Player Matchup

Arachne
Arachne
HeldDozer16
Arachne
Level 25
God Stats
8W - 7L
1,545 SR
Queue Stats
89W - 68L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
LuisGuilherme-BR
Baron Samedi
Level 25
God Stats
6W - 8L
1,564 SR
Queue Stats
65W - 63L
1,368 Elo+
Solo
Nemesis
Nemesis
dodysmoQ
Nemesis
Level 28
God Stats
14W - 10L
1,644 SR
Queue Stats
401W - 492L
1,373 Elo+
Solo
Izanami
Izanami
o Gennative o
Izanami
Level 8
God Stats
26W - 26L
1,185 SR
Queue Stats
419W - 471L
1,148 Elo+
Solo
Agni
Agni
robert_cowan
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,369 Elo+

VS

Team Averages
Level 29
1,440 SR
1,435 Elo+
Bellona
Bellona
MurtleTheTurtle0
Bellona
Level 29
God Stats
7W - 11L
1,421 SR
Queue Stats
102W - 118L
1,442 Elo+
Solo
Sol
Sol
R3DJ1V3
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
Ryan213
Hun Batz
Level 59
God Stats
1W - 2L
1,279 SR
Queue Stats
64W - 78L
1,423 Elo+
Party 1
Raijin
Raijin
ZarSean
Raijin
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 96L
1,371 Elo+
Party 1
Bacchus
Bacchus
seanzar
Bacchus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HeldDozer16
Arachne
14
4 / 10 / 2
10,214
426
11,603
20,000
8,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
LuisGuilherme-BR
Baron Samedi
15
7 / 7 / 5
10,694
446
18,429
20,560
9,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
dodysmoQ
Nemesis
18
5 / 4 / 2
12,068
503
9,760
14,516
5,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
15
7 / 11 / 4
10,843
452
7,944
20,567
11,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 18 / 4
9,309
388
2,624
16,121
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
13,100
546
15,327
16,338
12,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
18
5 / 3 / 9
11,528
480
13,340
17,584
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ryan213
Hun Batz
20
25 / 2 / 4
14,991
625
24,848
16,617
7,910
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
ZarSean
Raijin
18
11 / 9 / 7
12,297
512
14,357
14,193
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
seanzar
Bacchus
15
1 / 6 / 11
10,837
452
6,241
18,160
18,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
23
Kills
49
50
Deaths
23
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
HeldDozer16
Arachne
4
10
2
0.5
L
Baron Samedi
LuisGuilherme-BR
Baron Samedi
7
7
5
1.36
W
7
3
8
3.67
W
Sol
5
3
9
3.17
W
Hun Batz
Ryan213
Hun Batz
25
2
4
13.5
W
Raijin
ZarSean
Raijin
11
9
7
1.61
L
Nemesis
dodysmoQ
Nemesis
5
4
2
1.5
L
Izanami
7
11
4
0.82
L
0
18
4
0.11
W
Bacchus
seanzar
Bacchus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,360
Damage
74,113
91,764
Taken
82,892
38,323
Mitigated
49,741
14,152
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HeldDozer16
Arachne
11,603
7,784
0
1,864
20,000
8,705
2,464
1,373
18,513
0
38,073
L
Baron Samedi
LuisGuilherme-BR
Baron Samedi
18,429
2,242
710
9,349
20,560
9,667
975
11,050
9,389
53,943
0
W
15,327
6,152
0
2,468
16,338
12,129
2,052
1,000
14,822
0
69,783
W
Sol
13,340
4,866
0
8,167
17,584
6,540
3,885
7,806
9,778
70,676
0
W
Hun Batz
Ryan213
Hun Batz
24,848
6,089
0
5,360
16,617
7,910
1,405
2,004
14,613
0
131,021
W
Raijin
ZarSean
Raijin
14,357
1,320
0
740
14,193
4,716
878
3,421
10,772
63,744
0
L
Nemesis
dodysmoQ
Nemesis
9,760
5,208
0
591
14,516
5,210
0
3,286
11,148
0
68,679
L
Izanami
7,944
5,437
0
1,449
20,567
11,426
2,748
8,683
11,354
0
34,291
L
2,624
550
0
189
16,121
3,315
297
8,468
7,342
23,565
0
W
Bacchus
seanzar
Bacchus
6,241
482
0
801
18,160
18,446
1,627
6,822
11,338
19,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
62,753
351
Minions Killed
523
0
Camps Cleared
0
1,900,829
Distance Traveled
2,134,900
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,214
426
67
3
0
410,578
0
L
Baron Samedi
10,694
446
71
3
0
276,468
0
W
Bellona
13,100
546
115
5
0
431,120
2
W
Sol
11,528
480
99
4
0
408,908
0
W
Hun Batz
14,991
625
185
8
0
519,257
0
W
Raijin
12,297
512
97
4
0
388,072
0
L
Nemesis
12,068
503
107
4
0
461,064
3
L
Izanami
10,843
452
58
2
0
425,185
2
L
Agni
9,309
388
48
2
0
327,534
5
W
Bacchus
10,837
452
27
1
0
387,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role