Player Matchup

Izanami
Izanami
DerSliXxGamer
Izanami
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 289L
1,385 Elo+
Party 1
Neith
Neith
GTAIV1997boy
Neith
Level 63
God Stats
15W - 23L
1,400 SR
Queue Stats
209W - 297L
1,345 Elo+
Party 1
Anubis
Anubis
IVANELBREXAS
Anubis
Level 122
God Stats
51W - 59L
1,695 SR
Queue Stats
198W - 244L
1,510 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,413 Elo+

VS

Team Averages
Level 47
1,478 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Little_ZeusAK47
Bellona
Level 69
God Stats
1W - 3L
1,435 SR
Queue Stats
55W - 66L
1,467 Elo+
Party 2
Thor
Thor
skelet2000
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
4 / 2 / 10
6,867
858
5,888
5,823
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 10
6,767
846
4,637
3,699
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
11
8 / 2 / 5
7,820
978
4,835
5,244
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 4 / 0
6,756
845
5,450
7,151
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 2
6,466
808
4,889
8,702
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 6 / 0
5,528
691
1,646
5,971
1,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
5
5
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
0
0.75
W
Izanami
4
2
10
4.5
W
3
1
10
8
W
Anubis
8
2
5
5.25
L
1
5
2
0.4
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,360
Damage
11,985
14,766
Taken
21,824
6,711
Mitigated
8,270
3,337
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,450
476
0
650
7,151
1,764
0
2,464
4,687
18,613
0
W
Izanami
5,888
3,334
0
750
5,823
2,759
637
2,123
3,589
0
16,074
W
4,637
2,375
0
458
3,699
1,827
657
1,445
2,101
0
17,884
W
Anubis
4,835
190
0
2,129
5,244
2,125
433
1,471
3,601
28,103
0
L
4,889
1,108
0
1,498
8,702
5,030
0
1,855
6,847
0
21,534
L
1,646
359
0
780
5,971
1,476
21
582
5,389
0
10,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
18,750
105
Minions Killed
90
0
Camps Cleared
0
411,452
Distance Traveled
381,441
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,756
845
41
5
0
122,498
2
W
Izanami
6,867
858
24
3
0
137,240
0
W
Neith
6,767
846
22
3
0
138,837
1
W
Anubis
7,820
978
59
7
0
135,375
1
L
Bellona
6,466
808
37
5
0
139,965
1
L
Thor
5,528
691
12
2
0
118,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role