Player Matchup

Zeus
Zeus
heberjf
Zeus
Level 119
God Stats
20W - 16L
1,293 SR
Queue Stats
66W - 72L
1,281 Elo+
Solo
Cthulhu
Cthulhu
lMataeol
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
probabyWilll
Hercules
Level 79
God Stats
3W - 7L
1,472 SR
Queue Stats
15W - 16L
1,638 Elo+
Solo
Team Averages
Level 89
1,422 SR
1,473 Elo+

VS

Team Averages
Level 94
1,511 SR
1,423 Elo+
Anhur
Anhur
Ble3dingbeauty0
Anhur
Level 101
God Stats
5W - 4L
1,314 SR
Queue Stats
61W - 76L
1,425 Elo+
Solo
Ymir
Ymir
Darth_Nemesis86
Ymir
Level 105
God Stats
8W - 4L
1,892 SR
Queue Stats
33W - 40L
1,445 Elo+
Solo
Ra
Ra
Napistum
Ra
Level 77
God Stats
20W - 21L
1,327 SR
Queue Stats
198W - 220L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
heberjf
Zeus
14
5 / 5 / 3
10,571
661
17,010
9,539
3,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lMataeol
Cthulhu
12
3 / 6 / 2
10,184
637
10,703
17,051
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
probabyWilll
Hercules
12
1 / 5 / 3
9,167
573
6,889
14,281
8,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
10,922
683
13,545
12,243
4,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 3 / 7
12,293
768
10,031
15,866
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 6
10,635
665
8,263
12,913
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
8
3
7
3.83
W
3
3
6
2
L
Zeus
heberjf
Zeus
5
5
3
1.3
L
Cthulhu
lMataeol
Cthulhu
3
6
2
0.67
L
Hercules
probabyWilll
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
31,839
40,871
Taken
41,022
25,848
Mitigated
28,320
5,254
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,545
6,535
0
2,913
12,243
4,883
702
8,448
3,795
0
38,852
W
10,031
1,428
1,364
2,784
15,866
17,909
289
11,151
4,715
24,899
0
W
8,263
652
2,776
6,287
12,913
5,528
1,134
8,179
4,734
62,591
0
L
Zeus
heberjf
Zeus
17,010
137
1,122
917
9,539
3,043
162
5,706
3,699
52,824
0
L
Cthulhu
lMataeol
Cthulhu
10,703
344
75
653
17,051
14,316
0
5,234
11,640
25,304
0
L
Hercules
probabyWilll
Hercules
6,889
1,223
0
2,487
14,281
8,489
214
6,838
7,133
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
33,850
129
Minions Killed
176
0
Camps Cleared
0
759,593
Distance Traveled
840,007
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,922
683
53
3
0
287,686
2
W
Ymir
12,293
768
22
1
0
252,565
0
W
Ra
10,635
665
101
6
0
299,756
3
L
Zeus
10,571
661
61
4
0
250,665
9
L
Cthulhu
10,184
637
32
2
0
249,920
1
L
Hercules
9,167
573
36
2
0
259,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role