Player Matchup

Sun Wukong
Sun Wukong
Edawee
Sun Wukong
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
74W - 103L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
Furry_Slayer_
Hun Batz
Level 58
God Stats
3W - 6L
1,540 SR
Queue Stats
148W - 174L
1,381 Elo+
Party 1
Chronos
Chronos
KingDavis3rd
Chronos
Level 7
God Stats
3W - 5L
1,856 SR
Queue Stats
89W - 123L
1,424 Elo+
Party 1
Hera
Hera
autoselecthater
Hera
Level 20
God Stats
6W - 6L
1,500 SR
Queue Stats
57W - 62L
1,764 Elo+
Solo
Danzaburou
Danzaburou
shoelessjoejoe
Danzaburou
Level 13
God Stats
2W - 6L
1,790 SR
Queue Stats
23W - 30L
1,643 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,575 Elo+

VS

Team Averages
Level 25
1,448 SR
1,427 Elo+
Neith
Neith
Bananawarrior52
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,262 Elo+
Party 2
Erlang Shen
Erlang Shen
Povesti
Erlang Shen
Level 18
God Stats
6W - 3L
1,235 SR
Queue Stats
143W - 131L
1,660 Elo+
Party 3
Cthulhu
Cthulhu
Tohsaka Mai
Cthulhu
Level 35
God Stats
5W - 4L
1,504 SR
Queue Stats
486W - 412L
1,683 Elo+
Party 3
Ymir
Ymir
Wrecklan
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,267 Elo+
Solo
Nox
Nox
shivergeist
Nox
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 52L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Edawee
Sun Wukong
17
0 / 7 / 2
11,385
422
5,004
19,780
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Furry_Slayer_
Hun Batz
18
2 / 7 / 3
12,508
463
9,293
19,741
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
KingDavis3rd
Chronos
14
1 / 12 / 1
9,655
358
5,055
16,872
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 6 / 3
14,054
521
25,455
16,882
6,049
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
shoelessjoejoe
Danzaburou
15
1 / 11 / 3
10,482
388
7,434
18,845
6,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
14,028
520
22,882
16,720
7,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Povesti
Erlang Shen
20
14 / 1 / 6
16,361
606
25,150
21,444
14,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tohsaka Mai
Cthulhu
19
11 / 1 / 15
14,065
521
15,405
21,527
29,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
6
0 / 1 / 1
7,920
293
0
1,829
642
20
6 / 4 / 7
14,278
529
8,574
16,232
10,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
10
Kills
42
43
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
Sun Wukong
Edawee
Sun Wukong
0
7
2
0.14
L
Hun Batz
Furry_Slayer_
Hun Batz
2
7
3
0.5
L
Chronos
KingDavis3rd
Chronos
1
12
1
0.13
W
Erlang Shen
Povesti
Erlang Shen
14
1
6
17
W
Cthulhu
Tohsaka Mai
Cthulhu
11
1
15
18.5
W
Ymir
0
1
1
0.5
L
6
6
3
1.25
W
6
4
7
2.38
L
Danzaburou
shoelessjoejoe
Danzaburou
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,241
Damage
72,011
92,120
Taken
77,752
38,496
Mitigated
63,340
14,450
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,882
11,386
0
3,871
16,720
7,931
5,131
5,708
10,753
0
113,636
L
Sun Wukong
Edawee
Sun Wukong
5,004
1,266
0
3,895
19,780
13,379
147
2,039
17,741
0
46,607
L
Hun Batz
Furry_Slayer_
Hun Batz
9,293
2,831
0
3,720
19,741
7,674
94
6,437
13,304
0
72,916
L
Chronos
KingDavis3rd
Chronos
5,055
948
0
721
16,872
5,385
147
4,928
11,944
26,451
0
W
Erlang Shen
Povesti
Erlang Shen
25,150
14,888
0
7,274
21,444
14,303
4,583
7,623
13,586
0
140,358
W
Cthulhu
Tohsaka Mai
Cthulhu
15,405
564
0
3,179
21,527
29,882
494
6,522
14,709
49,266
0
W
Ymir
0
0
0
0
1,829
642
0
332
1,457
1,513
0
L
25,455
6,695
257
4,154
16,882
6,049
0
5,121
11,761
102,645
0
W
8,574
2,087
0
2,478
16,232
10,582
1,431
9,775
6,367
76,065
0
L
Danzaburou
shoelessjoejoe
Danzaburou
7,434
3,101
0
1,703
18,845
6,009
811
5,454
13,391
0
54,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
66,652
485
Minions Killed
558
0
Camps Cleared
0
2,241,978
Distance Traveled
2,058,081
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,028
520
165
6
0
476,520
0
L
Sun Wukong
11,385
422
79
3
0
413,306
0
L
Hun Batz
12,508
463
123
5
0
501,072
0
L
Chronos
9,655
358
43
2
0
432,158
0
W
Erlang Shen
16,361
606
192
7
0
515,957
0
W
Cthulhu
14,065
521
64
2
0
507,536
0
W
Ymir
7,920
293
3
0
0
125,058
0
L
Hera
14,054
521
146
5
0
483,246
0
W
Nox
14,278
529
134
5
0
433,010
2
L
Danzaburou
10,482
388
94
3
0
412,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role