Player Matchup

Hel
Hel
DarkFenris
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DunklerKoala
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,504 Elo+
Solo
He Bo
He Bo
Pitikox
He Bo
Level 23
God Stats
8W - 6L
1,622 SR
Queue Stats
8W - 6L
1,602 Elo+
Solo
Nemesis
Nemesis
Topup
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
VonEbil
Danzaburou
Level 29
God Stats
5W - 4L
1,702 SR
Queue Stats
58W - 54L
1,603 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,542 Elo+

VS

Team Averages
Level 45
1,461 SR
1,413 Elo+
Neith
Neith
HyperSillent
Neith
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 4L
1,398 Elo+
Party 2
Ymir
Ymir
JackStraw42
Ymir
Level 6
God Stats
15W - 13L
1,514 SR
Queue Stats
112W - 109L
1,550 Elo+
Party 3
The Morrigan
The Morrigan
Tralaland
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Voidwark
Guan Yu
Level 24
God Stats
6W - 3L
1,292 SR
Queue Stats
40W - 32L
1,219 Elo+
Solo
Bacchus
Bacchus
volgza
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
8,853
885
5,795
14,898
5,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
DunklerKoala
Erlang Shen
15
1 / 5 / 6
9,219
922
11,369
21,142
13,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Pitikox
He Bo
15
3 / 7 / 4
9,509
951
14,091
16,050
4,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Topup
Nemesis
16
1 / 4 / 7
9,387
939
6,052
19,918
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
VonEbil
Danzaburou
15
3 / 8 / 3
9,697
970
14,967
19,451
7,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

110

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 24
11,207
1,121
26,488
12,138
6,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 22
11,528
1,153
11,142
13,993
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Tralaland
The Morrigan
18
11 / 1 / 18
12,189
1,219
25,613
5,460
3,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Voidwark
Guan Yu
17
3 / 3 / 26
10,410
1,041
12,861
13,837
15,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
volgza
Bacchus
17
6 / 0 / 17
10,398
1,040
9,843
10,892
16,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
9
Kills
32
32
Deaths
9
25
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Erlang Shen
DunklerKoala
Erlang Shen
1
5
6
0.8
W
7
2
24
9.5
W
5
3
22
5.33
L
He Bo
Pitikox
He Bo
3
7
4
0.71
L
Nemesis
Topup
Nemesis
1
4
7
1.13
W
The Morrigan
Tralaland
The Morrigan
11
1
18
20
W
Guan Yu
Voidwark
Guan Yu
3
3
26
5.33
L
Danzaburou
VonEbil
Danzaburou
3
8
3
0.56
W
Bacchus
volgza
Bacchus
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,274
Damage
85,947
91,459
Taken
56,320
36,688
Mitigated
53,313
14,837
Healing
17,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,795
628
6,133
2,532
14,898
5,098
0
7,063
7,835
12,923
0
L
Erlang Shen
DunklerKoala
Erlang Shen
11,369
4,832
0
2,586
21,142
13,388
0
10,463
10,679
429
20,658
W
26,488
16,209
0
4,519
12,138
6,414
0
3,519
8,494
0
41,393
W
11,142
1,882
0
930
13,993
12,042
0
4,963
8,834
18,414
0
L
He Bo
Pitikox
He Bo
14,091
181
0
0
16,050
4,317
0
10,166
5,884
31,923
0
L
Nemesis
Topup
Nemesis
6,052
2,053
0
1,588
19,918
6,455
0
9,704
10,214
0
26,045
W
The Morrigan
Tralaland
The Morrigan
25,613
5,949
0
1,741
5,460
3,053
0
2,593
2,798
49,625
3,350
W
Guan Yu
Voidwark
Guan Yu
12,861
1,538
6,184
3,804
13,837
15,445
0
5,269
8,393
0
24,301
L
Danzaburou
VonEbil
Danzaburou
14,967
6,936
330
1,668
19,451
7,430
0
6,876
12,575
0
33,080
W
Bacchus
volgza
Bacchus
9,843
848
0
0
10,892
16,359
0
3,947
6,811
19,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
55,732
153
Minions Killed
168
3
Camps Cleared
10
937,232
Distance Traveled
923,494
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,853
885
17
2
0
179,915
1
L
Erlang Shen
9,219
922
29
3
2
208,958
1
W
Neith
11,207
1,121
44
4
0
158,790
0
W
Ymir
11,528
1,153
21
2
3
193,149
0
L
He Bo
9,509
951
38
4
0
174,297
0
L
Nemesis
9,387
939
38
4
1
221,826
0
W
The Morrigan
12,189
1,219
65
7
7
179,552
0
W
Guan Yu
10,410
1,041
30
3
0
216,527
0
L
Danzaburou
9,697
970
31
3
0
152,236
0
W
Bacchus
10,398
1,040
8
1
0
175,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role