Player Matchup

Chang'e
Chang'e
DAT_MID
Chang'e
Level 104
God Stats
1W - 1L
1,852 SR
Queue Stats
18W - 22L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
K1NG_TANTAN
Amaterasu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 51L
1,531 Elo+
Party 1
Merlin
Merlin
XxIm50TySoNxX
Merlin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
vHeLiX
Hun Batz
Level 141
God Stats
9W - 7L
1,743 SR
Queue Stats
504W - 490L
1,813 Elo+
Solo
Cthulhu
Cthulhu
xGIitchh
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,435 Elo+
Party 1
Team Averages
Level 126
1,619 SR
1,547 Elo+

VS

Team Averages
Level 130
1,591 SR
1,497 Elo+
Achilles
Achilles
BunkerBuc
Achilles
Level 158
God Stats
14W - 15L
1,859 SR
Queue Stats
689W - 720L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
Exalted-God
Kuzenbo
Level 148
God Stats
0W - 2L
1,315 SR
Queue Stats
177W - 195L
1,583 Elo+
Party 2
Guan Yu
Guan Yu
Festivefrog342
Guan Yu
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
573W - 487L
1,505 Elo+
Party 3
The Morrigan
The Morrigan
acchurchill
The Morrigan
Level 155
God Stats
27W - 15L
1,779 SR
Queue Stats
741W - 618L
1,542 Elo+
Party 3
Hera
Hera
kota1313
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAT_MID
Chang'e
20
9 / 4 / 16
12,783
752
26,623
21,365
18,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
K1NG_TANTAN
Amaterasu
20
5 / 3 / 17
11,722
690
11,140
28,042
36,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 4 / 14
12,048
709
27,186
12,058
7,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
vHeLiX
Hun Batz
20
11 / 6 / 10
13,417
789
21,365
16,623
11,251
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
xGIitchh
Cthulhu
19
3 / 4 / 17
11,502
677
13,613
24,088
25,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BunkerBuc
Achilles
18
4 / 3 / 9
10,991
647
15,931
35,542
41,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Exalted-God
Kuzenbo
17
2 / 6 / 10
10,758
633
12,368
24,269
35,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 4 / 8
11,182
658
12,830
24,105
32,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
acchurchill
The Morrigan
20
7 / 8 / 10
12,578
740
23,868
13,942
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
3 / 10 / 8
10,336
608
11,855
15,843
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
31
Kills
21
21
Deaths
31
74
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
BunkerBuc
Achilles
4
3
9
2.83
W
Chang'e
DAT_MID
Chang'e
9
4
16
4.25
L
Kuzenbo
Exalted-God
Kuzenbo
2
6
10
1.17
L
5
4
8
2.25
W
Amaterasu
K1NG_TANTAN
Amaterasu
5
3
17
4.5
W
3
4
14
2.5
L
The Morrigan
acchurchill
The Morrigan
7
8
10
1.5
L
Hera
3
10
8
0.7
W
Hun Batz
vHeLiX
Hun Batz
11
6
10
2.67
W
Cthulhu
xGIitchh
Cthulhu
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,927
Damage
76,852
102,176
Taken
113,701
98,273
Mitigated
123,065
38,342
Healing
56,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BunkerBuc
Achilles
15,931
2,478
3,548
15,076
35,542
41,861
354
21,985
13,557
0
28,395
W
Chang'e
DAT_MID
Chang'e
26,623
3,154
9,159
8,541
21,365
18,770
246
12,404
8,755
53,901
0
L
Kuzenbo
Exalted-God
Kuzenbo
12,368
3,581
1,071
2,713
24,269
35,795
241
13,345
10,924
20,861
0
L
12,830
1,607
15,889
13,094
24,105
32,953
134
11,995
12,110
0
23,720
W
Amaterasu
K1NG_TANTAN
Amaterasu
11,140
3,066
1,845
6,396
28,042
36,060
734
10,001
17,785
0
17,554
W
27,186
1,267
864
454
12,058
7,019
3,005
5,421
6,447
61,193
0
L
The Morrigan
acchurchill
The Morrigan
23,868
3,026
1,434
2,172
13,942
6,164
237
7,524
6,226
43,811
4,683
L
Hera
11,855
3,766
807
609
15,843
6,292
0
12,381
3,462
23,674
0
W
Hun Batz
vHeLiX
Hun Batz
21,365
5,164
153
933
16,623
11,251
1,914
6,150
10,295
0
45,369
W
Cthulhu
xGIitchh
Cthulhu
13,613
875
5,317
4,680
24,088
25,173
300
11,287
12,537
34,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,472
Gold Earned
55,845
209
Minions Killed
140
0
Camps Cleared
0
1,530,254
Distance Traveled
1,382,802
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,991
647
18
1
0
307,026
0
W
Chang'e
12,783
752
46
3
0
246,880
1
L
Kuzenbo
10,758
633
19
1
0
303,902
0
L
Guan Yu
11,182
658
20
1
0
357,804
0
W
Amaterasu
11,722
690
15
1
0
354,578
2
W
Merlin
12,048
709
62
4
0
301,164
2
L
The Morrigan
12,578
740
63
4
0
216,520
2
L
Hera
10,336
608
20
1
0
197,550
0
W
Hun Batz
13,417
789
54
3
0
316,624
2
W
Cthulhu
11,502
677
32
2
0
311,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role