Player Matchup

Scylla
Scylla
 
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ACME PRED
Ymir
Level 83
God Stats
7W - 8L
1,758 SR
Queue Stats
28W - 27L
1,739 Elo+
Party 2
Fenrir
Fenrir
Yoote
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
pieater3388
Neith
Level 21
God Stats
4W - 1L
1,705 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 2
Team Averages
Level 88
1,616 SR
1,607 Elo+

VS

Team Averages
Level 105
1,517 SR
1,379 Elo+
Danzaburou
Danzaburou
Kronovki
Danzaburou
Level 135
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Raging Indian
Cu Chulainn
Level 69
God Stats
2W - 1L
1,099 SR
Queue Stats
7W - 10L
1,295 Elo+
Party 1
Artio
Artio
felonydubs
Artio
Level 65
God Stats
1W - 2L
1,693 SR
Queue Stats
6W - 10L
1,222 Elo+
Party 1
Raijin
Raijin
killsecures
Raijin
Level 149
God Stats
0W - 1L
1,760 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 1 / 7
11,707
901
10,999
6,968
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
3 / 2 / 14
11,213
863
9,622
13,884
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Yoote
Fenrir
17
10 / 1 / 8
11,377
875
14,427
12,270
11,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 8
9,759
751
7,300
7,542
3,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kronovki
Danzaburou
16
5 / 6 / 3
10,500
808
15,291
13,943
5,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Raging Indian
Cu Chulainn
14
0 / 4 / 6
8,749
673
8,583
18,404
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
15
1 / 4 / 8
9,689
745
4,105
14,016
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
15
3 / 6 / 3
9,538
734
5,499
9,992
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
20
Kills
9
9
Deaths
20
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
7
9.5
W
Ymir
3
2
14
5
L
Danzaburou
Kronovki
Danzaburou
5
6
3
1.08
L
Cu Chulainn
Raging Indian
Cu Chulainn
0
4
6
0.75
W
Fenrir
Yoote
Fenrir
10
1
8
14
L
Artio
1
4
8
1.25
L
Raijin
3
6
3
0.75
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,348
Damage
33,478
40,664
Taken
56,355
34,259
Mitigated
29,478
7,962
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,999
1,115
262
1,788
6,968
2,724
4,853
2,169
4,649
46,803
0
W
Ymir
9,622
246
149
2,762
13,884
16,413
239
3,487
10,226
25,195
0
L
Danzaburou
Kronovki
Danzaburou
15,291
5,784
0
3,199
13,943
5,399
1,603
5,165
8,710
0
46,234
L
Cu Chulainn
Raging Indian
Cu Chulainn
8,583
2,079
0
4,637
18,404
10,831
763
8,009
10,131
1,981
22,644
W
Fenrir
Yoote
Fenrir
14,427
4,895
0
2,342
12,270
11,916
424
2,286
9,786
0
26,145
L
Artio
4,105
717
1,486
4,240
14,016
9,699
114
5,614
8,332
23,771
0
L
Raijin
5,499
387
0
450
9,992
3,549
0
2,210
7,704
36,992
0
W
7,300
3,763
0
659
7,542
3,206
1,330
2,873
4,644
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
38,476
207
Minions Killed
192
5
Camps Cleared
11
904,854
Distance Traveled
852,521
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,707
901
93
7
0
228,736
1
W
Ymir
11,213
863
39
3
1
215,298
2
L
Danzaburou
10,500
808
58
4
3
195,225
2
L
Cu Chulainn
8,749
673
36
3
2
235,277
2
W
Fenrir
11,377
875
32
2
3
260,129
1
L
Artio
9,689
745
24
2
2
228,248
2
L
Raijin
9,538
734
74
6
4
193,771
4
W
Neith
9,759
751
43
3
1
200,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role