Player Matchup

Janus
Janus
Chiko1324
Janus
Level 117
God Stats
58W - 66L
1,562 SR
Queue Stats
376W - 344L
1,517 Elo+
Solo
Chang'e
Chang'e
Nicointhegarden
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,421 Elo+
Solo
Neith
Neith
Oriane63
Neith
Level 68
God Stats
4W - 4L
1,246 SR
Queue Stats
92W - 111L
1,390 Elo+
Solo
Fenrir
Fenrir
The Khanivore
Fenrir
Level 125
God Stats
37W - 36L
1,403 SR
Queue Stats
122W - 139L
1,349 Elo+
Party 1
Achilles
Achilles
dangelmyjangel
Achilles
Level 142
God Stats
81W - 84L
1,386 SR
Queue Stats
176W - 175L
1,352 Elo+
Party 1
Team Averages
Level 110
1,420 SR
1,406 Elo+

VS

Team Averages
Level 96
1,538 SR
1,368 Elo+
Olorun
Olorun
DODrigun
Olorun
Level 122
God Stats
52W - 33L
1,672 SR
Queue Stats
1,038W - 1,090L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dyn4stY17
Tsukuyomi
Level 84
God Stats
11W - 10L
1,311 SR
Queue Stats
162W - 179L
1,325 Elo+
Solo
Cupid
Cupid
immortal_hair991
Cupid
Level 86
God Stats
10W - 7L
1,704 SR
Queue Stats
398W - 462L
1,292 Elo+
Solo
Geb
Geb
justB8482
Geb
Level 122
God Stats
13W - 21L
1,504 SR
Queue Stats
43W - 64L
1,312 Elo+
Solo
Amaterasu
Amaterasu
lII_Ray_IIl
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chiko1324
Janus
17
4 / 4 / 7
10,887
495
18,896
14,343
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 10 / 3
11,339
515
12,361
21,701
14,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Oriane63
Neith
16
1 / 3 / 7
10,008
455
7,572
15,088
5,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 4 / 1
11,403
518
13,153
19,527
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
16
5 / 3 / 5
10,779
490
11,996
20,462
25,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DODrigun
Olorun
19
4 / 6 / 4
11,707
532
17,321
26,731
10,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Dyn4stY17
Tsukuyomi
17
6 / 2 / 10
11,313
514
9,008
11,732
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 1 / 4
10,565
480
8,330
10,734
3,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 5 / 6
8,355
380
7,874
15,191
9,107
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
lII_Ray_IIl
Amaterasu
20
11 / 4 / 9
12,952
589
22,342
25,661
19,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
18
Kills
24
24
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
Chiko1324
Janus
4
4
7
1.88
W
Olorun
DODrigun
Olorun
4
6
4
1
W
Tsukuyomi
Dyn4stY17
Tsukuyomi
6
2
10
5.5
L
1
10
3
0.25
L
Neith
Oriane63
Neith
1
3
7
1.5
L
7
4
1
1.88
L
Achilles
5
3
5
2.5
W
3
1
4
5
W
0
5
6
0.6
W
Amaterasu
lII_Ray_IIl
Amaterasu
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,978
Damage
64,875
91,121
Taken
90,049
60,791
Mitigated
47,653
34,223
Healing
35,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chiko1324
Janus
18,896
1,012
0
4,902
14,343
5,318
0
6,457
7,808
79,074
0
W
Olorun
DODrigun
Olorun
17,321
10,110
598
15,354
26,731
10,869
1,339
10,514
15,647
87,017
0
W
Tsukuyomi
Dyn4stY17
Tsukuyomi
9,008
1,050
0
2,436
11,732
4,274
486
3,574
8,000
0
44,991
L
12,361
1,710
665
7,951
21,701
14,108
2,352
3,547
17,626
68,829
0
L
Neith
Oriane63
Neith
7,572
3,125
0
5,721
15,088
5,844
1,230
2,646
12,417
0
58,931
L
13,153
3,349
1,246
6,267
19,527
9,887
0
6,496
12,931
0
57,425
L
Achilles
11,996
2,817
1,086
6,385
20,462
25,634
130
6,049
14,255
0
40,322
W
8,330
3,755
1,918
2,612
10,734
3,751
1,033
1,757
8,919
0
61,596
W
7,874
983
720
834
15,191
9,107
132
2,643
12,344
37,725
0
W
Amaterasu
lII_Ray_IIl
Amaterasu
22,342
13,056
0
11,199
25,661
19,652
322
11,661
13,882
0
84,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,416
Gold Earned
54,892
492
Minions Killed
524
0
Camps Cleared
0
2,011,432
Distance Traveled
2,051,371
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,887
495
127
6
0
431,026
2
W
Olorun
11,707
532
134
6
0
361,731
1
W
Tsukuyomi
11,313
514
78
4
0
501,599
1
L
Chang'e
11,339
515
137
6
0
336,410
0
L
Neith
10,008
455
115
5
0
360,533
3
L
Fenrir
11,403
518
80
4
0
452,286
4
L
Achilles
10,779
490
33
2
0
431,177
6
W
Cupid
10,565
480
141
6
0
377,311
3
W
Geb
8,355
380
35
2
0
405,620
2
W
Amaterasu
12,952
589
136
6
0
405,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role