Player Matchup

King Arthur
King Arthur
Naraku386
King Arthur
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 85L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Rakuyo0-
Baron Samedi
Level 45
God Stats
27W - 10L
1,722 SR
Queue Stats
381W - 400L
1,414 Elo+
Solo
Hachiman
Hachiman
Sportz2
Hachiman
Level 28
God Stats
2W - 2L
1,699 SR
Queue Stats
189W - 181L
1,542 Elo+
Party 1
Fenrir
Fenrir
SunlitGazelle32
Fenrir
Level 49
God Stats
102W - 95L
1,549 SR
Queue Stats
105W - 100L
1,535 Elo+
Solo
Izanami
Izanami
Tr0JAnXLTr0Y17
Izanami
Level 17
God Stats
41W - 40L
1,566 SR
Queue Stats
47W - 48L
1,551 Elo+
Party 1
Team Averages
Level 39
1,607 SR
1,513 Elo+

VS

Team Averages
Level 80
1,590 SR
1,666 Elo+
Loki
Loki
EnigmaA239
Loki
Level 129
God Stats
6W - 4L
1,417 SR
Queue Stats
172W - 111L
1,707 Elo+
Party 2
Hercules
Hercules
ItsMingLee
Hercules
Level 46
God Stats
2W - 3L
1,326 SR
Queue Stats
23W - 17L
1,628 Elo+
Solo
Neith
Neith
Spirex1678
Neith
Level 89
God Stats
28W - 24L
1,958 SR
Queue Stats
442W - 424L
1,556 Elo+
Solo
Kukulkan
Kukulkan
TKG Alucard9662
Kukulkan
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
35W - 26L
1,747 Elo+
Party 2
Merlin
Merlin
TKGDemon
Merlin
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
123W - 75L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Naraku386
King Arthur
20
5 / 11 / 13
15,769
1,051
31,299
41,528
56,295
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Rakuyo0-
Baron Samedi
20
5 / 5 / 10
15,186
1,012
21,918
17,242
12,349
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Sportz2
Hachiman
19
0 / 1 / 4
13,175
878
9,880
10,022
3,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 8 / 4
16,294
1,086
16,199
25,181
13,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 13 / 8
13,771
918
16,087
27,366
10,598
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 14
17,298
1,153
27,001
22,114
9,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
ItsMingLee
Hercules
20
6 / 4 / 22
15,087
1,006
19,337
32,545
24,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
4 / 4 / 21
15,052
1,003
21,379
18,426
8,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
20
3 / 5 / 19
13,974
932
14,625
12,400
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TKGDemon
Merlin
20
8 / 2 / 18
15,429
1,029
31,736
14,941
6,321
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
132
24
Kills
38
38
Deaths
24
39
Assists
94
Player
Kills
Deaths
Assists
KDA
W
17
9
14
2.67
W
Hercules
ItsMingLee
Hercules
6
4
22
4.25
L
King Arthur
Naraku386
King Arthur
5
11
13
1.05
L
Baron Samedi
Rakuyo0-
Baron Samedi
5
5
10
2
W
Neith
4
4
21
3.63
L
Hachiman
Sportz2
Hachiman
0
1
4
2
L
12
8
4
1.75
W
Kukulkan
3
5
19
2.5
W
Merlin
TKGDemon
Merlin
8
2
18
8.5
L
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,383
Damage
114,078
121,339
Taken
100,426
95,957
Mitigated
52,754
11,770
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,001
8,089
0
0
22,114
9,000
0
6,296
15,476
0
58,903
W
Hercules
ItsMingLee
Hercules
19,337
10,648
330
8,605
32,545
24,141
0
7,193
24,343
0
27,247
L
King Arthur
Naraku386
King Arthur
31,299
5,449
0
4,396
41,528
56,295
0
12,325
28,399
0
51,772
L
Baron Samedi
Rakuyo0-
Baron Samedi
21,918
709
2,519
2,712
17,242
12,349
0
6,481
10,293
58,082
0
W
Neith
21,379
11,661
0
1,300
18,426
8,293
0
3,812
14,061
0
63,521
L
Hachiman
Sportz2
Hachiman
9,880
5,030
0
1,437
10,022
3,650
0
3,902
5,898
0
56,996
L
16,199
2,083
0
706
25,181
13,065
0
12,640
11,862
0
21,879
W
Kukulkan
14,625
1,544
0
426
12,400
4,999
0
1,883
10,467
28,750
0
W
Merlin
TKGDemon
Merlin
31,736
1,223
688
1,656
14,941
6,321
0
2,734
11,935
54,246
0
L
16,087
12,552
0
0
27,366
10,598
0
8,494
18,427
0
39,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,195
Gold Earned
76,840
273
Minions Killed
296
12
Camps Cleared
11
1,372,518
Distance Traveled
1,374,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,298
1,153
69
5
4
283,445
0
W
Hercules
15,087
1,006
27
2
3
300,009
0
L
King Arthur
15,769
1,051
40
3
0
286,653
0
L
Baron Samedi
15,186
1,012
87
6
2
245,085
1
W
Neith
15,052
1,003
108
7
1
242,474
1
L
Hachiman
13,175
878
93
6
7
243,312
0
L
Fenrir
16,294
1,086
7
0
1
350,307
0
W
Kukulkan
13,974
932
44
3
0
265,739
0
W
Merlin
15,429
1,029
48
3
3
282,448
1
L
Izanami
13,771
918
46
3
2
247,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role