Player Matchup

Aphrodite
Aphrodite
CANNIBALGABO
Aphrodite
Level 66
God Stats
103W - 65L
1,663 SR
Queue Stats
418W - 441L
1,564 Elo+
Solo
Fenrir
Fenrir
Mr Gunzyy
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,907 Elo+
Solo
Neith
Neith
lukasro17
Neith
Level 109
God Stats
14W - 16L
1,165 SR
Queue Stats
71W - 69L
1,708 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,726 Elo+

VS

Team Averages
Level 79
1,382 SR
1,475 Elo+
Artemis
Artemis
MbaikDrag00n
Artemis
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 25L
1,510 Elo+
Solo
Ymir
Ymir
YmirIsHere69
Ymir
Level 56
God Stats
47W - 60L
1,469 SR
Queue Stats
63W - 91L
1,437 Elo+
Party 1
Janus
Janus
pshennessy
Janus
Level 155
God Stats
23W - 34L
1,394 SR
Queue Stats
353W - 453L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CANNIBALGABO
Aphrodite
12
2 / 2 / 9
9,040
695
5,914
8,291
3,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mr Gunzyy
Fenrir
13
5 / 3 / 8
10,290
792
12,823
20,250
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
lukasro17
Neith
12
6 / 4 / 4
9,497
731
9,173
10,288
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MbaikDrag00n
Artemis
12
3 / 5 / 4
8,547
657
7,607
9,974
3,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 5 / 2
9,465
728
6,274
14,729
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
1 / 3 / 4
7,827
602
7,904
8,659
2,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
9
9
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CANNIBALGABO
Aphrodite
2
2
9
3.25
L
Artemis
MbaikDrag00n
Artemis
3
5
4
1
W
Fenrir
Mr Gunzyy
Fenrir
5
3
8
3
L
5
5
2
1.2
W
Neith
lukasro17
Neith
6
4
4
2
L
Janus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
21,785
38,829
Taken
33,362
24,069
Mitigated
14,841
17,668
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CANNIBALGABO
Aphrodite
5,914
730
6,629
4,650
8,291
3,525
94
4,940
3,351
29,460
0
L
Artemis
MbaikDrag00n
Artemis
7,607
2,444
183
928
9,974
3,168
0
866
9,108
0
16,382
W
Fenrir
Mr Gunzyy
Fenrir
12,823
3,724
0
5,270
20,250
15,323
0
5,543
14,707
0
32,329
L
6,274
1,851
0
1,645
14,729
9,212
0
4,294
10,435
25,351
887
W
Neith
lukasro17
Neith
9,173
2,941
0
1,119
10,288
5,221
2,105
3,489
6,799
0
43,213
L
Janus
7,904
635
0
533
8,659
2,461
0
794
7,865
33,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
25,839
144
Minions Killed
99
0
Camps Cleared
0
685,666
Distance Traveled
560,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,040
695
46
4
0
229,534
1
L
Artemis
8,547
657
16
1
0
169,690
1
W
Fenrir
10,290
792
27
2
0
244,852
0
L
Ymir
9,465
728
35
3
0
180,567
0
W
Neith
9,497
731
71
5
0
211,280
4
L
Janus
7,827
602
48
4
0
210,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role