Player Matchup

Fenrir
Fenrir
Moyaa7196
Fenrir
Level 102
God Stats
1W - 1L
1,590 SR
Queue Stats
29W - 37L
1,482 Elo+
Party 1
Scylla
Scylla
Oldenglish69
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Sugoru
Amaterasu
Level 28
God Stats
43W - 36L
1,646 SR
Queue Stats
84W - 83L
1,571 Elo+
Party 3
Jormungandr
Jormungandr
Teraisu
Jormungandr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,233 Elo+
Party 3
Heimdallr
Heimdallr
ZappyLOL
Heimdallr
Level 60
God Stats
6W - 1L
1,894 SR
Queue Stats
111W - 101L
1,547 Elo+
Party 3
Team Averages
Level 66
1,626 SR
1,467 Elo+

VS

Team Averages
Level 71
1,499 SR
1,429 Elo+
Sun Wukong
Sun Wukong
AIORIA3670
Sun Wukong
Level 103
God Stats
1W - 0L
1,567 SR
Queue Stats
468W - 540L
1,472 Elo+
Solo
Izanami
Izanami
ArmorMangus
Izanami
Level 46
God Stats
8W - 2L
1,798 SR
Queue Stats
13W - 25L
1,419 Elo+
Party 2
Ymir
Ymir
MysticFlygon
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 39L
1,359 Elo+
Party 2
Ra
Ra
UltimateChicken
Ra
Level 38
God Stats
1W - 1L
1,190 SR
Queue Stats
14W - 22L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
herrera278
Tsukuyomi
Level 84
God Stats
2W - 5L
1,442 SR
Queue Stats
16W - 26L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moyaa7196
Fenrir
18
4 / 7 / 3
10,758
538
9,719
18,515
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
11
0 / 2 / 1
7,651
383
3,265
5,382
1,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Sugoru
Amaterasu
17
1 / 3 / 3
10,090
505
11,044
19,245
13,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Teraisu
Jormungandr
15
3 / 2 / 0
8,519
426
6,152
12,074
13,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ZappyLOL
Heimdallr
16
2 / 3 / 0
9,823
491
9,441
10,561
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIORIA3670
Sun Wukong
18
1 / 1 / 3
10,927
546
10,002
15,921
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
ArmorMangus
Izanami
19
4 / 2 / 5
11,624
581
11,559
11,499
4,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 7
10,421
521
5,524
12,518
9,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 3 / 2
10,550
528
4,045
8,914
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
herrera278
Tsukuyomi
19
10 / 3 / 2
12,157
608
12,162
12,357
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
17
17
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AIORIA3670
Sun Wukong
1
1
3
2.5
W
Izanami
ArmorMangus
Izanami
4
2
5
3.25
L
Fenrir
Moyaa7196
Fenrir
4
7
3
0.79
W
1
1
7
4.5
L
Scylla
0
2
1
0.25
L
Amaterasu
Sugoru
Amaterasu
1
3
3
0.83
L
Jormungandr
Teraisu
Jormungandr
3
2
0
1.5
W
1
3
2
0.67
L
Heimdallr
ZappyLOL
Heimdallr
2
3
0
0.67
W
Tsukuyomi
herrera278
Tsukuyomi
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
43,292
65,777
Taken
61,209
41,711
Mitigated
36,935
19,971
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AIORIA3670
Sun Wukong
10,002
2,501
0
9,647
15,921
10,405
1,268
1,465
14,456
0
65,044
W
Izanami
ArmorMangus
Izanami
11,559
8,168
0
5,316
11,499
4,998
2,974
1,234
10,265
0
93,181
L
Fenrir
Moyaa7196
Fenrir
9,719
1,277
0
5,075
18,515
9,608
0
3,623
14,842
0
73,786
W
5,524
142
0
475
12,518
9,707
104
2,632
9,886
31,174
0
L
Scylla
3,265
536
0
1,404
5,382
1,266
135
786
4,596
34,113
0
L
Amaterasu
Sugoru
Amaterasu
11,044
4,425
153
9,302
19,245
13,052
437
2,461
16,210
0
64,729
L
Jormungandr
Teraisu
Jormungandr
6,152
972
0
250
12,074
13,819
11
2,208
9,791
30,131
0
W
4,045
444
814
4,216
8,914
3,894
1,475
2,713
6,201
56,721
0
L
Heimdallr
ZappyLOL
Heimdallr
9,441
4,316
0
3,787
10,561
3,966
0
491
10,070
0
70,957
W
Tsukuyomi
herrera278
Tsukuyomi
12,162
2,720
0
1,639
12,357
7,931
884
1,373
10,984
0
86,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
55,679
478
Minions Killed
619
0
Camps Cleared
0
1,740,810
Distance Traveled
2,051,014
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,927
546
146
7
0
417,555
3
W
Izanami
11,624
581
180
9
0
413,819
3
L
Fenrir
10,758
538
115
6
0
373,891
4
W
Ymir
10,421
521
44
2
0
387,193
5
L
Scylla
7,651
383
62
3
0
248,521
3
L
Amaterasu
10,090
505
128
6
0
381,014
2
L
Jormungandr
8,519
426
45
2
0
385,046
0
W
Ra
10,550
528
128
6
0
404,338
3
L
Heimdallr
9,823
491
128
6
0
352,338
9
W
Tsukuyomi
12,157
608
121
6
0
428,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role