Player Matchup

Sol
Sol
Allundra
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ArthurDuarte
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 1
Kali
Kali
CornelioCuck
Kali
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
JESUSCAPITALISTA
Guan Yu
Level 18
God Stats
1W - 0L
1,743 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 1
Yemoja
Yemoja
Paulisxs
Yemoja
Level 8
God Stats
14W - 8L
1,723 SR
Queue Stats
33W - 18L
1,574 Elo+
Party 2
Team Averages
Level 41
1,593 SR
1,515 Elo+

VS

Team Averages
Level 12
1,524 SR
1,460 Elo+
Izanami
Izanami
JGUIMARAESJR
Izanami
Level 26
God Stats
60W - 59L
1,302 SR
Queue Stats
162W - 209L
1,409 Elo+
Solo
Cthulhu
Cthulhu
KVSHGX_
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Chaac
Chaac
Monster_Craft_BR
Chaac
Level 8
God Stats
2W - 5L
1,532 SR
Queue Stats
27W - 39L
1,375 Elo+
Party 3
Tsukuyomi
Tsukuyomi
capivarense
Tsukuyomi
Level 18
God Stats
6W - 5L
1,785 SR
Queue Stats
101W - 99L
1,332 Elo+
Party 3
Ymir
Ymir
xKyou3
Ymir
Level 1
God Stats
6W - 5L
1,500 SR
Queue Stats
412W - 198L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,977
663
1,915
1,548
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
ArthurDuarte
Danzaburou
6
1 / 0 / 0
3,749
625
1,984
891
202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 1
4,337
723
1,818
4,601
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 0 / 0
4,920
820
1,973
1,278
588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Paulisxs
Yemoja
6
0 / 0 / 1
4,034
672
1,678
2,791
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JGUIMARAESJR
Izanami
7
0 / 0 / 0
3,651
609
309
2,831
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
KVSHGX_
Cthulhu
5
0 / 3 / 0
3,441
574
652
5,046
1,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,248
208
0
0
0
Tsukuyomi
capivarense
Tsukuyomi
5
0 / 1 / 1
3,513
586
1,523
2,898
671
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
xKyou3
Ymir
6
1 / 1 / 1
3,789
632
697
4,171
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Danzaburou
ArthurDuarte
Danzaburou
1
0
0
1
W
1
1
1
1.5
W
3
0
0
3
L
Izanami
JGUIMARAESJR
Izanami
0
0
0
0
L
Cthulhu
KVSHGX_
Cthulhu
0
3
0
0
L
0
0
0
0
W
Yemoja
Paulisxs
Yemoja
0
0
1
0.5
L
Tsukuyomi
capivarense
Tsukuyomi
0
1
1
0.5
L
Ymir
xKyou3
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,368
Damage
3,181
11,109
Taken
14,946
3,361
Mitigated
5,257
4,369
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,915
537
0
614
1,548
355
629
663
810
15,080
0
W
Danzaburou
ArthurDuarte
Danzaburou
1,984
670
0
144
891
202
54
163
728
0
14,460
W
1,818
911
0
2,350
4,601
1,319
6
46
4,555
0
17,499
W
1,973
314
0
127
1,278
588
521
205
1,073
0
16,784
L
Izanami
JGUIMARAESJR
Izanami
309
113
0
629
2,831
1,145
0
850
1,959
0
16,298
L
Cthulhu
KVSHGX_
Cthulhu
652
117
0
182
5,046
1,492
23
984
3,922
8,889
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Paulisxs
Yemoja
1,678
244
160
974
2,791
897
63
197
2,594
8,935
0
L
Tsukuyomi
capivarense
Tsukuyomi
1,523
687
0
144
2,898
671
0
0
2,898
0
9,906
L
Ymir
xKyou3
Ymir
697
249
0
825
4,171
1,949
0
1,468
2,427
10,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,017
Gold Earned
15,642
152
Minions Killed
107
0
Camps Cleared
0
608,881
Distance Traveled
472,017
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,977
663
32
5
0
103,732
3
W
Danzaburou
3,749
625
25
4
0
115,121
2
W
Kali
4,337
723
43
7
0
127,324
1
W
Guan Yu
4,920
820
38
6
0
156,382
1
L
Izanami
3,651
609
39
7
0
98,537
1
L
Cthulhu
3,441
574
21
4
0
111,299
3
L
Chaac
1,248
208
0
0
0
0
0
W
Yemoja
4,034
672
14
2
0
106,322
3
L
Tsukuyomi
3,513
586
26
4
0
139,337
3
L
Ymir
3,789
632
21
4
0
122,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role