Player Matchup

Kuzenbo
Kuzenbo
AXLE UK v1
Kuzenbo
Level 26
God Stats
13W - 16L
1,387 SR
Queue Stats
19W - 19L
1,425 Elo+
Party 2
Thor
Thor
CheeseWiz12
Thor
Level 39
God Stats
19W - 2L
1,814 SR
Queue Stats
186W - 39L
2,067 Elo+
Solo
Sol
Sol
GeidiPrimes2
Sol
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 98L
1,610 Elo+
Solo
Nike
Nike
ScatmanJimmy
Nike
Level 49
God Stats
17W - 11L
1,624 SR
Queue Stats
72W - 91L
1,406 Elo+
Party 2
Scylla
Scylla
SuchZz
Scylla
Level 38
God Stats
2W - 2L
1,417 SR
Queue Stats
284W - 264L
1,485 Elo+
Solo
Team Averages
Level 37
1,548 SR
1,599 Elo+

VS

Team Averages
Level 33
1,606 SR
1,482 Elo+
Kukulkan
Kukulkan
Chechucarro
Kukulkan
Level 17
God Stats
2W - 5L
1,487 SR
Queue Stats
337W - 286L
1,544 Elo+
Party 1
Set
Set
GeminiBrother2
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
474W - 478L
1,211 Elo+
Solo
Yemoja
Yemoja
Lavapies
Yemoja
Level 27
God Stats
14W - 15L
1,969 SR
Queue Stats
269W - 274L
1,519 Elo+
Party 1
Neith
Neith
alexlence
Neith
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
474W - 484L
1,566 Elo+
Party 1
Artio
Artio
luismessi77
Artio
Level 41
God Stats
5W - 4L
1,575 SR
Queue Stats
199W - 224L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AXLE UK v1
Kuzenbo
11
0 / 3 / 6
7,705
406
4,254
14,813
12,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 3
10,231
538
11,175
11,440
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 4 / 3
9,635
507
9,274
13,387
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 0 / 7
10,593
558
7,472
10,021
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SuchZz
Scylla
19
8 / 3 / 1
11,691
615
9,729
11,605
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chechucarro
Kukulkan
17
3 / 4 / 1
10,578
557
9,488
9,193
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 0
9,614
506
3,450
12,354
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Lavapies
Yemoja
13
1 / 4 / 8
9,143
481
4,864
15,878
11,784
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
alexlence
Neith
16
5 / 4 / 4
10,523
554
11,853
12,093
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 0
9,888
520
5,493
14,296
10,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
16
Kills
12
12
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AXLE UK v1
Kuzenbo
0
3
6
1
L
Kukulkan
Chechucarro
Kukulkan
3
4
1
0.88
W
8
2
3
4.75
W
0
4
3
0.38
L
3
2
0
1.5
L
Yemoja
Lavapies
Yemoja
1
4
8
1.25
W
0
0
7
3.5
W
Scylla
SuchZz
Scylla
8
3
1
2.83
L
Neith
alexlence
Neith
5
4
4
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,904
Damage
35,148
61,266
Taken
63,814
33,321
Mitigated
34,417
18,566
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AXLE UK v1
Kuzenbo
4,254
1,292
0
1,234
14,813
12,364
429
3,764
10,948
26,418
0
L
Kukulkan
Chechucarro
Kukulkan
9,488
777
0
333
9,193
3,388
445
3,661
5,371
65,235
0
W
11,175
1,566
0
3,046
11,440
5,072
0
2,276
9,076
0
63,199
W
9,274
1,962
0
6,799
13,387
3,859
1,011
1,776
11,611
74,856
0
L
3,450
1,111
0
5,142
12,354
4,804
0
2,388
9,966
0
59,204
L
Yemoja
Lavapies
Yemoja
4,864
1,045
967
2,066
15,878
11,784
358
7,293
8,469
27,305
0
W
7,472
608
0
4,077
10,021
7,253
266
6,227
3,754
11,152
59,041
W
Scylla
SuchZz
Scylla
9,729
1,023
0
3,410
11,605
4,773
910
5,347
6,032
90,477
0
L
Neith
alexlence
Neith
11,853
6,633
0
3,046
12,093
3,695
2,340
8,701
3,286
0
64,701
L
5,493
326
0
7,781
14,296
10,746
0
2,531
11,215
60,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
49,746
617
Minions Killed
556
0
Camps Cleared
0
1,838,321
Distance Traveled
1,731,894
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,705
406
28
1
0
367,724
0
L
Kukulkan
10,578
557
151
8
0
329,377
4
W
Thor
10,231
538
103
5
0
394,582
2
W
Sol
9,635
507
143
8
0
361,732
1
L
Set
9,614
506
102
5
0
380,858
10
L
Yemoja
9,143
481
36
2
0
351,504
0
W
Nike
10,593
558
172
9
0
382,324
11
W
Scylla
11,691
615
171
9
0
331,959
3
L
Neith
10,523
554
128
7
0
313,959
0
L
Artio
9,888
520
139
7
0
356,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role