Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
CnTrLrGnG-DeeKay
Ravana
Level 53
God Stats
4W - 8L
1,537 SR
Queue Stats
76W - 107L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
FullTechSwat
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,584 Elo+
Solo
Hercules
Hercules
kacoon23
Hercules
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 130L
1,448 Elo+
Solo
Janus
Janus
xl Limits lx
Janus
Level 105
God Stats
3W - 2L
1,244 SR
Queue Stats
104W - 106L
1,473 Elo+
Party 2
Team Averages
Level 104
1,456 SR
1,484 Elo+

VS

Team Averages
Level 77
1,480 SR
1,503 Elo+
Thoth
Thoth
GoldenCenturiom
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 459L
1,555 Elo+
Party 1
Ares
Ares
LTspartan1172
Ares
Level 52
God Stats
10W - 14L
1,480 SR
Queue Stats
302W - 340L
1,468 Elo+
Solo
Neith
Neith
Mihael-Kheelz
Neith
Level 63
God Stats
25W - 34L
1,530 SR
Queue Stats
119W - 141L
1,459 Elo+
Solo
Arachne
Arachne
NovaDrake653
Arachne
Level 60
God Stats
29W - 18L
1,365 SR
Queue Stats
140W - 138L
1,522 Elo+
Solo
Cerberus
Cerberus
thestfav
Cerberus
Level 123
God Stats
16W - 16L
1,528 SR
Queue Stats
368W - 365L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 0 / 5
8,540
502
5,913
9,341
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 6
8,319
489
5,462
9,334
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
FullTechSwat
Kuzenbo
12
3 / 1 / 5
7,207
424
4,585
10,104
12,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
kacoon23
Hercules
16
8 / 0 / 2
9,758
574
13,507
11,289
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 2
9,957
586
12,015
5,887
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,736
337
1,165
4,830
1,349
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 3
7,362
433
5,178
15,304
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 6 / 1
7,282
428
8,963
10,876
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
NovaDrake653
Arachne
13
2 / 3 / 1
7,693
453
3,447
11,264
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
thestfav
Cerberus
11
0 / 7 / 0
6,842
402
6,212
15,261
8,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
5
5
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
5
4.5
W
3
3
6
2
W
Kuzenbo
FullTechSwat
Kuzenbo
3
1
5
5.5
L
0
4
0
0
L
1
4
3
0.63
L
2
6
1
0.42
L
Arachne
NovaDrake653
Arachne
2
3
1
0.83
W
Hercules
kacoon23
Hercules
8
0
2
9
L
Cerberus
thestfav
Cerberus
0
7
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,482
Damage
24,965
45,955
Taken
57,535
30,013
Mitigated
29,805
14,132
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,913
2,634
0
5,447
9,341
3,405
2,531
803
8,538
0
58,897
W
5,462
1,310
0
4,168
9,334
4,191
123
1,143
8,165
0
43,690
W
Kuzenbo
FullTechSwat
Kuzenbo
4,585
1,674
0
665
10,104
12,058
96
2,805
7,258
15,855
0
L
1,165
218
0
910
4,830
1,349
0
2,684
1,974
21,016
0
L
5,178
599
0
1,927
15,304
11,908
210
4,905
10,039
26,603
0
L
8,963
4,823
222
2,339
10,876
3,307
504
4,880
5,882
0
38,848
L
Arachne
NovaDrake653
Arachne
3,447
2,640
0
3,332
11,264
4,467
0
2,992
8,056
0
46,650
W
Hercules
kacoon23
Hercules
13,507
5,256
0
3,038
11,289
8,385
975
5,305
5,503
0
52,465
L
Cerberus
thestfav
Cerberus
6,212
651
0
3,287
15,261
8,774
0
427
14,416
35,254
0
W
12,015
1,112
0
814
5,887
1,974
1,787
1,931
3,936
71,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
34,915
443
Minions Killed
331
0
Camps Cleared
0
1,546,314
Distance Traveled
1,337,881
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,540
502
89
5
0
265,421
5
W
Ravana
8,319
489
86
5
0
346,486
2
W
Kuzenbo
7,207
424
19
1
0
292,761
5
L
Thoth
5,736
337
32
2
0
207,198
3
L
Ares
7,362
433
31
2
0
284,323
4
L
Neith
7,282
428
89
5
0
243,402
0
L
Arachne
7,693
453
92
5
0
334,924
0
W
Hercules
9,758
574
110
6
0
316,924
2
L
Cerberus
6,842
402
87
5
0
268,034
0
W
Janus
9,957
586
139
8
0
324,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role