,483
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Educr
Apollo
10
1 / 0 / 0
5,839
449
5,845
9,295
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
10
3 / 5 / 0
6,226
479
1,958
13,247
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
FS_luizs
Scylla
12
2 / 5 / 1
6,960
535
4,510
7,210
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
5,419
417
3,686
7,698
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
odecam7k
Danzaburou
5
0 / 3 / 0
4,610
355
1,552
3,307
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
6
6
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexsnowy
Izanami
4
0
3
5.5
W
2
3
2
1
W
Osiris
Derekto
Osiris
8
0
0
8
L
Apollo
Educr
Apollo
1
0
0
1
L
Kali
3
5
0
0.6
L
Scylla
FS_luizs
Scylla
2
5
1
0.5
L
0
3
1
0.17
W
1
1
2
2
W
Jing Wei
diamondgoblin
Jing Wei
1
2
2
1
L
Danzaburou
odecam7k
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
17,551
32,095
Taken
40,757
16,952
Mitigated
15,212
11,924
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexsnowy
Izanami
4,239
1,834
0
1,115
4,487
2,465
769
1,565
2,893
0
52,124
W
2,399
114
0
1,470
5,943
1,619
318
2,820
2,829
22,575
0
W
Osiris
Derekto
Osiris
9,901
3,550
0
2,675
8,049
8,186
1,116
108
7,941
2,156
71,511
L
Apollo
Educr
Apollo
5,845
3,547
0
5,070
9,295
2,848
108
2,154
7,141
0
38,705
L
Kali
1,958
1,180
0
4,408
13,247
4,847
0
327
12,920
0
24,630
L
Scylla
FS_luizs
Scylla
4,510
198
0
1,650
7,210
2,250
0
2,285
4,925
41,699
0
L
3,686
459
0
1,502
7,698
3,550
0
2,069
5,629
10,594
0
W
4,277
1,328
833
1,518
5,133
2,255
27
1,370
3,763
15,631
0
W
Jing Wei
diamondgoblin
Jing Wei
6,153
4,232
336
3,977
8,483
2,427
604
2,010
6,473
0
25,688
L
Danzaburou
odecam7k
Danzaburou
1,552
676
0
671
3,307
1,717
0
0
3,307
0
8,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
29,054
379
Minions Killed
253
0
Camps Cleared
0
1,164,805
Distance Traveled
985,881
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,965
613
100
8
0
235,749
5
W
Janus
6,617
509
47
4
0
229,540
0
W
Osiris
10,103
777
165
13
0
266,276
6
L
Apollo
5,839
449
77
6
0
236,521
2
L
Kali
6,226
479
47
4
0
207,619
1
L
Scylla
6,960
535
99
8
0
227,869
4
L
Geb
5,419
417
7
1
0
239,346
0
W
Yemoja
6,232
479
12
1
0
209,752
5
W
Jing Wei
6,181
475
55
4
0
223,488
0
L
Danzaburou
4,610
355
23
2
0
74,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role