Player Matchup

Neith
Neith
JcG3ORG1A
Neith
Level 26
God Stats
7W - 8L
1,320 SR
Queue Stats
80W - 93L
1,319 Elo+
Party 2
Chang'e
Chang'e
Midget5680
Chang'e
Level 22
God Stats
0W - 1L
1,659 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 2
Achilles
Achilles
Shortstop2018
Achilles
Level 139
God Stats
10W - 18L
1,409 SR
Queue Stats
265W - 272L
1,501 Elo+
Party 2
Team Averages
Level 62
1,463 SR
1,418 Elo+

VS

Team Averages
Level 51
1,593 SR
1,625 Elo+
Guan Yu
Guan Yu
DEViL REVAN
Guan Yu
Level 101
God Stats
6W - 3L
1,563 SR
Queue Stats
39W - 34L
1,568 Elo+
Party 1
Achilles
Achilles
LitoCinnabon
Achilles
Level 29
God Stats
7W - 0L
1,500 SR
Queue Stats
48W - 22L
1,799 Elo+
Solo
Raijin
Raijin
spartin1241
Raijin
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JcG3ORG1A
Neith
15
2 / 6 / 6
11,075
615
13,634
14,820
6,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Midget5680
Chang'e
14
1 / 6 / 6
10,800
600
8,942
15,850
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shortstop2018
Achilles
14
7 / 3 / 3
11,686
649
10,209
16,697
11,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DEViL REVAN
Guan Yu
14
3 / 6 / 6
11,291
627
7,750
19,433
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
LitoCinnabon
Achilles
16
8 / 2 / 5
12,946
719
14,320
21,516
29,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
17
4 / 2 / 9
12,708
706
20,028
11,279
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
15
15
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DEViL REVAN
Guan Yu
3
6
6
1
L
Neith
JcG3ORG1A
Neith
2
6
6
0.83
W
Achilles
LitoCinnabon
Achilles
8
2
5
5.25
L
Chang'e
Midget5680
Chang'e
1
6
6
0.67
L
Achilles
Shortstop2018
Achilles
7
3
3
2.83
W
Raijin
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
42,098
47,367
Taken
52,228
23,138
Mitigated
51,074
12,438
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DEViL REVAN
Guan Yu
7,750
433
2,877
4,932
19,433
16,448
250
4,338
12,897
0
36,087
L
Neith
JcG3ORG1A
Neith
13,634
5,661
0
1,151
14,820
6,473
0
7,211
7,082
0
39,882
W
Achilles
LitoCinnabon
Achilles
14,320
2,762
0
5,567
21,516
29,581
1,441
4,336
16,826
0
45,567
L
Chang'e
Midget5680
Chang'e
8,942
1,006
3,637
3,961
15,850
4,874
0
5,493
9,578
42,125
0
L
Achilles
Shortstop2018
Achilles
10,209
2,536
800
2,889
16,697
11,791
0
6,198
9,512
0
24,080
W
Raijin
20,028
1,329
1,210
2,691
11,279
5,045
1,555
400
10,861
95,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
36,945
152
Minions Killed
207
0
Camps Cleared
0
872,264
Distance Traveled
928,155
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,291
627
35
2
0
313,775
1
L
Neith
11,075
615
75
4
0
269,177
4
W
Achilles
12,946
719
53
3
0
336,723
4
L
Chang'e
10,800
600
53
3
0
318,853
4
L
Achilles
11,686
649
24
1
0
284,234
2
W
Raijin
12,708
706
119
7
0
277,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role