Player Matchup

Vulcan
Vulcan
Gold III
FTW384
Vulcan
Gold III
Level 143
God Stats
4W - 12L
1,929 SR
Queue Stats
294W - 329L
1,545 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Hollowheart5666
Guan Yu
Silver II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 18L
1,520 MMR
Party 1
Sobek
Sobek
Gold III
d0minic92
Sobek
Gold III
Level 140
God Stats
36W - 34L
1,630 SR
Queue Stats
122W - 149L
1,538 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,686 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,413 SR
1,534 MMR
Artemis
Artemis
Silver I
Juelz305
Artemis
Silver I
Level 84
God Stats
0W - 3L
1,240 SR
Queue Stats
9W - 13L
1,530 MMR
Solo
Ares
Ares
Gold V
manu100890
Ares
Gold V
Level 152
God Stats
15W - 18L
1,500 SR
Queue Stats
501W - 553L
1,534 MMR
Solo
Sol
Sol
Gold IV
woorflesslara
Sol
Gold IV
Level 158
God Stats
7W - 6L
1,500 SR
Queue Stats
221W - 260L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FTW384
Vulcan
16
9 / 0 / 8
11,430
816
14,340
8,640
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 7
10,229
731
9,739
13,733
14,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
d0minic92
Sobek
12
2 / 3 / 10
10,028
716
7,249
14,414
15,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bans
PersephoneCthulhuCabrakanHeraBaron Samedi

VS

Bans
DanzaburouMedusaChaacCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Juelz305
Artemis
12
1 / 7 / 2
8,741
624
8,013
12,117
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 3
9,682
692
9,836
14,554
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 6 / 3
8,877
634
10,705
12,062
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
5
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
FTW384
Vulcan
9
0
8
13
W
6
3
7
3.17
L
Artemis
Juelz305
Artemis
1
7
2
0.29
W
Sobek
d0minic92
Sobek
2
3
10
2.33
L
2
4
3
0.88
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
28,554
36,787
Taken
38,733
34,022
Mitigated
21,111
12,934
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
FTW384
Vulcan
14,340
3,048
0
2,909
8,640
3,965
1,021
4,750
3,890
75,704
0
W
9,739
1,974
2,423
3,983
13,733
14,217
1,009
7,423
6,310
0
24,837
L
Artemis
Juelz305
Artemis
8,013
3,921
0
772
12,117
4,252
0
6,744
5,099
0
41,768
W
Sobek
d0minic92
Sobek
7,249
173
44
3,575
14,414
15,840
442
8,446
5,968
17,965
0
L
9,836
280
0
2,572
14,554
12,840
0
6,547
7,757
19,331
0
L
10,705
1,674
0
4,091
12,062
4,019
0
7,628
4,244
44,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
27,300
158
Minions Killed
155
0
Camps Cleared
0
810,883
Distance Traveled
673,905
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,430
816
127
9
0
301,652
1
W
Guan Yu
10,229
731
15
1
0
257,595
1
L
Artemis
8,741
624
60
4
0
205,357
2
W
Sobek
10,028
716
16
1
0
251,636
3
L
Ares
9,682
692
21
2
0
258,957
2
L
Sol
8,877
634
74
5
0
209,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role