Player Matchup

Merlin
Merlin
Cxriii
Merlin
Level 18
God Stats
4W - 4L
1,587 SR
Queue Stats
94W - 85L
1,463 Elo+
Solo
Hera
Hera
IAmBatham
Hera
Level 7
God Stats
14W - 12L
1,771 SR
Queue Stats
60W - 65L
1,621 Elo+
Solo
Izanami
Izanami
Jakkyz pain
Izanami
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Hel
Hel
LovelyFoal94329
Hel
Level 7
God Stats
4W - 1L
1,896 SR
Queue Stats
22W - 15L
1,555 Elo+
Solo
Anubis
Anubis
gustavo9742
Anubis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 51L
1,472 Elo+
Solo
Team Averages
Level 15
1,651 SR
1,518 Elo+

VS

Team Averages
Level 16
1,575 SR
1,603 Elo+
Aphrodite
Aphrodite
BlankDoesntL0se
Aphrodite
Level 14
God Stats
63W - 35L
1,500 SR
Queue Stats
152W - 109L
1,614 Elo+
Party 1
Neith
Neith
HprrificDream
Neith
Level 17
God Stats
12W - 8L
1,576 SR
Queue Stats
23W - 28L
1,437 Elo+
Solo
Zeus
Zeus
Lord_Anaximedes
Zeus
Level 24
God Stats
49W - 31L
1,481 SR
Queue Stats
167W - 142L
1,585 Elo+
Solo
Chaac
Chaac
Saruhiko54
Chaac
Level 23
God Stats
5W - 1L
1,751 SR
Queue Stats
133W - 88L
1,593 Elo+
Party 1
Da Ji
Da Ji
idc643
Da Ji
Level 4
God Stats
3W - 0L
1,566 SR
Queue Stats
3W - 0L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cxriii
Merlin
16
0 / 5 / 2
9,961
830
8,960
17,454
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
2 / 5 / 1
10,500
875
7,504
17,585
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jakkyz pain
Izanami
17
2 / 7 / 3
10,921
910
20,366
24,776
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 3
10,401
867
7,860
20,357
6,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
16
2 / 11 / 3
10,416
868
6,963
24,060
8,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

19

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlankDoesntL0se
Aphrodite
17
0 / 0 / 13
10,460
872
3,235
7,482
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 18
11,479
957
13,465
11,355
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 2 / 15
13,574
1,131
45,451
10,335
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
19
13 / 2 / 13
13,937
1,161
32,525
20,614
23,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Da Ji
idc643
Da Ji
17
3 / 3 / 12
10,495
875
5,842
8,074
2,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
7
Kills
32
32
Deaths
7
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlankDoesntL0se
Aphrodite
0
0
13
6.5
L
Merlin
Cxriii
Merlin
0
5
2
0.2
W
2
0
18
11
L
Hera
2
5
1
0.5
L
Izanami
Jakkyz pain
Izanami
2
7
3
0.5
W
14
2
15
10.75
L
1
4
3
0.63
W
Chaac
13
2
13
9.75
L
Anubis
2
11
3
0.32
W
Da Ji
idc643
Da Ji
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
100,518
104,232
Taken
57,860
34,128
Mitigated
38,555
12,528
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlankDoesntL0se
Aphrodite
3,235
290
6,888
5,883
7,482
3,999
0
4,081
3,401
19,898
0
L
Merlin
Cxriii
Merlin
8,960
1,192
0
113
17,454
5,579
0
8,087
9,287
36,110
0
W
13,465
5,709
0
3,685
11,355
4,514
0
5,504
5,851
0
43,033
L
Hera
7,504
1,649
0
21
17,585
5,389
0
10,553
7,024
24,706
0
L
Izanami
Jakkyz pain
Izanami
20,366
14,536
0
2,035
24,776
8,167
0
9,979
14,697
0
42,944
W
45,451
1,815
0
0
10,335
4,266
0
4,924
5,411
70,090
0
L
7,860
326
4,922
3,980
20,357
6,530
0
8,267
12,050
25,746
0
W
Chaac
32,525
5,277
948
8,182
20,614
23,251
0
10,537
9,789
717
61,745
L
Anubis
6,963
824
0
1,457
24,060
8,463
0
12,289
11,771
15,533
0
W
Da Ji
idc643
Da Ji
5,842
428
0
47
8,074
2,525
0
6,241
1,833
0
6,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
59,945
214
Minions Killed
253
3
Camps Cleared
3
959,611
Distance Traveled
995,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,460
872
42
4
0
207,169
0
L
Merlin
9,961
830
59
5
1
193,281
2
W
Neith
11,479
957
69
6
0
194,361
0
L
Hera
10,500
875
40
3
0
194,796
0
L
Izanami
10,921
910
50
4
0
184,179
1
W
Zeus
13,574
1,131
54
5
0
194,397
0
L
Hel
10,401
867
34
3
0
202,318
0
W
Chaac
13,937
1,161
86
7
2
234,140
0
L
Anubis
10,416
868
31
3
2
185,037
0
W
Da Ji
10,495
875
2
0
1
165,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role