Player Matchup

Ah Puch
Ah Puch
Lsr_JR
Ah Puch
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 49L
1,364 Elo+
Solo
Nemesis
Nemesis
Miranha_JG
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,240 Elo+
Solo
Bastet
Bastet
Pastor Meech
Bastet
Level 24
God Stats
40W - 43L
1,505 SR
Queue Stats
188W - 213L
1,313 Elo+
Solo
Kukulkan
Kukulkan
Wampuscourt
Kukulkan
Level 29
God Stats
0W - 3L
1,177 SR
Queue Stats
4W - 6L
1,293 Elo+
Solo
Bacchus
Bacchus
mstebly
Bacchus
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
23W - 39L
1,238 Elo+
Solo
Team Averages
Level 19
1,388 SR
1,289 Elo+

VS

Team Averages
Level 11
1,538 SR
1,244 Elo+
Yemoja
Yemoja
Athleticgamerz2
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 1
Discordia
Discordia
Goblinsaurus
Discordia
Level 16
God Stats
7W - 4L
1,688 SR
Queue Stats
36W - 52L
1,270 Elo+
Solo
Nu Wa
Nu Wa
IvyNicoleEllis
Nu Wa
Level 14
God Stats
30W - 26L
1,513 SR
Queue Stats
65W - 75L
1,344 Elo+
Solo
Ares
Ares
RaulSkaUchu
Ares
Level 8
God Stats
3W - 2L
1,488 SR
Queue Stats
110W - 104L
1,261 Elo+
Solo
Artio
Artio
waterdrop48
Artio
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lsr_JR
Ah Puch
20
4 / 4 / 12
16,391
911
31,935
23,541
8,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Miranha_JG
Nemesis
20
0 / 10 / 8
14,299
794
1,760
20,813
8,147
Bastet
20
9 / 6 / 6
15,935
885
39,042
26,214
9,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Wampuscourt
Kukulkan
20
4 / 4 / 10
16,260
903
56,308
22,971
7,572
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
mstebly
Bacchus
20
4 / 4 / 5
14,998
833
3,875
13,360
5,876
Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 11
16,129
896
11,708
22,672
26,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Goblinsaurus
Discordia
20
3 / 2 / 10
15,464
859
20,311
11,570
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
15 / 3 / 12
18,444
1,025
31,337
20,885
8,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
8 / 3 / 11
18,408
1,023
22,042
43,494
23,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
0 / 9 / 12
15,409
856
8,730
46,756
57,238
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
21
Kills
28
28
Deaths
21
41
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Discordia
Goblinsaurus
Discordia
3
2
10
4
W
15
3
12
7
L
Ah Puch
Lsr_JR
Ah Puch
4
4
12
2.5
L
Nemesis
Miranha_JG
Nemesis
0
10
8
0.4
L
Bastet
9
6
6
2
W
8
3
11
4.5
L
Kukulkan
Wampuscourt
Kukulkan
4
4
10
2.25
L
Bacchus
mstebly
Bacchus
4
4
5
1.63
W
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,920
Damage
94,128
106,899
Taken
145,377
39,551
Mitigated
120,985
13,717
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,708
2,727
4,391
1,514
22,672
26,572
0
14,257
8,415
30,938
0
W
Discordia
Goblinsaurus
Discordia
20,311
1,415
0
0
11,570
4,731
0
6,994
4,576
44,265
0
W
31,337
15,855
0
2,416
20,885
8,488
0
14,034
6,851
57,469
0
L
Ah Puch
Lsr_JR
Ah Puch
31,935
7,545
1,356
7,083
23,541
8,378
0
21,799
1,742
80,703
0
L
Nemesis
Miranha_JG
Nemesis
1,760
495
0
0
20,813
8,147
0
16,573
4,240
0
14,008
L
Bastet
39,042
19,264
0
4,693
26,214
9,578
0
22,856
3,358
427
63,911
W
22,042
1,403
0
3,517
43,494
23,956
0
25,103
18,391
57,407
0
L
Kukulkan
Wampuscourt
Kukulkan
56,308
5,731
0
585
22,971
7,572
0
21,339
1,632
108,860
0
L
Bacchus
mstebly
Bacchus
3,875
639
0
0
13,360
5,876
0
11,561
1,799
8,111
0
W
8,730
1,327
846
2,258
46,756
57,238
0
32,111
11,967
20,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,883
Gold Earned
83,854
318
Minions Killed
290
4
Camps Cleared
4
1,345,387
Distance Traveled
1,557,263
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,129
896
50
3
2
319,967
0
W
Discordia
15,464
859
50
3
0
280,666
0
W
Nu Wa
18,444
1,025
81
5
0
319,835
0
L
Ah Puch
16,391
911
121
7
0
278,426
0
L
Nemesis
14,299
794
21
1
0
218,267
1
L
Bastet
15,935
885
39
2
3
339,030
0
W
Ares
18,408
1,023
79
4
0
321,924
0
L
Kukulkan
16,260
903
132
7
1
339,527
1
L
Bacchus
14,998
833
5
0
0
170,137
0
W
Artio
15,409
856
30
2
2
314,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role