Player Matchup

Baron Samedi
Baron Samedi
HennyChicken17
Baron Samedi
Level 65
God Stats
31W - 23L
1,589 SR
Queue Stats
138W - 131L
1,612 Elo+
Solo
Ra
Ra
Sash_United
Ra
Level 89
God Stats
10W - 6L
1,582 SR
Queue Stats
466W - 485L
1,550 Elo+
Party 2
Skadi
Skadi
Schmusanne
Skadi
Level 42
God Stats
15W - 19L
1,444 SR
Queue Stats
365W - 388L
1,457 Elo+
Party 2
Mulan
Mulan
evilkonpescado
Mulan
Level 80
God Stats
20W - 11L
1,674 SR
Queue Stats
176W - 161L
1,475 Elo+
Party 3
Serqet
Serqet
jaiden-smith01
Serqet
Level 83
God Stats
26W - 21L
1,362 SR
Queue Stats
134W - 135L
1,496 Elo+
Party 3
Team Averages
Level 72
1,530 SR
1,518 Elo+

VS

Team Averages
Level 74
1,589 SR
1,436 Elo+
Cabrakan
Cabrakan
Charlie Tuna804
Cabrakan
Level 68
God Stats
3W - 4L
1,338 SR
Queue Stats
55W - 65L
1,439 Elo+
Solo
Ne Zha
Ne Zha
DaBrightDiamond
Ne Zha
Level 129
God Stats
3W - 3L
1,795 SR
Queue Stats
113W - 114L
1,484 Elo+
Party 1
Izanami
Izanami
SymphicMal
Izanami
Level 61
God Stats
7W - 10L
1,848 SR
Queue Stats
47W - 58L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
SymphicPulse_YT
Baron Samedi
Level 86
God Stats
3W - 5L
1,203 SR
Queue Stats
111W - 113L
1,463 Elo+
Party 1
Chaac
Chaac
cumminsboy498
Chaac
Level 25
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HennyChicken17
Baron Samedi
18
5 / 0 / 11
12,134
552
14,395
9,646
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
9 / 3 / 15
12,951
589
14,382
15,412
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
6 / 1 / 8
11,067
503
5,012
7,093
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 2 / 12
13,008
591
20,185
23,114
18,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 4 / 16
12,560
571
17,788
19,823
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 6 / 3
10,607
482
6,519
14,455
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 5
9,828
447
9,747
21,683
7,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
SymphicMal
Izanami
13
0 / 8 / 2
8,263
376
4,358
12,757
4,398
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SymphicPulse_YT
Baron Samedi
16
6 / 8 / 3
10,497
477
21,454
21,017
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 11 / 2
9,174
417
5,278
22,748
17,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
41
Kills
10
10
Deaths
41
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
6
3
0.58
L
2
8
5
0.56
W
Baron Samedi
HennyChicken17
Baron Samedi
5
0
11
10.5
W
9
3
15
5.5
W
Skadi
6
1
8
10
L
Izanami
SymphicMal
Izanami
0
8
2
0.13
L
Baron Samedi
SymphicPulse_YT
Baron Samedi
6
8
3
0.94
L
0
11
2
0.09
W
12
2
12
9
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,762
Damage
47,356
75,088
Taken
92,660
44,273
Mitigated
50,252
42,810
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,519
652
0
2,471
14,455
10,340
0
5,856
8,198
49,478
0
L
9,747
1,580
0
7,505
21,683
7,556
0
6,746
14,124
0
58,136
W
Baron Samedi
HennyChicken17
Baron Samedi
14,395
299
2,558
6,481
9,646
6,064
1,240
3,132
6,514
55,464
0
W
14,382
1,275
3,657
7,166
15,412
8,757
945
8,848
6,539
84,828
0
W
Skadi
5,012
1,980
0
2,697
7,093
2,489
6,201
4,113
2,980
0
54,794
L
Izanami
SymphicMal
Izanami
4,358
2,165
0
465
12,757
4,398
0
4,710
7,907
0
52,154
L
Baron Samedi
SymphicPulse_YT
Baron Samedi
21,454
1,319
1,425
6,591
21,017
10,695
465
7,242
12,790
67,545
0
L
5,278
2,029
0
4,643
22,748
17,263
648
3,339
18,483
0
37,366
W
20,185
5,146
0
11,672
23,114
18,632
1,836
9,353
13,519
0
80,442
W
17,788
4,310
0
8,579
19,823
8,331
1,078
8,507
11,241
0
67,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,720
Gold Earned
48,369
544
Minions Killed
442
0
Camps Cleared
0
2,100,082
Distance Traveled
1,722,818
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,607
482
75
3
0
326,821
2
L
Ne Zha
9,828
447
100
5
0
399,191
10
W
Baron Samedi
12,134
552
64
3
0
403,527
4
W
Ra
12,951
589
148
7
0
442,636
6
W
Skadi
11,067
503
124
6
0
391,479
6
L
Izanami
8,263
376
99
5
0
323,663
0
L
Baron Samedi
10,497
477
100
5
0
325,530
3
L
Chaac
9,174
417
68
3
0
347,613
0
W
Mulan
13,008
591
115
5
0
383,149
0
W
Serqet
12,560
571
93
4
0
479,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role