Player Matchup

Mercury
Mercury
ABAMLGPRO
Mercury
Level 20
God Stats
16W - 15L
1,291 SR
Queue Stats
123W - 124L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
Aharen
Nu Wa
Level 126
God Stats
12W - 17L
1,646 SR
Queue Stats
110W - 114L
1,607 Elo+
Party 2
Sol
Sol
Jhona7X
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SiNAisOP
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TrixxterAct
Hercules
Level 99
God Stats
1W - 1L
1,295 SR
Queue Stats
30W - 22L
1,586 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,552 Elo+

VS

Team Averages
Level 82
1,587 SR
1,534 Elo+
Hun Batz
Hun Batz
Dfec
Hun Batz
Level 109
God Stats
15W - 16L
1,618 SR
Queue Stats
384W - 345L
1,574 Elo+
Party 1
Nike
Nike
Nacatamalon
Nike
Level 108
God Stats
10W - 7L
1,500 SR
Queue Stats
141W - 137L
1,561 Elo+
Party 3
Sobek
Sobek
Quesillon
Sobek
Level 88
God Stats
6W - 0L
1,500 SR
Queue Stats
365W - 349L
1,477 Elo+
Party 3
Anubis
Anubis
ThePlug69
Anubis
Level 83
God Stats
8W - 4L
1,977 SR
Queue Stats
38W - 39L
1,733 Elo+
Solo
Sol
Sol
XAwayy
Sol
Level 22
God Stats
1W - 1L
1,341 SR
Queue Stats
21W - 21L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABAMLGPRO
Mercury
14
3 / 4 / 1
8,254
516
4,307
10,589
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Aharen
Nu Wa
12
0 / 5 / 2
7,430
464
8,223
9,623
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
12
0 / 7 / 3
7,249
453
5,077
11,554
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SiNAisOP
Neith
12
2 / 6 / 0
7,141
446
7,002
9,610
4,352
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
TrixxterAct
Hercules
8
0 / 3 / 0
6,008
376
2,570
7,437
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dfec
Hun Batz
17
5 / 0 / 4
10,151
634
3,683
8,773
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 0 / 4
9,823
614
8,339
11,213
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Quesillon
Sobek
13
1 / 1 / 15
8,623
539
7,506
14,492
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ThePlug69
Anubis
16
5 / 1 / 2
9,528
596
5,437
6,919
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
XAwayy
Sol
14
8 / 3 / 7
8,810
551
9,764
11,012
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
25
25
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
ABAMLGPRO
Mercury
3
4
1
0.88
L
Nu Wa
Aharen
Nu Wa
0
5
2
0.2
W
Hun Batz
Dfec
Hun Batz
5
0
4
7
L
Sol
0
7
3
0.21
W
6
0
4
8
W
Sobek
Quesillon
Sobek
1
1
15
8.5
L
Neith
SiNAisOP
Neith
2
6
0
0.33
W
Anubis
ThePlug69
Anubis
5
1
2
6
L
Hercules
TrixxterAct
Hercules
0
3
0
0
W
Sol
XAwayy
Sol
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
34,729
48,813
Taken
52,409
17,849
Mitigated
26,103
12,762
Healing
23,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ABAMLGPRO
Mercury
4,307
1,762
0
3,488
10,589
4,218
0
3,627
6,912
0
47,651
L
Nu Wa
Aharen
Nu Wa
8,223
893
75
1,707
9,623
2,489
0
6,321
3,302
42,661
0
W
Hun Batz
Dfec
Hun Batz
3,683
313
0
3,040
8,773
2,997
448
1,036
7,637
0
77,836
L
Sol
5,077
1,904
0
2,496
11,554
3,301
393
6,615
4,914
42,442
0
W
8,339
2,187
0
3,512
11,213
6,500
0
1,268
9,678
29
63,799
W
Sobek
Quesillon
Sobek
7,506
695
0
7,399
14,492
10,270
354
3,618
10,714
31,236
0
L
Neith
SiNAisOP
Neith
7,002
1,795
288
2,132
9,610
4,352
0
6,173
3,412
0
28,194
W
Anubis
ThePlug69
Anubis
5,437
299
0
3,820
6,919
2,902
0
2,949
3,706
61,240
0
L
Hercules
TrixxterAct
Hercules
2,570
1,023
0
2,576
7,437
3,489
0
0
7,062
0
21,718
W
Sol
XAwayy
Sol
9,764
4,037
0
5,452
11,012
3,434
633
3,721
7,199
45,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
46,935
371
Minions Killed
493
0
Camps Cleared
0
1,316,546
Distance Traveled
1,483,406
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,254
516
95
6
0
303,162
1
L
Nu Wa
7,430
464
89
6
0
272,258
1
W
Hun Batz
10,151
634
139
9
0
343,883
6
L
Sol
7,249
453
91
6
0
283,966
3
W
Nike
9,823
614
118
7
0
326,719
4
W
Sobek
8,623
539
39
2
0
316,893
4
L
Neith
7,141
446
52
3
0
283,572
4
W
Anubis
9,528
596
119
7
0
234,385
3
L
Hercules
6,008
376
44
3
0
173,588
2
W
Sol
8,810
551
78
5
0
261,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role