Player Matchup

Fenrir
Fenrir
MjolnirCrush
Fenrir
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tweak270
Kukulkan
Level 6
God Stats
5W - 18L
1,381 SR
Queue Stats
5W - 20L
1,462 Elo+
Solo
Fafnir
Fafnir
Zr0MortalPlan
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
dissapearing-act
Danzaburou
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,269 Elo+
Party 1
Nu Wa
Nu Wa
zezzura
Nu Wa
Level 9
God Stats
29W - 29L
1,544 SR
Queue Stats
88W - 108L
1,590 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,464 Elo+

VS

Team Averages
Level 10
1,453 SR
1,502 Elo+
Bakasura
Bakasura
NickyPopagiorgio
Bakasura
Level 5
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 5L
1,234 Elo+
Solo
Bellona
Bellona
Sypherneticx
Bellona
Level 15
God Stats
14W - 9L
1,546 SR
Queue Stats
19W - 25L
1,654 Elo+
Solo
Susano
Susano
TheWonderer673
Susano
Level 8
God Stats
20W - 19L
1,614 SR
Queue Stats
78W - 90L
1,621 Elo+
Solo
Hades
Hades
ulises246
Hades
Level 11
God Stats
13W - 16L
1,425 SR
Queue Stats
148W - 162L
1,502 Elo+
Solo
Neith
Neith
wheezy413
Neith
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 1 / 14
12,531
1,253
15,686
12,707
7,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kukulkan
Tweak270
Kukulkan
18
4 / 3 / 22
11,306
1,131
18,978
8,362
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 0 / 17
12,121
1,212
9,626
11,362
16,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
dissapearing-act
Danzaburou
16
3 / 3 / 16
10,373
1,037
8,606
10,400
4,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
zezzura
Nu Wa
18
9 / 1 / 18
12,047
1,205
16,169
5,379
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

290

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,812
781
96
1,903
632
Bellona
Sypherneticx
Bellona
15
2 / 9 / 4
9,594
959
6,931
19,110
16,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 10 / 3
9,760
976
11,172
17,101
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
ulises246
Hades
16
1 / 10 / 5
10,122
1,012
12,433
19,670
9,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
wheezy413
Neith
17
3 / 7 / 3
10,667
1,067
11,112
16,964
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
37
Kills
8
8
Deaths
37
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
14
19
L
0
1
0
0
L
Bellona
Sypherneticx
Bellona
2
9
4
0.44
L
2
10
3
0.35
W
Kukulkan
Tweak270
Kukulkan
4
3
22
5
W
9
0
17
17.5
W
Danzaburou
dissapearing-act
Danzaburou
3
3
16
3.67
L
Hades
ulises246
Hades
1
10
5
0.35
L
Neith
wheezy413
Neith
3
7
3
0.64
W
Nu Wa
zezzura
Nu Wa
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,065
Damage
41,744
48,210
Taken
74,748
35,070
Mitigated
38,916
12,202
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,686
5,256
0
5,115
12,707
7,085
0
3,588
9,069
0
31,184
L
96
96
0
0
1,903
632
0
1,654
117
0
151
L
Bellona
Sypherneticx
Bellona
6,931
2,454
0
876
19,110
16,745
0
10,589
8,201
0
16,527
L
11,172
2,107
0
246
17,101
6,338
0
11,268
5,563
0
29,599
W
Kukulkan
Tweak270
Kukulkan
18,978
964
319
609
8,362
4,046
0
1,691
6,571
35,042
0
W
9,626
4,359
0
2,955
11,362
16,892
0
3,245
8,017
15,937
0
W
Danzaburou
dissapearing-act
Danzaburou
8,606
4,523
243
2,575
10,400
4,819
0
2,132
8,168
0
21,056
L
Hades
ulises246
Hades
12,433
1,203
894
874
19,670
9,568
0
11,011
8,421
27,933
0
L
Neith
wheezy413
Neith
11,112
5,627
0
3,524
16,964
5,633
0
9,077
7,673
0
51,795
W
Nu Wa
zezzura
Nu Wa
16,169
3,980
0
386
5,379
2,228
0
1,777
3,527
25,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
47,955
149
Minions Killed
172
4
Camps Cleared
9
903,652
Distance Traveled
730,359
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,531
1,253
42
4
2
191,127
0
L
Bakasura
7,812
781
0
0
0
36,059
0
L
Bellona
9,594
959
12
1
2
172,610
1
L
Susano
9,760
976
33
3
6
189,437
0
W
Kukulkan
11,306
1,131
33
3
0
164,311
0
W
Fafnir
12,121
1,212
14
1
0
191,862
0
W
Danzaburou
10,373
1,037
30
3
0
161,913
0
L
Hades
10,122
1,012
41
4
1
157,376
2
L
Neith
10,667
1,067
86
9
0
174,877
3
W
Nu Wa
12,047
1,205
30
3
2
194,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role