Player Matchup

Medusa
Medusa
Hemmundralrh
Medusa
Level 47
God Stats
3W - 4L
1,303 SR
Queue Stats
78W - 85L
1,356 Elo+
Party 1
Ares
Ares
P1rvu
Ares
Level 109
God Stats
3W - 0L
1,702 SR
Queue Stats
96W - 75L
1,502 Elo+
Party 1
Scylla
Scylla
Superploie
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 62L
1,461 Elo+
Party 1
Loki
Loki
bobotheslayer
Loki
Level 18
God Stats
3W - 1L
1,566 SR
Queue Stats
22W - 27L
1,556 Elo+
Party 1
Bellona
Bellona
osimeister
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 26L
1,581 Elo+
Party 1
Team Averages
Level 59
1,514 SR
1,491 Elo+

VS

Team Averages
Level 70
1,446 SR
1,415 Elo+
Discordia
Discordia
Amarillia
Discordia
Level 86
God Stats
26W - 23L
1,491 SR
Queue Stats
216W - 202L
1,525 Elo+
Party 2
Nemesis
Nemesis
AryaCarryThiS
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Nimburfil
Thor
Level 40
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 3
Geb
Geb
casta97
Geb
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 175L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
noname6666
Heimdallr
Level 112
God Stats
25W - 34L
1,487 SR
Queue Stats
454W - 504L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 1 / 24
14,001
1,167
22,354
10,235
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
P1rvu
Ares
20
1 / 2 / 33
12,322
1,027
15,359
17,165
20,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Superploie
Scylla
20
16 / 0 / 14
14,821
1,235
21,998
3,894
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 4 / 15
11,909
992
8,298
10,234
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
osimeister
Bellona
19
4 / 1 / 23
12,422
1,035
10,651
10,758
13,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amarillia
Discordia
17
1 / 8 / 6
11,257
938
12,046
12,284
4,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
16
3 / 7 / 4
11,217
935
5,039
15,646
7,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
17
1 / 10 / 6
10,877
906
7,250
15,856
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
18
1 / 9 / 7
11,323
944
8,988
27,725
35,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
noname6666
Heimdallr
17
2 / 4 / 6
11,187
932
14,793
11,616
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
37
38
Kills
8
8
Deaths
38
109
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amarillia
Discordia
1
8
6
0.5
L
Nemesis
3
7
4
0.71
W
Medusa
11
1
24
23
L
Thor
1
10
6
0.4
W
Ares
P1rvu
Ares
1
2
33
8.75
W
Scylla
Superploie
Scylla
16
0
14
23
W
6
4
15
3.38
L
Geb
1
9
7
0.5
L
Heimdallr
noname6666
Heimdallr
2
4
6
1.25
W
Bellona
osimeister
Bellona
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,660
Damage
48,116
52,286
Taken
83,127
46,424
Mitigated
59,963
4,760
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amarillia
Discordia
12,046
746
0
110
12,284
4,790
0
4,438
7,846
47,373
0
L
Nemesis
5,039
2,418
0
1,878
15,646
7,025
0
7,192
8,454
0
16,507
W
Medusa
22,354
13,592
0
3,410
10,235
5,399
0
3,930
6,305
0
56,335
L
Thor
7,250
1,403
0
353
15,856
7,262
0
8,865
6,991
0
22,540
W
Ares
P1rvu
Ares
15,359
604
0
119
17,165
20,404
0
7,969
9,196
27,202
0
W
Scylla
Superploie
Scylla
21,998
2,219
0
742
3,894
2,145
0
1,720
2,174
44,602
0
W
8,298
1,097
0
325
10,234
4,820
0
2,906
7,328
0
20,014
L
Geb
8,988
1,102
618
591
27,725
35,329
0
11,923
15,802
20,644
0
L
Heimdallr
noname6666
Heimdallr
14,793
6,353
0
1,020
11,616
5,557
0
4,939
6,677
0
37,904
W
Bellona
osimeister
Bellona
10,651
4,154
0
164
10,758
13,656
0
4,509
6,249
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,475
Gold Earned
55,861
241
Minions Killed
215
10
Camps Cleared
7
1,269,695
Distance Traveled
1,048,211
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,257
938
91
8
0
212,082
0
L
Nemesis
11,217
935
17
1
5
212,470
2
W
Medusa
14,001
1,167
77
6
6
291,021
0
L
Thor
10,877
906
41
3
1
200,236
0
W
Ares
12,322
1,027
30
3
1
288,920
0
W
Scylla
14,821
1,235
68
6
2
255,047
0
W
Loki
11,909
992
26
2
0
183,734
0
L
Geb
11,323
944
17
1
1
226,547
3
L
Heimdallr
11,187
932
49
4
0
196,876
0
W
Bellona
12,422
1,035
40
3
1
250,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role