Player Matchup

Heimdallr
Heimdallr
LameKidddd2971
Heimdallr
Level 64
God Stats
5W - 6L
1,627 SR
Queue Stats
115W - 161L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
ManOfMilk1
Cthulhu
Level 29
God Stats
6W - 7L
1,448 SR
Queue Stats
89W - 114L
1,357 Elo+
Party 1
Ymir
Ymir
ZingyAZ45
Ymir
Level 28
God Stats
27W - 27L
1,529 SR
Queue Stats
86W - 75L
1,579 Elo+
Solo
Team Averages
Level 40
1,535 SR
1,432 Elo+

VS

Team Averages
Level 37
1,421 SR
1,445 Elo+
Ra
Ra
URaBOTiPROMISE
Ra
Level 22
God Stats
2W - 4L
1,525 SR
Queue Stats
263W - 234L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
owlman237
Kuzenbo
Level 68
God Stats
4W - 5L
1,200 SR
Queue Stats
102W - 98L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
unnaturalreaper
Danzaburou
Level 20
God Stats
4W - 2L
1,537 SR
Queue Stats
39W - 28L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LameKidddd2971
Heimdallr
9
0 / 4 / 1
6,342
634
4,347
6,853
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ManOfMilk1
Cthulhu
10
1 / 4 / 1
6,582
658
3,993
9,408
5,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 5 / 1
6,909
691
4,410
10,148
4,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,772
877
8,323
5,699
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
owlman237
Kuzenbo
11
3 / 1 / 9
7,787
779
5,026
8,739
10,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
unnaturalreaper
Danzaburou
12
5 / 0 / 8
8,446
845
8,700
2,864
1,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
LameKidddd2971
Heimdallr
0
4
1
0.13
L
Cthulhu
ManOfMilk1
Cthulhu
1
4
1
0.38
W
5
1
8
9
L
Ymir
1
5
1
0.3
W
Kuzenbo
owlman237
Kuzenbo
3
1
9
7.5
W
Danzaburou
unnaturalreaper
Danzaburou
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,750
Damage
22,049
26,409
Taken
17,302
12,485
Mitigated
13,572
3,959
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
LameKidddd2971
Heimdallr
4,347
1,324
246
280
6,853
2,383
0
3,693
3,035
0
16,733
L
Cthulhu
ManOfMilk1
Cthulhu
3,993
398
487
2,049
9,408
5,418
0
5,142
4,068
23,163
0
W
8,323
868
2,009
2,555
5,699
2,281
0
2,427
3,272
55,540
0
L
Ymir
4,410
1,032
0
897
10,148
4,684
0
4,119
5,901
21,726
0
W
Kuzenbo
owlman237
Kuzenbo
5,026
2,302
0
0
8,739
10,243
72
4,455
4,284
12,113
0
W
Danzaburou
unnaturalreaper
Danzaburou
8,700
4,573
0
515
2,864
1,048
894
1,543
1,321
0
18,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,833
Gold Earned
25,005
112
Minions Killed
149
0
Camps Cleared
0
530,362
Distance Traveled
691,737
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,342
634
25
3
0
167,507
4
L
Cthulhu
6,582
658
43
4
0
187,337
1
W
Ra
8,772
877
105
11
0
254,202
4
L
Ymir
6,909
691
44
4
0
175,518
4
W
Kuzenbo
7,787
779
19
2
0
253,878
2
W
Danzaburou
8,446
845
25
3
0
183,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role